Printable · GCSE Foundation · ages 14-16
Algebra worksheet — GCSE Foundation
Fifteen questions across the algebra statements at Foundation tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
Answer key: Algebra worksheet — GCSE Foundation
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- (c) x = (y + 24)/4 — Method: expand the bracket first, then undo the operations done to x in reverse order. Working: y = 4(x − 6) = 4x − 24, so y + 24 = 4x, so x = (y + 24)/4. Answer: x = (y + 24)/4. x = (y + 6)/4 comes from expanding the bracket incorrectly, treating 4(x − 6) as 4x − 6 instead of 4x − 24. x = 4y + 96 comes from multiplying by 4 instead of dividing by 4 to undo the multiplication, giving 4(y + 24) = 4y + 96. x = y/4 − 6 comes from dividing by 4 first without expanding the bracket, then subtracting 6 as if the bracket's operation still applied afterwards.
- (b) 5 — Method: expand the bracket first, then solve the resulting linear equation. Working: 3(2x − 1) = 6x − 3, so 6x − 3 = 27. Add 3 to both sides: 6x = 30. Divide by 6: x = 5. Answer: 5. 4 2/3 comes from multiplying only the 2x inside the bracket by 3 and forgetting to multiply the −1 as well, giving 6x − 1 = 27. 4 comes from a sign error when expanding, writing 6x + 3 instead of 6x − 3. 4.5 comes from dividing 27 by 3 to get 2x − 1 = 9, then forgetting to add 1 back before dividing by 2, using 2x = 9 instead of 2x = 10.
- (a) y = −2x + 3 — Method: find the step in the outputs for each step of 1 in the input — falling outputs mean a negative multiplier — then read off the output when the input is 0, because that is the number added on. Working: the outputs 5, 3, 1, −1 fall by 2 each time x rises by 1, so x is multiplied by −2; the output at x = 0 is 3, so 3 is added. Answer: y = −2x + 3, checked at x = 2 by −2 × 2 + 3 = −1. The distractors: y = 2x + 3 comes from taking the size of the step, 2, as the multiplier and ignoring the fact that the outputs are falling; y = −2x − 3 comes from using the correct multiplier but writing the number added on as −3 instead of the output 3 listed at x = 0; y = −x + 4 comes from taking the multiplier as −1, its size read from the step of 1 in the inputs instead of the step of 2 in the outputs and its sign from the fact that the outputs fall, and then fitting the number added on to the pair x = −1, y = 5.
- (a) 5k — Method: adding a letter to itself repeatedly means counting how many of that letter you have, written as a coefficient in front of the letter. Working: k + k + k + k + k is five lots of k, written 5k. Answer: 5k. k⁵ comes from treating repeated addition as repeated multiplication (raising to a power) instead of counting copies. 5 + k comes from adding the count of terms (5) to a single k instead of multiplying. k/5 comes from dividing instead of counting how many k's there are.
- (a) 3p + q — Repeated addition of the same letter is written as a multiple of that letter, so p + p + p is 3 lots of p, which is 3p. The letter q is added once only, so it stays as a separate term and the result is 3p + q. Writing 3pq multiplies the q by 3 and by p as well; p³ + q records repeated multiplication rather than repeated addition; 3(p + q) multiplies both letters by 3.
- (d) 12 — Method: substitute the value into both terms, remembering that subtracting a negative number has the same effect as adding the matching positive number. Working: n² = (−3) × (−3) = 9, and subtracting n means subtracting −3, which adds 3, so the calculation is 9 + 3 = 12. Answer: 12. The distractors: 6 comes from subtracting 3 rather than subtracting −3, giving 9 − 3; −6 comes from squaring −3 as −9 while still adding the 3, giving −9 + 3; −3 comes from reading n² as 2n, giving 2 × (−3) = −6 and then −6 + 3.
- (a) 3y² — 'y squared, multiplied by 3' means the square is applied to y only, and the result is then multiplied by 3, written as 3y². Writing y³ mistakes the multiplication by 3 for an extra factor of y, adding to the power instead of using a coefficient. Writing (3y)² squares the whole of 3y, including the 3, which gives 9y² rather than 3y² — the square should apply to y alone. Writing 3 + y² adds the 3 instead of multiplying by it. The expression for 'y squared, multiplied by 3' is 3y².
- (d) 3x² + 4x − 7 — Method: the minus sign in front of the second bracket changes the sign of every term inside it; then collect like terms. Working: removing the brackets gives 5x² + 3x − 2 − 2x² + x − 5; the squared terms give 5x² − 2x² = 3x², the x terms give 3x + x = 4x, and the number terms give −2 − 5 = −7. Answer: 3x² + 4x − 7. The distractors: 7x² + 2x + 3 comes from adding the two brackets instead of subtracting, giving 5x² + 2x², 3x − x and −2 + 5; 3x² + 2x + 3 comes from applying the minus sign to 2x² only, leaving −x and +5 unchanged so that 3x − x = 2x and −2 + 5 = 3; 3x² + 4x + 3 comes from changing the signs of the terms with letters but leaving +5 as it stood, so the number terms give −2 + 5 = 3.
- (a) 6b − 5 — Method: sort the expression into terms in b and number terms, then collect each kind, keeping the sign in front of every term. Working: the b terms give 2b + 2b + 2b = 6b; the number terms are −1 and −4, and −1 − 4 = −5. Answer: 6b − 5. The distractors: 6b − 3 comes from working out the difference 4 − 1 instead of adding two negative numbers; 6b + 5 comes from adding 1 and 4 while ignoring both minus signs; 8b − 5 comes from multiplying the coefficients 2, 2 and 2 instead of adding them.
- (c) y = x² — Method: test a candidate rule against every pair given, not just one — a rule that fits one pair and fails another is not the rule. Working: the outputs 1, 4, 9 rise by 3 and then by 5, so they are not going up in equal steps and the input is not simply multiplied by a fixed number; comparing each output with its own input gives 1 × 1 = 1, 2 × 2 = 4 and 3 × 3 = 9, and all three pairs fit. Answer: y = x². The distractors: y = 3x comes from fitting only the last pair, where 3 × 3 = 9, and reading that 3 as a multiplier; y = 3x − 2 comes from assuming a multiply-then-add rule and using the first step in the outputs, 4 − 1 = 3, as the multiplier — it fits the first two pairs and fails the third; y = 2x comes from fitting only the pair 2 and 4 and reading every output as double its input.
- (c) the fourth quadrant — Method: read the sign of each coordinate in turn, then count round the regions, which are numbered anticlockwise from the one where both coordinates are positive. Working: the x-coordinate 5 is positive, so A is to the right of the y-axis; the y-coordinate −3 is negative, so A is below the x-axis; right of the y-axis and below the x-axis is the fourth of the four regions. Answer: the fourth quadrant. The distractors: 'the first quadrant' comes from ignoring the minus sign on the y-coordinate and treating the point as (5, 3); 'the second quadrant' comes from writing the pair the wrong way round and locating (−3, 5) instead; 'the third quadrant' comes from assuming that any point with a negative coordinate belongs to the region where the minus signs are, without checking the other coordinate.
- (d) −2 — Method: substitute the value into both terms, working out the index and the multiplication before the addition. Working: m² = (−2) × (−2) = 4 and 3m = 3 × (−2) = −6, so the expression becomes 4 + (−6), which is −2. Answer: −2. The distractors: −10 comes from squaring −2 as −4, giving −4 + (−6); 10 comes from working out 3m as +6 and losing the minus sign, giving 4 + 6; −14 comes from working from left to right instead of multiplying first, giving (4 + 3) × (−2).
- (b) 118 m — Width = 840 ÷ 35 = 24 m. Perimeter = 2 × (length + width) = 2 × (35 + 24) = 2 × 59 = 118 m. The option 59 m gives the sum of the length and width but forgets to double it for the perimeter. The option 70 m doubles only the length (2 × 35 = 70) and leaves out the width entirely. The option 48 m doubles only the width (2 × 24 = 48) and leaves out the length entirely.
- (a) 2 m/s² — Method: acceleration = change in speed ÷ time = (17 − 5) ÷ 6 = 12 ÷ 6 = 2 m/s². Distractor origins: 12 m/s² stops after finding the change in speed and forgets to divide by the time; 22 m/s² adds the two speeds instead of subtracting them, and also forgets to divide by time (5 + 17 = 22); 72 m/s² multiplies the change in speed by the time instead of dividing (12 × 6 = 72).
- (b) 8 — The perimeter is 2(x + (x + 3)) = 4x + 6, so 4x + 6 = 38, which gives 4x = 32 and x = 8. A candidate who forgets the '+3' and treats the rectangle as a square, solving 2(2x) = 38, gets x = 9.5. A candidate who forgets to double the sum of the sides, solving 2x + 3 = 38, gets x = 17.5. A candidate who uses 3x instead of x + 3 for the length, solving 2(x + 3x) = 38, gets x = 4.75.
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