Printable · GCSE Foundation · ages 14-16
Translations as vectors worksheet — GCSE Foundation
Fifteen questions on "translations as vectors" — DfE statement G24. Print it, or print three versions so neighbours cannot copy by letter; the key gives the letter for each version.
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Translations as vectors worksheet — GCSE Foundation
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- 1.A translation moves the point (1, 1) to the point (9, 4). Write down the column vector of this translation.
- 2.A ship's radar shows a lighthouse at the point (12, −4) on a grid measured in nautical miles. The ship is at (2, 5). The ship sails along the vector that takes it directly to the lighthouse, then sails along that same vector again. Work out the ship's final position.
- 3.A shape is translated by the vector , and one vertex of the image is at the point (1, 6). The original shape is instead translated by the vector . Work out the coordinates of the image of that same vertex under this second translation.
- 4.A crane's hook starts at the point (3.4, 9.5) on a construction site plan measured in metres. It moves along the vector to pick up a beam, then along the vector to place it. Work out the single column vector that describes the hook's overall movement from its start position to where it places the beam.
- 5.Vertex X of a triangle is at (−3, 5). After a translation, the image of X is at (2, −1). Write down the column vector of this translation.
- 6.A robotic arm's tip starts at the point (12.5, −4.25) on a grid measured in centimetres. It moves by the vector to pick up a component, then by the vector to place it. Work out the coordinates of the tip after both moves.
- 7.The point A(2, 5) is translated to the point B(7, 3). Write down the column vector that describes this translation.
- 8.A drone starts at the point (3.5, −2) on a grid measured in metres. It flies by the vector to check a first sensor. The drone then needs to fly in a straight line to reach the point (−1.7, 9) to check a second sensor. Work out the column vector of this second flight.
- 9.Write down the column vector, from the options given, that would move a point to the right and downwards.
- 10.A translation is described by the column vector . Write down the column vector of the translation that undoes it.
- 11.In a phone game, a character starts at the point (−5, 2) on a grid. It moves by the vector to collect a coin. The player now wants the character's next single move to finish at the point (3, 0). Write down the column vector of that second move.
- 12.A pin on a map is at grid reference (5, 2). It is moved by the vector . Write down its new grid reference.
- 13.Vector A is and vector B is . Write down how vector B compares to vector A.
- 14.A student says the reverse of the translation vector is . Write down the correct reverse translation vector.
- 15.A point is translated twice by the vector . Write down the single column vector that describes the overall translation.
Answer key
- (b) $\binom{8}{3}$ — The column vector is (end − start) in each coordinate: (9 − 1, 4 − 1) = (8, 3), written as $\binom{8}{3}$. $\binom{3}{8}$ swaps the horizontal and vertical components. $\binom{10}{5}$ comes from adding the coordinates instead of subtracting them. $\binom{−8}{−3}$ comes from working out start minus end instead of end minus start.
- (b) (22, −13) — The vector from the ship to the lighthouse is (12, −4) − (2, 5) = (10, −9). Sailing along this vector twice from the start gives (2, 5) + 2 × (10, −9) = (2 + 20, 5 − 18) = (22, −13). '(12, −4)' stops after the ship reaches the lighthouse and ignores the second identical leg. '(−18, 23)' comes from finding the vector the wrong way round, as (2, 5) − (12, −4) = (−10, 9), and then doubling that. '(2, 5)' comes from adding the vector and then subtracting it again, wrongly cancelling the two legs instead of adding them.
- (d) (11, −2) — First undo the original translation to find the vertex on the original shape: (1 − (−8), 6 − 3) = (9, 3). Then apply the second vector to that original vertex: (9 + 2, 3 + (−5)) = (11, −2). (3, 1) comes from applying the second vector to the image point (1, 6) instead of to the original vertex — (1 + 2, 6 + (−5)) = (3, 1). (7, 8) comes from subtracting the second vector from the original vertex (9, 3) instead of adding it — (9 − 2, 3 − (−5)) = (7, 8). (11, 3) comes from applying only the x-component of the second vector to the original vertex and leaving the y-coordinate unchanged.
- (b) $\binom{-0.4}{-7}$ — The overall movement is the sum of the two vectors: (−1.2 + 0.8, −4.5 + (−2.5)) = (−0.4, −7). '$\binom{-2}{-2}$' comes from subtracting the second vector from the first instead of adding them. '$\binom{-0.4}{7}$' gets the top number right but drops the negative sign on the bottom number. '$\binom{2}{-7}$' comes from treating −1.2 + 0.8 as if the signs did not matter, giving +2 instead of −0.4.
- (a) $\binom{5}{−6}$ — The vector is (image − original) in each coordinate: (2 − (−3), −1 − 5) = (5, −6). $\binom{−5}{6}$ comes from working out original − image instead of image − original. $\binom{5}{6}$ gets the x-component right but makes a sign error on the y-component. $\binom{−5}{−6}$ gets the y-component right but makes a sign error on the x-component, working out −3 − 2 = −5 instead of 2 − (−3) = 5.
- (d) (11, 0.75) — Add the moves to the starting point one component at a time. x: 12.5 + (−3.75) + 2.25 = 11; y: −4.25 + 6.5 + (−1.5) = 0.75, giving (11, 0.75). (8.75, 2.25) stops after the first move only and never applies the second vector. (6.5, 3.75) comes from subtracting the second vector instead of adding it. (0.75, 11) comes from swapping the final x-coordinate and y-coordinate.
- (c) $\binom{5}{-2}$ — Method: the top number of a column vector is the change in the x-coordinate and the bottom number is the change in the y-coordinate, each worked out as image minus object. Working: across, 7 − 2 = 5; up, 3 − 5 = −2. So the point moves 5 to the right and 2 down. Answer: $\binom{5}{-2}$. Subtracting the other way round, object minus image, gives $\binom{-5}{2}$, which is the journey from B back to A. Recording the vertical change as 2 because the gap between 3 and 5 is 2, without noting the direction, gives $\binom{5}{2}$, a movement 2 upwards. Adding the coordinates instead of subtracting them gives $\binom{9}{8}$.
- (a) $\binom{1}{6.5}$ — After the first flight, the drone is at (3.5 − 6.2, −2 + 4.5) = (−2.7, 2.5). The second vector takes it from (−2.7, 2.5) to (−1.7, 9): subtract the coordinates, (−1.7 − (−2.7), 9 − 2.5) = (1, 6.5). The distractor $\binom{−4.4}{6.5}$ comes from treating the drone's position after the first flight as (2.7, 2.5) instead of (−2.7, 2.5), giving −1.7 − 2.7 = −4.4 for the top number. The distractor $\binom{−5.2}{11}$ comes from finding the vector straight from the start point (3.5, −2) to (−1.7, 9), ignoring the first flight altogether. The distractor $\binom{−1}{−6.5}$ comes from subtracting the wrong way round, (−2.7 − (−1.7), 2.5 − 9), which reverses both signs of the correct vector.
- (c) $\binom{4}{−3}$ — A positive top number moves a point to the right, and a negative bottom number moves it downwards, so $\binom{4}{−3}$ is right and down. $\binom{−4}{3}$ moves left and up — the opposite direction on both axes. $\binom{4}{3}$ moves right, like the key, but its positive bottom number moves it up, not down. $\binom{−4}{−3}$ moves down, like the key, but its negative top number moves it left, not right.
- (c) $\binom{-6}{5}$ — Method: to undo a translation, travel the same journey backwards. A move of 6 to the right is undone by a move of 6 to the left, and a move of 5 down is undone by a move of 5 up, so both numbers change sign. Working: the top number 6 becomes −6 and the bottom number −5 becomes 5. Check by combining the two: 6 − 6 = 0 across and −5 + 5 = 0 up, so the shape finishes where it started. Answer: $\binom{-6}{5}$. Reversing only the horizontal movement gives $\binom{-6}{-5}$ and reversing only the vertical movement gives $\binom{6}{5}$, and each of those leaves the shape displaced. Swapping the two entries instead of changing their signs gives $\binom{-5}{6}$.
- (c) $\binom{2}{7}$ — First find the character's position after the first move: (−5 + 6, 2 + (−9)) = (1, −7). The second move takes it from (1, −7) to (3, 0), so subtract the current position from the target: (3 − 1, 0 − (−7)) = $\binom{2}{7}$. $\binom{8}{−2}$ works from the starting point (−5, 2) and ignores the first move — (3 − (−5), 0 − 2) = $\binom{8}{−2}$. $\binom{−2}{−7}$ subtracts the wrong way round, current position minus target, instead of target minus current position — (1 − 3, −7 − 0) = $\binom{−2}{−7}$. $\binom{4}{−7}$ adds the target's coordinates to the current position instead of subtracting — (1 + 3, −7 + 0) = $\binom{4}{−7}$.
- (a) (2, 6) — Adding the vector to the point gives the new position: (5 + (−3), 2 + 4) = (2, 6). '(8, 6)' comes from adding 3 instead of subtracting it, treating the top number as positive. '(9, −1)' comes from swapping the two components of the vector before adding them. '(2, 2)' applies the horizontal movement correctly but forgets to add the vertical movement.
- (d) B is the reverse of A — Every component of vector B is the negative of the matching component of vector A (−2 is the negative of 2, and 5 is the negative of −5), so B undoes the translation that A performs — B is the reverse of A. 'B is the same as A' ignores that both signs have flipped. 'B is twice A' confuses a sign change with a scale-factor change; the sizes of the components have not changed, only their signs. 'B is unrelated to A in direction' misses that the two vectors are directly linked, just in opposite directions.
- (c) $\binom{-4}{9}$ — The reverse of a translation negates both components, so the reverse of $\binom{4}{-9}$ is $\binom{-4}{9}$. $\binom{4}{9}$ is the student's mistake — only the bottom number has been negated, and the top number was left unchanged. $\binom{-4}{-9}$ makes the opposite error, negating only the top number. $\binom{4}{-9}$ is simply the original vector, unchanged.
- (b) $\binom{-6}{10}$ — Translating twice by the same vector doubles both components: 2 × $\binom{-3}{5}$ = $\binom{-6}{10}$. $\binom{-3}{5}$ forgets to double the vector at all, giving only one translation's worth. $\binom{-9}{15}$ trebles the vector instead of doubling it. $\binom{-6}{5}$ doubles only the top number and forgets to double the bottom number.
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