Printable · GCSE Foundation · ages 14-16
Translations as vectors worksheet — GCSE Foundation
Fifteen questions on "translations as vectors" — DfE statement G24. Print it, or print three versions so neighbours cannot copy by letter; the key gives the letter for each version.
Translations as vectors worksheet — GCSE Foundation
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- 1.A drone starts at the point (2, −3) on a coordinate grid. It flies by the vector and then by the vector . Write down the column vector that would take the drone straight back to its starting point.
- 2.Write down the column vector, from the options given, that would move a point to the right and downwards.
- 3.A point is translated twice by the vector . Write down the single column vector that describes the overall translation.
- 4.In a phone game, a character starts at the point (−5, 2) on a grid. It moves by the vector to collect a coin. The player now wants the character's next single move to finish at the point (3, 0). Write down the column vector of that second move.
- 5.The point R(−6, 9) is translated by the vector . Write down the coordinates of the image of R.
- 6.A pin on a map is at grid reference (5, 2). It is moved by the vector . Write down its new grid reference.
- 7.A robot on a grid moves by the vector , then by the vector , then by the vector . Write down the single column vector that has the same overall effect as these three moves.
- 8.A translation is described by the column vector . Write down a description of this translation in words, stating the horizontal and vertical movement.
- 9.A shape is translated by the vector and then by the vector . Write down the single column vector that has the same effect as those two translations together.
- 10.Vertex X of a triangle is at (−3, 5). After a translation, the image of X is at (2, −1). Write down the column vector of this translation.
- 11.A shape is translated by the vector , and one vertex of the image is at the point (1, 6). The original shape is instead translated by the vector . Work out the coordinates of the image of that same vertex under this second translation.
- 12.Rectangle ABCD has vertices A(−1, 2), B(4, 2), C(4, 5) and D(−1, 5). The rectangle is translated so that C moves to (0, −1). Write down the coordinates of the image of A.
- 13.A shape is translated by the vector . The point P(6, 1) lies on the shape. Write down the coordinates of the image of P.
- 14.A crane's hook starts at the point (3.4, 9.5) on a construction site plan measured in metres. It moves along the vector to pick up a beam, then along the vector to place it. Work out the single column vector that describes the hook's overall movement from its start position to where it places the beam.
- 15.After a translation by the vector , a point lands on (4, 1). Write down the coordinates of the point before the translation.
Answer key
- (b) $\binom{-5}{5}$ — Method: add the two flights to get the single vector of the whole journey out, then reverse that vector to get the journey home. Working: across, 6 − 1 = 5; up, 4 − 9 = −5. So the drone finishes at (7, −8), which is 5 to the right of its start and 5 below it. The way home is therefore 5 to the left and 5 up. Answer: $\binom{-5}{5}$. Giving the combined journey itself, $\binom{5}{-5}$, describes the flight out rather than the flight home. Subtracting the second vector instead of adding it makes the journey out 7 across and 13 up, and reversing that gives $\binom{-7}{-13}$. Reversing the horizontal movement but leaving the vertical one alone gives $\binom{-5}{-5}$.
- (c) $\binom{4}{−3}$ — A positive top number moves a point to the right, and a negative bottom number moves it downwards, so $\binom{4}{−3}$ is right and down. $\binom{−4}{3}$ moves left and up — the opposite direction on both axes. $\binom{4}{3}$ moves right, like the key, but its positive bottom number moves it up, not down. $\binom{−4}{−3}$ moves down, like the key, but its negative top number moves it left, not right.
- (b) $\binom{-6}{10}$ — Translating twice by the same vector doubles both components: 2 × $\binom{-3}{5}$ = $\binom{-6}{10}$. $\binom{-3}{5}$ forgets to double the vector at all, giving only one translation's worth. $\binom{-9}{15}$ trebles the vector instead of doubling it. $\binom{-6}{5}$ doubles only the top number and forgets to double the bottom number.
- (c) $\binom{2}{7}$ — First find the character's position after the first move: (−5 + 6, 2 + (−9)) = (1, −7). The second move takes it from (1, −7) to (3, 0), so subtract the current position from the target: (3 − 1, 0 − (−7)) = $\binom{2}{7}$. $\binom{8}{−2}$ works from the starting point (−5, 2) and ignores the first move — (3 − (−5), 0 − 2) = $\binom{8}{−2}$. $\binom{−2}{−7}$ subtracts the wrong way round, current position minus target, instead of target minus current position — (1 − 3, −7 − 0) = $\binom{−2}{−7}$. $\binom{4}{−7}$ adds the target's coordinates to the current position instead of subtracting — (1 + 3, −7 + 0) = $\binom{4}{−7}$.
- (b) (−1, −2) — To translate R(−6, 9) by $\binom{5}{−11}$, add 5 to the x-coordinate and −11 to the y-coordinate: (−6 + 5, 9 + (−11)) = (−1, −2). (−1, 9) applies only the x-component and leaves the y-coordinate unchanged. (−6, −2) applies only the y-component and leaves the x-coordinate unchanged. (−11, 20) comes from subtracting the vector instead of adding it.
- (a) (2, 6) — Adding the vector to the point gives the new position: (5 + (−3), 2 + 4) = (2, 6). '(8, 6)' comes from adding 3 instead of subtracting it, treating the top number as positive. '(9, −1)' comes from swapping the two components of the vector before adding them. '(2, 2)' applies the horizontal movement correctly but forgets to add the vertical movement.
- (d) $\binom{0}{4}$ — Add the three vectors component by component: x: 3 + (−7) + 4 = 0; y: −2 + 5 + 1 = 4, giving $\binom{0}{4}$. $\binom{−4}{3}$ comes from adding only the first two vectors and forgetting the third. $\binom{14}{−6}$ comes from reading the second vector as $\binom{7}{−5}$ instead of $\binom{−7}{5}$, flipping its signs. $\binom{4}{0}$ comes from swapping the final x-total and y-total.
- (b) 7 units right and 2 units down — In the column vector $\binom{7}{−2}$, the top number gives the horizontal movement and the bottom number gives the vertical movement. A positive top number (7) means 7 units to the right, and a negative bottom number (−2) means 2 units down. The distractor '7 units left and 2 units up' reverses both signs, as if the vector were $\binom{−7}{2}$. The distractor '2 units right and 7 units down' swaps the horizontal and vertical numbers around. The distractor '7 units right and 2 units up' gets the horizontal movement correct but reverses the sign of the vertical movement.
- (a) $\binom{-5}{-4}$ — Method: one translation followed by another is a single translation, and the two vectors are added: top to top, bottom to bottom. Working: across, 4 − 9 = −5; up, −7 + 3 = −4. Answer: $\binom{-5}{-4}$. Subtracting the second vector instead of adding it gives 13 on top and −7 − 3 = −10 underneath. Adding the top numbers correctly but subtracting the bottom ones gives −10 underneath with −5 on top. Adding 4 and 9 as though both were positive and then keeping the minus sign of the larger gives −13 on top.
- (a) $\binom{5}{−6}$ — The vector is (image − original) in each coordinate: (2 − (−3), −1 − 5) = (5, −6). $\binom{−5}{6}$ comes from working out original − image instead of image − original. $\binom{5}{6}$ gets the x-component right but makes a sign error on the y-component. $\binom{−5}{−6}$ gets the y-component right but makes a sign error on the x-component, working out −3 − 2 = −5 instead of 2 − (−3) = 5.
- (d) (11, −2) — First undo the original translation to find the vertex on the original shape: (1 − (−8), 6 − 3) = (9, 3). Then apply the second vector to that original vertex: (9 + 2, 3 + (−5)) = (11, −2). (3, 1) comes from applying the second vector to the image point (1, 6) instead of to the original vertex — (1 + 2, 6 + (−5)) = (3, 1). (7, 8) comes from subtracting the second vector from the original vertex (9, 3) instead of adding it — (9 − 2, 3 − (−5)) = (7, 8). (11, 3) comes from applying only the x-component of the second vector to the original vertex and leaving the y-coordinate unchanged.
- (d) (−5, −4) — Method: every vertex of a translated shape moves by the same vector, so find that vector from the one vertex whose image is given, then apply it to A. Working: C(4, 5) moves to (0, −1), so across 0 − 4 = −4 and up −1 − 5 = −6, giving the vector $\binom{-4}{-6}$. Applying it to A(−1, 2): −1 − 4 = −5 and 2 − 6 = −4. Answer: the image of A is (−5, −4). Working the vector out as object minus image gives 4 to the right and 6 up, which applied to A gives (3, 8). Getting the horizontal movement right but reversing the vertical one gives (−5, 8). Treating (0, −1) as the image of every vertex ignores that a translation carries each vertex to a different place.
- (b) (3, 5) — Method: add the top number of the vector to the x-coordinate and the bottom number to the y-coordinate. Working: adding −3 to the x-coordinate is 6 − 3 = 3, and adding 4 to the y-coordinate is 1 + 4 = 5. Answer: the image of P is (3, 5). Subtracting the vector instead of adding it reverses the translation and gives (9, −3). Adding the top number but subtracting the bottom one, on the assumption that the lower entry always means downwards, gives (3, −3); the minus sign in a vector has already recorded the direction. Reading the two numbers the wrong way round, so that the shape moves 4 across and 3 down, gives (10, −2).
- (b) $\binom{-0.4}{-7}$ — The overall movement is the sum of the two vectors: (−1.2 + 0.8, −4.5 + (−2.5)) = (−0.4, −7). '$\binom{-2}{-2}$' comes from subtracting the second vector from the first instead of adding them. '$\binom{-0.4}{7}$' gets the top number right but drops the negative sign on the bottom number. '$\binom{2}{-7}$' comes from treating −1.2 + 0.8 as if the signs did not matter, giving +2 instead of −0.4.
- (c) (6, −5) — Method: the translation has already happened, so it must be undone: reverse the vector and apply the reverse to the point that is given. Working: reversing $\binom{-2}{6}$ gives $\binom{2}{-6}$, so the x-coordinate is 4 + 2 = 6 and the y-coordinate is 1 − 6 = −5. Check: from (6, −5) the given vector gives 6 − 2 = 4 and −5 + 6 = 1, which is the point named in the question. Answer: (6, −5). Applying the vector forwards instead of backwards gives (2, 7). Reversing the horizontal movement but not the vertical one gives (6, 7), and reversing the vertical movement but not the horizontal one gives (2, −5).
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