Printable · GCSE Foundation · ages 14-16
Translations as vectors worksheet — GCSE Foundation
Fifteen questions on "translations as vectors" — DfE statement G24. Print it, or print three versions so neighbours cannot copy by letter; the key gives the letter for each version.
Translations as vectors worksheet — GCSE Foundation
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- 1.Vertex X of a triangle is at (−3, 5). After a translation, the image of X is at (2, −1). Write down the column vector of this translation.
- 2.The column vector describes a translation. Write down the movement it represents.
- 3.A ship's radar shows a lighthouse at the point (12, −4) on a grid measured in nautical miles. The ship is at (2, 5). The ship sails along the vector that takes it directly to the lighthouse, then sails along that same vector again. Work out the ship's final position.
- 4.The point M(3, 8) is translated by the vector . Write down the coordinates of the image of M.
- 5.A robotic arm's tip starts at the point (12.5, −4.25) on a grid measured in centimetres. It moves by the vector to pick up a component, then by the vector to place it. Work out the coordinates of the tip after both moves.
- 6.In a phone game, a character starts at the point (−5, 2) on a grid. It moves by the vector to collect a coin. The player now wants the character's next single move to finish at the point (3, 0). Write down the column vector of that second move.
- 7.Vector A is and vector B is . Write down how vector B compares to vector A.
- 8.A translation moves the point (1, 1) to the point (9, 4). Write down the column vector of this translation.
- 9.A point is translated twice by the vector . Write down the single column vector that describes the overall translation.
- 10.Rectangle ABCD has vertices A(−1, 2), B(4, 2), C(4, 5) and D(−1, 5). The rectangle is translated so that C moves to (0, −1). Write down the coordinates of the image of A.
- 11.A pin on a map is at grid reference (5, 2). It is moved by the vector . Write down its new grid reference.
- 12.A crane's hook starts at the point (3.4, 9.5) on a construction site plan measured in metres. It moves along the vector to pick up a beam, then along the vector to place it. Work out the single column vector that describes the hook's overall movement from its start position to where it places the beam.
- 13.A shape is translated by the vector . The point P(6, 1) lies on the shape. Write down the coordinates of the image of P.
- 14.The point A(2, 5) is translated to the point B(7, 3). Write down the column vector that describes this translation.
- 15.Write down the column vector, from the options given, that would move a point to the right and downwards.
Answer key
- (a) $\binom{5}{−6}$ — The vector is (image − original) in each coordinate: (2 − (−3), −1 − 5) = (5, −6). $\binom{−5}{6}$ comes from working out original − image instead of image − original. $\binom{5}{6}$ gets the x-component right but makes a sign error on the y-component. $\binom{−5}{−6}$ gets the y-component right but makes a sign error on the x-component, working out −3 − 2 = −5 instead of 2 − (−3) = 5.
- (a) 6 left, 2 up — In a column vector $\binom{x}{y}$, the top number gives the horizontal movement (negative means left) and the bottom number gives the vertical movement (positive means up), so $\binom{-6}{2}$ means 6 units left and 2 units up. '6 right, 2 up' ignores the negative sign on the top number. '2 left, 6 up' swaps the top and bottom numbers. '6 left, 2 down' ignores the positive sign on the bottom number.
- (b) (22, −13) — The vector from the ship to the lighthouse is (12, −4) − (2, 5) = (10, −9). Sailing along this vector twice from the start gives (2, 5) + 2 × (10, −9) = (2 + 20, 5 − 18) = (22, −13). '(12, −4)' stops after the ship reaches the lighthouse and ignores the second identical leg. '(−18, 23)' comes from finding the vector the wrong way round, as (2, 5) − (12, −4) = (−10, 9), and then doubling that. '(2, 5)' comes from adding the vector and then subtracting it again, wrongly cancelling the two legs instead of adding them.
- (c) (−2, 10) — To translate M(3, 8) by $\binom{−5}{2}$, add −5 to the x-coordinate and 2 to the y-coordinate: (3 + (−5), 8 + 2) = (−2, 10). (5, 3) comes from swapping the two components of the vector before applying them. (−2, 8) applies only the x-component and forgets to add the y-component. (3, 10) applies only the y-component and forgets to add the x-component.
- (d) (11, 0.75) — Add the moves to the starting point one component at a time. x: 12.5 + (−3.75) + 2.25 = 11; y: −4.25 + 6.5 + (−1.5) = 0.75, giving (11, 0.75). (8.75, 2.25) stops after the first move only and never applies the second vector. (6.5, 3.75) comes from subtracting the second vector instead of adding it. (0.75, 11) comes from swapping the final x-coordinate and y-coordinate.
- (c) $\binom{2}{7}$ — First find the character's position after the first move: (−5 + 6, 2 + (−9)) = (1, −7). The second move takes it from (1, −7) to (3, 0), so subtract the current position from the target: (3 − 1, 0 − (−7)) = $\binom{2}{7}$. $\binom{8}{−2}$ works from the starting point (−5, 2) and ignores the first move — (3 − (−5), 0 − 2) = $\binom{8}{−2}$. $\binom{−2}{−7}$ subtracts the wrong way round, current position minus target, instead of target minus current position — (1 − 3, −7 − 0) = $\binom{−2}{−7}$. $\binom{4}{−7}$ adds the target's coordinates to the current position instead of subtracting — (1 + 3, −7 + 0) = $\binom{4}{−7}$.
- (d) B is the reverse of A — Every component of vector B is the negative of the matching component of vector A (−2 is the negative of 2, and 5 is the negative of −5), so B undoes the translation that A performs — B is the reverse of A. 'B is the same as A' ignores that both signs have flipped. 'B is twice A' confuses a sign change with a scale-factor change; the sizes of the components have not changed, only their signs. 'B is unrelated to A in direction' misses that the two vectors are directly linked, just in opposite directions.
- (b) $\binom{8}{3}$ — The column vector is (end − start) in each coordinate: (9 − 1, 4 − 1) = (8, 3), written as $\binom{8}{3}$. $\binom{3}{8}$ swaps the horizontal and vertical components. $\binom{10}{5}$ comes from adding the coordinates instead of subtracting them. $\binom{−8}{−3}$ comes from working out start minus end instead of end minus start.
- (b) $\binom{-6}{10}$ — Translating twice by the same vector doubles both components: 2 × $\binom{-3}{5}$ = $\binom{-6}{10}$. $\binom{-3}{5}$ forgets to double the vector at all, giving only one translation's worth. $\binom{-9}{15}$ trebles the vector instead of doubling it. $\binom{-6}{5}$ doubles only the top number and forgets to double the bottom number.
- (d) (−5, −4) — Method: every vertex of a translated shape moves by the same vector, so find that vector from the one vertex whose image is given, then apply it to A. Working: C(4, 5) moves to (0, −1), so across 0 − 4 = −4 and up −1 − 5 = −6, giving the vector $\binom{-4}{-6}$. Applying it to A(−1, 2): −1 − 4 = −5 and 2 − 6 = −4. Answer: the image of A is (−5, −4). Working the vector out as object minus image gives 4 to the right and 6 up, which applied to A gives (3, 8). Getting the horizontal movement right but reversing the vertical one gives (−5, 8). Treating (0, −1) as the image of every vertex ignores that a translation carries each vertex to a different place.
- (a) (2, 6) — Adding the vector to the point gives the new position: (5 + (−3), 2 + 4) = (2, 6). '(8, 6)' comes from adding 3 instead of subtracting it, treating the top number as positive. '(9, −1)' comes from swapping the two components of the vector before adding them. '(2, 2)' applies the horizontal movement correctly but forgets to add the vertical movement.
- (b) $\binom{-0.4}{-7}$ — The overall movement is the sum of the two vectors: (−1.2 + 0.8, −4.5 + (−2.5)) = (−0.4, −7). '$\binom{-2}{-2}$' comes from subtracting the second vector from the first instead of adding them. '$\binom{-0.4}{7}$' gets the top number right but drops the negative sign on the bottom number. '$\binom{2}{-7}$' comes from treating −1.2 + 0.8 as if the signs did not matter, giving +2 instead of −0.4.
- (b) (3, 5) — Method: add the top number of the vector to the x-coordinate and the bottom number to the y-coordinate. Working: adding −3 to the x-coordinate is 6 − 3 = 3, and adding 4 to the y-coordinate is 1 + 4 = 5. Answer: the image of P is (3, 5). Subtracting the vector instead of adding it reverses the translation and gives (9, −3). Adding the top number but subtracting the bottom one, on the assumption that the lower entry always means downwards, gives (3, −3); the minus sign in a vector has already recorded the direction. Reading the two numbers the wrong way round, so that the shape moves 4 across and 3 down, gives (10, −2).
- (c) $\binom{5}{-2}$ — Method: the top number of a column vector is the change in the x-coordinate and the bottom number is the change in the y-coordinate, each worked out as image minus object. Working: across, 7 − 2 = 5; up, 3 − 5 = −2. So the point moves 5 to the right and 2 down. Answer: $\binom{5}{-2}$. Subtracting the other way round, object minus image, gives $\binom{-5}{2}$, which is the journey from B back to A. Recording the vertical change as 2 because the gap between 3 and 5 is 2, without noting the direction, gives $\binom{5}{2}$, a movement 2 upwards. Adding the coordinates instead of subtracting them gives $\binom{9}{8}$.
- (c) $\binom{4}{−3}$ — A positive top number moves a point to the right, and a negative bottom number moves it downwards, so $\binom{4}{−3}$ is right and down. $\binom{−4}{3}$ moves left and up — the opposite direction on both axes. $\binom{4}{3}$ moves right, like the key, but its positive bottom number moves it up, not down. $\binom{−4}{−3}$ moves down, like the key, but its negative top number moves it left, not right.
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