Printable · GCSE Foundation · ages 14-16
Translations as vectors worksheet — GCSE Foundation
Fifteen questions on "translations as vectors" — DfE statement G24. Print it, or print three versions so neighbours cannot copy by letter; the key gives the letter for each version.
Translations as vectors worksheet — GCSE Foundation
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- 1.A shape is translated by the vector , and one vertex of the image is at the point (1, 6). The original shape is instead translated by the vector . Work out the coordinates of the image of that same vertex under this second translation.
- 2.Write down the column vector that describes a translation of 4 units to the right and 4 units up.
- 3.The point A(2, 5) is translated to the point B(7, 3). Write down the column vector that describes this translation.
- 4.A ship's radar shows a lighthouse at the point (12, −4) on a grid measured in nautical miles. The ship is at (2, 5). The ship sails along the vector that takes it directly to the lighthouse, then sails along that same vector again. Work out the ship's final position.
- 5.The column vector describes a translation. Write down the movement it represents.
- 6.In a phone game, a character starts at the point (−5, 2) on a grid. It moves by the vector to collect a coin. The player now wants the character's next single move to finish at the point (3, 0). Write down the column vector of that second move.
- 7.A translation is described by the column vector . Write down a description of this translation in words, stating the horizontal and vertical movement.
- 8.Write down the column vector that describes a translation of 5 units to the left and 3 units down.
- 9.A translation moves the point (1, 1) to the point (9, 4). Write down the column vector of this translation.
- 10.A drone starts at the point (2, −3) on a coordinate grid. It flies by the vector and then by the vector . Write down the column vector that would take the drone straight back to its starting point.
- 11.A robot on a grid moves by the vector , then by the vector , then by the vector . Write down the single column vector that has the same overall effect as these three moves.
- 12.A translation is described by the column vector . Write down the column vector of the translation that undoes it.
- 13.Vertex X of a triangle is at (−3, 5). After a translation, the image of X is at (2, −1). Write down the column vector of this translation.
- 14.A point is translated twice by the vector . Write down the single column vector that describes the overall translation.
- 15.A pin on a map is at grid reference (5, 2). It is moved by the vector . Write down its new grid reference.
Answer key
- (d) (11, −2) — First undo the original translation to find the vertex on the original shape: (1 − (−8), 6 − 3) = (9, 3). Then apply the second vector to that original vertex: (9 + 2, 3 + (−5)) = (11, −2). (3, 1) comes from applying the second vector to the image point (1, 6) instead of to the original vertex — (1 + 2, 6 + (−5)) = (3, 1). (7, 8) comes from subtracting the second vector from the original vertex (9, 3) instead of adding it — (9 − 2, 3 − (−5)) = (7, 8). (11, 3) comes from applying only the x-component of the second vector to the original vertex and leaving the y-coordinate unchanged.
- (a) $\binom{4}{4}$ — A movement to the right is a positive top number and a movement up is a positive bottom number, so 4 right and 4 up gives $\binom{4}{4}$. $\binom{4}{-4}$ wrongly gives the vertical movement a negative sign, as if it were downward. $\binom{-4}{4}$ wrongly gives the horizontal movement a negative sign, as if it were leftward. $\binom{-4}{-4}$ gets both signs wrong, as if the translation were left and down.
- (c) $\binom{5}{-2}$ — Method: the top number of a column vector is the change in the x-coordinate and the bottom number is the change in the y-coordinate, each worked out as image minus object. Working: across, 7 − 2 = 5; up, 3 − 5 = −2. So the point moves 5 to the right and 2 down. Answer: $\binom{5}{-2}$. Subtracting the other way round, object minus image, gives $\binom{-5}{2}$, which is the journey from B back to A. Recording the vertical change as 2 because the gap between 3 and 5 is 2, without noting the direction, gives $\binom{5}{2}$, a movement 2 upwards. Adding the coordinates instead of subtracting them gives $\binom{9}{8}$.
- (b) (22, −13) — The vector from the ship to the lighthouse is (12, −4) − (2, 5) = (10, −9). Sailing along this vector twice from the start gives (2, 5) + 2 × (10, −9) = (2 + 20, 5 − 18) = (22, −13). '(12, −4)' stops after the ship reaches the lighthouse and ignores the second identical leg. '(−18, 23)' comes from finding the vector the wrong way round, as (2, 5) − (12, −4) = (−10, 9), and then doubling that. '(2, 5)' comes from adding the vector and then subtracting it again, wrongly cancelling the two legs instead of adding them.
- (a) 6 left, 2 up — In a column vector $\binom{x}{y}$, the top number gives the horizontal movement (negative means left) and the bottom number gives the vertical movement (positive means up), so $\binom{-6}{2}$ means 6 units left and 2 units up. '6 right, 2 up' ignores the negative sign on the top number. '2 left, 6 up' swaps the top and bottom numbers. '6 left, 2 down' ignores the positive sign on the bottom number.
- (c) $\binom{2}{7}$ — First find the character's position after the first move: (−5 + 6, 2 + (−9)) = (1, −7). The second move takes it from (1, −7) to (3, 0), so subtract the current position from the target: (3 − 1, 0 − (−7)) = $\binom{2}{7}$. $\binom{8}{−2}$ works from the starting point (−5, 2) and ignores the first move — (3 − (−5), 0 − 2) = $\binom{8}{−2}$. $\binom{−2}{−7}$ subtracts the wrong way round, current position minus target, instead of target minus current position — (1 − 3, −7 − 0) = $\binom{−2}{−7}$. $\binom{4}{−7}$ adds the target's coordinates to the current position instead of subtracting — (1 + 3, −7 + 0) = $\binom{4}{−7}$.
- (b) 7 units right and 2 units down — In the column vector $\binom{7}{−2}$, the top number gives the horizontal movement and the bottom number gives the vertical movement. A positive top number (7) means 7 units to the right, and a negative bottom number (−2) means 2 units down. The distractor '7 units left and 2 units up' reverses both signs, as if the vector were $\binom{−7}{2}$. The distractor '2 units right and 7 units down' swaps the horizontal and vertical numbers around. The distractor '7 units right and 2 units up' gets the horizontal movement correct but reverses the sign of the vertical movement.
- (d) $\binom{−5}{−3}$ — Left is a negative horizontal move and down is a negative vertical move, so the vector is $\binom{−5}{−3}$. $\binom{5}{−3}$ comes from treating 'left' as a positive move. $\binom{−5}{3}$ comes from treating 'down' as a positive move. $\binom{−3}{−5}$ comes from swapping the horizontal and vertical components.
- (b) $\binom{8}{3}$ — The column vector is (end − start) in each coordinate: (9 − 1, 4 − 1) = (8, 3), written as $\binom{8}{3}$. $\binom{3}{8}$ swaps the horizontal and vertical components. $\binom{10}{5}$ comes from adding the coordinates instead of subtracting them. $\binom{−8}{−3}$ comes from working out start minus end instead of end minus start.
- (b) $\binom{-5}{5}$ — Method: add the two flights to get the single vector of the whole journey out, then reverse that vector to get the journey home. Working: across, 6 − 1 = 5; up, 4 − 9 = −5. So the drone finishes at (7, −8), which is 5 to the right of its start and 5 below it. The way home is therefore 5 to the left and 5 up. Answer: $\binom{-5}{5}$. Giving the combined journey itself, $\binom{5}{-5}$, describes the flight out rather than the flight home. Subtracting the second vector instead of adding it makes the journey out 7 across and 13 up, and reversing that gives $\binom{-7}{-13}$. Reversing the horizontal movement but leaving the vertical one alone gives $\binom{-5}{-5}$.
- (d) $\binom{0}{4}$ — Add the three vectors component by component: x: 3 + (−7) + 4 = 0; y: −2 + 5 + 1 = 4, giving $\binom{0}{4}$. $\binom{−4}{3}$ comes from adding only the first two vectors and forgetting the third. $\binom{14}{−6}$ comes from reading the second vector as $\binom{7}{−5}$ instead of $\binom{−7}{5}$, flipping its signs. $\binom{4}{0}$ comes from swapping the final x-total and y-total.
- (c) $\binom{-6}{5}$ — Method: to undo a translation, travel the same journey backwards. A move of 6 to the right is undone by a move of 6 to the left, and a move of 5 down is undone by a move of 5 up, so both numbers change sign. Working: the top number 6 becomes −6 and the bottom number −5 becomes 5. Check by combining the two: 6 − 6 = 0 across and −5 + 5 = 0 up, so the shape finishes where it started. Answer: $\binom{-6}{5}$. Reversing only the horizontal movement gives $\binom{-6}{-5}$ and reversing only the vertical movement gives $\binom{6}{5}$, and each of those leaves the shape displaced. Swapping the two entries instead of changing their signs gives $\binom{-5}{6}$.
- (a) $\binom{5}{−6}$ — The vector is (image − original) in each coordinate: (2 − (−3), −1 − 5) = (5, −6). $\binom{−5}{6}$ comes from working out original − image instead of image − original. $\binom{5}{6}$ gets the x-component right but makes a sign error on the y-component. $\binom{−5}{−6}$ gets the y-component right but makes a sign error on the x-component, working out −3 − 2 = −5 instead of 2 − (−3) = 5.
- (b) $\binom{-6}{10}$ — Translating twice by the same vector doubles both components: 2 × $\binom{-3}{5}$ = $\binom{-6}{10}$. $\binom{-3}{5}$ forgets to double the vector at all, giving only one translation's worth. $\binom{-9}{15}$ trebles the vector instead of doubling it. $\binom{-6}{5}$ doubles only the top number and forgets to double the bottom number.
- (a) (2, 6) — Adding the vector to the point gives the new position: (5 + (−3), 2 + 4) = (2, 6). '(8, 6)' comes from adding 3 instead of subtracting it, treating the top number as positive. '(9, −1)' comes from swapping the two components of the vector before adding them. '(2, 2)' applies the horizontal movement correctly but forgets to add the vertical movement.
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