Printable · GCSE Foundation · ages 14-16
Translations as vectors worksheet — GCSE Foundation
Fifteen questions on "translations as vectors" — DfE statement G24. Print it, or print three versions so neighbours cannot copy by letter; the key gives the letter for each version.
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Answer key: Translations as vectors worksheet — GCSE Foundation
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- (b) $\binom{-6}{10}$ — Translating twice by the same vector doubles both components: 2 × $\binom{-3}{5}$ = $\binom{-6}{10}$. $\binom{-3}{5}$ forgets to double the vector at all, giving only one translation's worth. $\binom{-9}{15}$ trebles the vector instead of doubling it. $\binom{-6}{5}$ doubles only the top number and forgets to double the bottom number.
- (c) (6, −5) — Method: the translation has already happened, so it must be undone: reverse the vector and apply the reverse to the point that is given. Working: reversing $\binom{-2}{6}$ gives $\binom{2}{-6}$, so the x-coordinate is 4 + 2 = 6 and the y-coordinate is 1 − 6 = −5. Check: from (6, −5) the given vector gives 6 − 2 = 4 and −5 + 6 = 1, which is the point named in the question. Answer: (6, −5). Applying the vector forwards instead of backwards gives (2, 7). Reversing the horizontal movement but not the vertical one gives (6, 7), and reversing the vertical movement but not the horizontal one gives (2, −5).
- (a) $\binom{5}{−6}$ — The vector is (image − original) in each coordinate: (2 − (−3), −1 − 5) = (5, −6). $\binom{−5}{6}$ comes from working out original − image instead of image − original. $\binom{5}{6}$ gets the x-component right but makes a sign error on the y-component. $\binom{−5}{−6}$ gets the y-component right but makes a sign error on the x-component, working out −3 − 2 = −5 instead of 2 − (−3) = 5.
- (a) $\binom{4}{4}$ — A movement to the right is a positive top number and a movement up is a positive bottom number, so 4 right and 4 up gives $\binom{4}{4}$. $\binom{4}{-4}$ wrongly gives the vertical movement a negative sign, as if it were downward. $\binom{-4}{4}$ wrongly gives the horizontal movement a negative sign, as if it were leftward. $\binom{-4}{-4}$ gets both signs wrong, as if the translation were left and down.
- (b) (3, 5) — Method: add the top number of the vector to the x-coordinate and the bottom number to the y-coordinate. Working: adding −3 to the x-coordinate is 6 − 3 = 3, and adding 4 to the y-coordinate is 1 + 4 = 5. Answer: the image of P is (3, 5). Subtracting the vector instead of adding it reverses the translation and gives (9, −3). Adding the top number but subtracting the bottom one, on the assumption that the lower entry always means downwards, gives (3, −3); the minus sign in a vector has already recorded the direction. Reading the two numbers the wrong way round, so that the shape moves 4 across and 3 down, gives (10, −2).
- (a) (2, 6) — Adding the vector to the point gives the new position: (5 + (−3), 2 + 4) = (2, 6). '(8, 6)' comes from adding 3 instead of subtracting it, treating the top number as positive. '(9, −1)' comes from swapping the two components of the vector before adding them. '(2, 2)' applies the horizontal movement correctly but forgets to add the vertical movement.
- (c) $\binom{4}{−3}$ — A positive top number moves a point to the right, and a negative bottom number moves it downwards, so $\binom{4}{−3}$ is right and down. $\binom{−4}{3}$ moves left and up — the opposite direction on both axes. $\binom{4}{3}$ moves right, like the key, but its positive bottom number moves it up, not down. $\binom{−4}{−3}$ moves down, like the key, but its negative top number moves it left, not right.
- (d) (11, −2) — First undo the original translation to find the vertex on the original shape: (1 − (−8), 6 − 3) = (9, 3). Then apply the second vector to that original vertex: (9 + 2, 3 + (−5)) = (11, −2). (3, 1) comes from applying the second vector to the image point (1, 6) instead of to the original vertex — (1 + 2, 6 + (−5)) = (3, 1). (7, 8) comes from subtracting the second vector from the original vertex (9, 3) instead of adding it — (9 − 2, 3 − (−5)) = (7, 8). (11, 3) comes from applying only the x-component of the second vector to the original vertex and leaving the y-coordinate unchanged.
- (d) (6, 2) — Applying the first vector: (2, 1) + (5, −3) = (7, −2), which is the warehouse. Applying the second vector: (7, −2) + (−1, 4) = (6, 2), the delivery address. '(7, −2)' stops at the warehouse and forgets the second flight. '(8, −6)' comes from adding (1, −4) instead of (−1, 4) for the second vector, getting both signs wrong. '(11, −3)' comes from swapping the components of the second vector to (4, −1) before adding.
- (d) (−5, −4) — Method: every vertex of a translated shape moves by the same vector, so find that vector from the one vertex whose image is given, then apply it to A. Working: C(4, 5) moves to (0, −1), so across 0 − 4 = −4 and up −1 − 5 = −6, giving the vector $\binom{-4}{-6}$. Applying it to A(−1, 2): −1 − 4 = −5 and 2 − 6 = −4. Answer: the image of A is (−5, −4). Working the vector out as object minus image gives 4 to the right and 6 up, which applied to A gives (3, 8). Getting the horizontal movement right but reversing the vertical one gives (−5, 8). Treating (0, −1) as the image of every vertex ignores that a translation carries each vertex to a different place.
- (b) $\binom{-0.4}{-7}$ — The overall movement is the sum of the two vectors: (−1.2 + 0.8, −4.5 + (−2.5)) = (−0.4, −7). '$\binom{-2}{-2}$' comes from subtracting the second vector from the first instead of adding them. '$\binom{-0.4}{7}$' gets the top number right but drops the negative sign on the bottom number. '$\binom{2}{-7}$' comes from treating −1.2 + 0.8 as if the signs did not matter, giving +2 instead of −0.4.
- (d) $\binom{0}{4}$ — Add the three vectors component by component: x: 3 + (−7) + 4 = 0; y: −2 + 5 + 1 = 4, giving $\binom{0}{4}$. $\binom{−4}{3}$ comes from adding only the first two vectors and forgetting the third. $\binom{14}{−6}$ comes from reading the second vector as $\binom{7}{−5}$ instead of $\binom{−7}{5}$, flipping its signs. $\binom{4}{0}$ comes from swapping the final x-total and y-total.
- (d) B is the reverse of A — Every component of vector B is the negative of the matching component of vector A (−2 is the negative of 2, and 5 is the negative of −5), so B undoes the translation that A performs — B is the reverse of A. 'B is the same as A' ignores that both signs have flipped. 'B is twice A' confuses a sign change with a scale-factor change; the sizes of the components have not changed, only their signs. 'B is unrelated to A in direction' misses that the two vectors are directly linked, just in opposite directions.
- (a) $\binom{1}{6.5}$ — After the first flight, the drone is at (3.5 − 6.2, −2 + 4.5) = (−2.7, 2.5). The second vector takes it from (−2.7, 2.5) to (−1.7, 9): subtract the coordinates, (−1.7 − (−2.7), 9 − 2.5) = (1, 6.5). The distractor $\binom{−4.4}{6.5}$ comes from treating the drone's position after the first flight as (2.7, 2.5) instead of (−2.7, 2.5), giving −1.7 − 2.7 = −4.4 for the top number. The distractor $\binom{−5.2}{11}$ comes from finding the vector straight from the start point (3.5, −2) to (−1.7, 9), ignoring the first flight altogether. The distractor $\binom{−1}{−6.5}$ comes from subtracting the wrong way round, (−2.7 − (−1.7), 2.5 − 9), which reverses both signs of the correct vector.
- (b) (−1, −2) — To translate R(−6, 9) by $\binom{5}{−11}$, add 5 to the x-coordinate and −11 to the y-coordinate: (−6 + 5, 9 + (−11)) = (−1, −2). (−1, 9) applies only the x-component and leaves the y-coordinate unchanged. (−6, −2) applies only the y-component and leaves the x-coordinate unchanged. (−11, 20) comes from subtracting the vector instead of adding it.
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