Printable · GCSE Foundation · ages 14-16
Translations as vectors worksheet — GCSE Foundation
Fifteen questions on "translations as vectors" — DfE statement G24. Print it, or print three versions so neighbours cannot copy by letter; the key gives the letter for each version.
Answer key: Translations as vectors worksheet — GCSE Foundation
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- (d) (−5, −4) — Method: every vertex of a translated shape moves by the same vector, so find that vector from the one vertex whose image is given, then apply it to A. Working: C(4, 5) moves to (0, −1), so across 0 − 4 = −4 and up −1 − 5 = −6, giving the vector $\binom{-4}{-6}$. Applying it to A(−1, 2): −1 − 4 = −5 and 2 − 6 = −4. Answer: the image of A is (−5, −4). Working the vector out as object minus image gives 4 to the right and 6 up, which applied to A gives (3, 8). Getting the horizontal movement right but reversing the vertical one gives (−5, 8). Treating (0, −1) as the image of every vertex ignores that a translation carries each vertex to a different place.
- (d) (6, 2) — Applying the first vector: (2, 1) + (5, −3) = (7, −2), which is the warehouse. Applying the second vector: (7, −2) + (−1, 4) = (6, 2), the delivery address. '(7, −2)' stops at the warehouse and forgets the second flight. '(8, −6)' comes from adding (1, −4) instead of (−1, 4) for the second vector, getting both signs wrong. '(11, −3)' comes from swapping the components of the second vector to (4, −1) before adding.
- (d) (11, 0.75) — Add the moves to the starting point one component at a time. x: 12.5 + (−3.75) + 2.25 = 11; y: −4.25 + 6.5 + (−1.5) = 0.75, giving (11, 0.75). (8.75, 2.25) stops after the first move only and never applies the second vector. (6.5, 3.75) comes from subtracting the second vector instead of adding it. (0.75, 11) comes from swapping the final x-coordinate and y-coordinate.
- (a) (−1, 1) — Translating by $\binom{−2}{3}$ subtracts 2 from every x-coordinate and adds 3 to every y-coordinate. This gives image vertices (−1, 4), (3, 4), (3, 7) and (−1, 7). The point (−1, 1) is not one of these: it has the correct new x-coordinate (1 − 2 = −1) but keeps the original y-coordinate (1) instead of adding 3, as if only the horizontal part of the vector had been applied.
- (d) (11, −2) — First undo the original translation to find the vertex on the original shape: (1 − (−8), 6 − 3) = (9, 3). Then apply the second vector to that original vertex: (9 + 2, 3 + (−5)) = (11, −2). (3, 1) comes from applying the second vector to the image point (1, 6) instead of to the original vertex — (1 + 2, 6 + (−5)) = (3, 1). (7, 8) comes from subtracting the second vector from the original vertex (9, 3) instead of adding it — (9 − 2, 3 − (−5)) = (7, 8). (11, 3) comes from applying only the x-component of the second vector to the original vertex and leaving the y-coordinate unchanged.
- (a) $\binom{5}{−6}$ — The vector is (image − original) in each coordinate: (2 − (−3), −1 − 5) = (5, −6). $\binom{−5}{6}$ comes from working out original − image instead of image − original. $\binom{5}{6}$ gets the x-component right but makes a sign error on the y-component. $\binom{−5}{−6}$ gets the y-component right but makes a sign error on the x-component, working out −3 − 2 = −5 instead of 2 − (−3) = 5.
- (c) $\binom{4}{−3}$ — A positive top number moves a point to the right, and a negative bottom number moves it downwards, so $\binom{4}{−3}$ is right and down. $\binom{−4}{3}$ moves left and up — the opposite direction on both axes. $\binom{4}{3}$ moves right, like the key, but its positive bottom number moves it up, not down. $\binom{−4}{−3}$ moves down, like the key, but its negative top number moves it left, not right.
- (b) $\binom{8}{3}$ — The column vector is (end − start) in each coordinate: (9 − 1, 4 − 1) = (8, 3), written as $\binom{8}{3}$. $\binom{3}{8}$ swaps the horizontal and vertical components. $\binom{10}{5}$ comes from adding the coordinates instead of subtracting them. $\binom{−8}{−3}$ comes from working out start minus end instead of end minus start.
- (b) (−1, −2) — To translate R(−6, 9) by $\binom{5}{−11}$, add 5 to the x-coordinate and −11 to the y-coordinate: (−6 + 5, 9 + (−11)) = (−1, −2). (−1, 9) applies only the x-component and leaves the y-coordinate unchanged. (−6, −2) applies only the y-component and leaves the x-coordinate unchanged. (−11, 20) comes from subtracting the vector instead of adding it.
- (a) $\binom{1}{6.5}$ — After the first flight, the drone is at (3.5 − 6.2, −2 + 4.5) = (−2.7, 2.5). The second vector takes it from (−2.7, 2.5) to (−1.7, 9): subtract the coordinates, (−1.7 − (−2.7), 9 − 2.5) = (1, 6.5). The distractor $\binom{−4.4}{6.5}$ comes from treating the drone's position after the first flight as (2.7, 2.5) instead of (−2.7, 2.5), giving −1.7 − 2.7 = −4.4 for the top number. The distractor $\binom{−5.2}{11}$ comes from finding the vector straight from the start point (3.5, −2) to (−1.7, 9), ignoring the first flight altogether. The distractor $\binom{−1}{−6.5}$ comes from subtracting the wrong way round, (−2.7 − (−1.7), 2.5 − 9), which reverses both signs of the correct vector.
- (a) (2, 6) — Adding the vector to the point gives the new position: (5 + (−3), 2 + 4) = (2, 6). '(8, 6)' comes from adding 3 instead of subtracting it, treating the top number as positive. '(9, −1)' comes from swapping the two components of the vector before adding them. '(2, 2)' applies the horizontal movement correctly but forgets to add the vertical movement.
- (b) $\binom{-5}{5}$ — Method: add the two flights to get the single vector of the whole journey out, then reverse that vector to get the journey home. Working: across, 6 − 1 = 5; up, 4 − 9 = −5. So the drone finishes at (7, −8), which is 5 to the right of its start and 5 below it. The way home is therefore 5 to the left and 5 up. Answer: $\binom{-5}{5}$. Giving the combined journey itself, $\binom{5}{-5}$, describes the flight out rather than the flight home. Subtracting the second vector instead of adding it makes the journey out 7 across and 13 up, and reversing that gives $\binom{-7}{-13}$. Reversing the horizontal movement but leaving the vertical one alone gives $\binom{-5}{-5}$.
- (c) $\binom{-6}{5}$ — Method: to undo a translation, travel the same journey backwards. A move of 6 to the right is undone by a move of 6 to the left, and a move of 5 down is undone by a move of 5 up, so both numbers change sign. Working: the top number 6 becomes −6 and the bottom number −5 becomes 5. Check by combining the two: 6 − 6 = 0 across and −5 + 5 = 0 up, so the shape finishes where it started. Answer: $\binom{-6}{5}$. Reversing only the horizontal movement gives $\binom{-6}{-5}$ and reversing only the vertical movement gives $\binom{6}{5}$, and each of those leaves the shape displaced. Swapping the two entries instead of changing their signs gives $\binom{-5}{6}$.
- (c) (−2, 10) — To translate M(3, 8) by $\binom{−5}{2}$, add −5 to the x-coordinate and 2 to the y-coordinate: (3 + (−5), 8 + 2) = (−2, 10). (5, 3) comes from swapping the two components of the vector before applying them. (−2, 8) applies only the x-component and forgets to add the y-component. (3, 10) applies only the y-component and forgets to add the x-component.
- (b) 7 units right and 2 units down — In the column vector $\binom{7}{−2}$, the top number gives the horizontal movement and the bottom number gives the vertical movement. A positive top number (7) means 7 units to the right, and a negative bottom number (−2) means 2 units down. The distractor '7 units left and 2 units up' reverses both signs, as if the vector were $\binom{−7}{2}$. The distractor '2 units right and 7 units down' swaps the horizontal and vertical numbers around. The distractor '7 units right and 2 units up' gets the horizontal movement correct but reverses the sign of the vertical movement.
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