Printable · GCSE Foundation · ages 14-16
Translations as vectors worksheet — GCSE Foundation
Fifteen questions on "translations as vectors" — DfE statement G24. Print it, or print three versions so neighbours cannot copy by letter; the key gives the letter for each version.
Answer key: Translations as vectors worksheet — GCSE Foundation
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- (d) $\binom{−5}{−3}$ — Left is a negative horizontal move and down is a negative vertical move, so the vector is $\binom{−5}{−3}$. $\binom{5}{−3}$ comes from treating 'left' as a positive move. $\binom{−5}{3}$ comes from treating 'down' as a positive move. $\binom{−3}{−5}$ comes from swapping the horizontal and vertical components.
- (c) $\binom{5}{-2}$ — Method: the top number of a column vector is the change in the x-coordinate and the bottom number is the change in the y-coordinate, each worked out as image minus object. Working: across, 7 − 2 = 5; up, 3 − 5 = −2. So the point moves 5 to the right and 2 down. Answer: $\binom{5}{-2}$. Subtracting the other way round, object minus image, gives $\binom{-5}{2}$, which is the journey from B back to A. Recording the vertical change as 2 because the gap between 3 and 5 is 2, without noting the direction, gives $\binom{5}{2}$, a movement 2 upwards. Adding the coordinates instead of subtracting them gives $\binom{9}{8}$.
- (d) (−5, −4) — Method: every vertex of a translated shape moves by the same vector, so find that vector from the one vertex whose image is given, then apply it to A. Working: C(4, 5) moves to (0, −1), so across 0 − 4 = −4 and up −1 − 5 = −6, giving the vector $\binom{-4}{-6}$. Applying it to A(−1, 2): −1 − 4 = −5 and 2 − 6 = −4. Answer: the image of A is (−5, −4). Working the vector out as object minus image gives 4 to the right and 6 up, which applied to A gives (3, 8). Getting the horizontal movement right but reversing the vertical one gives (−5, 8). Treating (0, −1) as the image of every vertex ignores that a translation carries each vertex to a different place.
- (d) (11, −2) — First undo the original translation to find the vertex on the original shape: (1 − (−8), 6 − 3) = (9, 3). Then apply the second vector to that original vertex: (9 + 2, 3 + (−5)) = (11, −2). (3, 1) comes from applying the second vector to the image point (1, 6) instead of to the original vertex — (1 + 2, 6 + (−5)) = (3, 1). (7, 8) comes from subtracting the second vector from the original vertex (9, 3) instead of adding it — (9 − 2, 3 − (−5)) = (7, 8). (11, 3) comes from applying only the x-component of the second vector to the original vertex and leaving the y-coordinate unchanged.
- (b) $\binom{8}{3}$ — The column vector is (end − start) in each coordinate: (9 − 1, 4 − 1) = (8, 3), written as $\binom{8}{3}$. $\binom{3}{8}$ swaps the horizontal and vertical components. $\binom{10}{5}$ comes from adding the coordinates instead of subtracting them. $\binom{−8}{−3}$ comes from working out start minus end instead of end minus start.
- (b) 7 units right and 2 units down — In the column vector $\binom{7}{−2}$, the top number gives the horizontal movement and the bottom number gives the vertical movement. A positive top number (7) means 7 units to the right, and a negative bottom number (−2) means 2 units down. The distractor '7 units left and 2 units up' reverses both signs, as if the vector were $\binom{−7}{2}$. The distractor '2 units right and 7 units down' swaps the horizontal and vertical numbers around. The distractor '7 units right and 2 units up' gets the horizontal movement correct but reverses the sign of the vertical movement.
- (a) (−1, 1) — Translating by $\binom{−2}{3}$ subtracts 2 from every x-coordinate and adds 3 to every y-coordinate. This gives image vertices (−1, 4), (3, 4), (3, 7) and (−1, 7). The point (−1, 1) is not one of these: it has the correct new x-coordinate (1 − 2 = −1) but keeps the original y-coordinate (1) instead of adding 3, as if only the horizontal part of the vector had been applied.
- (c) $\binom{2}{7}$ — First find the character's position after the first move: (−5 + 6, 2 + (−9)) = (1, −7). The second move takes it from (1, −7) to (3, 0), so subtract the current position from the target: (3 − 1, 0 − (−7)) = $\binom{2}{7}$. $\binom{8}{−2}$ works from the starting point (−5, 2) and ignores the first move — (3 − (−5), 0 − 2) = $\binom{8}{−2}$. $\binom{−2}{−7}$ subtracts the wrong way round, current position minus target, instead of target minus current position — (1 − 3, −7 − 0) = $\binom{−2}{−7}$. $\binom{4}{−7}$ adds the target's coordinates to the current position instead of subtracting — (1 + 3, −7 + 0) = $\binom{4}{−7}$.
- (b) (22, −13) — The vector from the ship to the lighthouse is (12, −4) − (2, 5) = (10, −9). Sailing along this vector twice from the start gives (2, 5) + 2 × (10, −9) = (2 + 20, 5 − 18) = (22, −13). '(12, −4)' stops after the ship reaches the lighthouse and ignores the second identical leg. '(−18, 23)' comes from finding the vector the wrong way round, as (2, 5) − (12, −4) = (−10, 9), and then doubling that. '(2, 5)' comes from adding the vector and then subtracting it again, wrongly cancelling the two legs instead of adding them.
- (a) $\binom{5}{−6}$ — The vector is (image − original) in each coordinate: (2 − (−3), −1 − 5) = (5, −6). $\binom{−5}{6}$ comes from working out original − image instead of image − original. $\binom{5}{6}$ gets the x-component right but makes a sign error on the y-component. $\binom{−5}{−6}$ gets the y-component right but makes a sign error on the x-component, working out −3 − 2 = −5 instead of 2 − (−3) = 5.
- (a) (2, 6) — Adding the vector to the point gives the new position: (5 + (−3), 2 + 4) = (2, 6). '(8, 6)' comes from adding 3 instead of subtracting it, treating the top number as positive. '(9, −1)' comes from swapping the two components of the vector before adding them. '(2, 2)' applies the horizontal movement correctly but forgets to add the vertical movement.
- (c) $\binom{4}{−3}$ — A positive top number moves a point to the right, and a negative bottom number moves it downwards, so $\binom{4}{−3}$ is right and down. $\binom{−4}{3}$ moves left and up — the opposite direction on both axes. $\binom{4}{3}$ moves right, like the key, but its positive bottom number moves it up, not down. $\binom{−4}{−3}$ moves down, like the key, but its negative top number moves it left, not right.
- (b) (−1, −2) — To translate R(−6, 9) by $\binom{5}{−11}$, add 5 to the x-coordinate and −11 to the y-coordinate: (−6 + 5, 9 + (−11)) = (−1, −2). (−1, 9) applies only the x-component and leaves the y-coordinate unchanged. (−6, −2) applies only the y-component and leaves the x-coordinate unchanged. (−11, 20) comes from subtracting the vector instead of adding it.
- (c) Swapped the x and y components — The student's vector has the same two numbers, 5 and −2, but in swapped positions, so the error is swapping the x and y components rather than an error with signs or size. 'Reversed both signs' is wrong because the numbers 5 and −2 have not changed sign, only position. 'Reversed only the y sign' is wrong for the same reason — no sign has actually changed. 'Doubled the x component' is wrong because neither number has changed in size.
- (c) $\binom{-6}{5}$ — Method: to undo a translation, travel the same journey backwards. A move of 6 to the right is undone by a move of 6 to the left, and a move of 5 down is undone by a move of 5 up, so both numbers change sign. Working: the top number 6 becomes −6 and the bottom number −5 becomes 5. Check by combining the two: 6 − 6 = 0 across and −5 + 5 = 0 up, so the shape finishes where it started. Answer: $\binom{-6}{5}$. Reversing only the horizontal movement gives $\binom{-6}{-5}$ and reversing only the vertical movement gives $\binom{6}{5}$, and each of those leaves the shape displaced. Swapping the two entries instead of changing their signs gives $\binom{-5}{6}$.
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