Printable · GCSE Foundation · ages 14-16
Translations as vectors worksheet — GCSE Foundation
Fifteen questions on "translations as vectors" — DfE statement G24. Print it, or print three versions so neighbours cannot copy by letter; the key gives the letter for each version.
Answer key: Translations as vectors worksheet — GCSE Foundation
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- (a) (2, 6) — Adding the vector to the point gives the new position: (5 + (−3), 2 + 4) = (2, 6). '(8, 6)' comes from adding 3 instead of subtracting it, treating the top number as positive. '(9, −1)' comes from swapping the two components of the vector before adding them. '(2, 2)' applies the horizontal movement correctly but forgets to add the vertical movement.
- (b) $\binom{-5}{5}$ — Method: add the two flights to get the single vector of the whole journey out, then reverse that vector to get the journey home. Working: across, 6 − 1 = 5; up, 4 − 9 = −5. So the drone finishes at (7, −8), which is 5 to the right of its start and 5 below it. The way home is therefore 5 to the left and 5 up. Answer: $\binom{-5}{5}$. Giving the combined journey itself, $\binom{5}{-5}$, describes the flight out rather than the flight home. Subtracting the second vector instead of adding it makes the journey out 7 across and 13 up, and reversing that gives $\binom{-7}{-13}$. Reversing the horizontal movement but leaving the vertical one alone gives $\binom{-5}{-5}$.
- (d) (−5, −4) — Method: every vertex of a translated shape moves by the same vector, so find that vector from the one vertex whose image is given, then apply it to A. Working: C(4, 5) moves to (0, −1), so across 0 − 4 = −4 and up −1 − 5 = −6, giving the vector $\binom{-4}{-6}$. Applying it to A(−1, 2): −1 − 4 = −5 and 2 − 6 = −4. Answer: the image of A is (−5, −4). Working the vector out as object minus image gives 4 to the right and 6 up, which applied to A gives (3, 8). Getting the horizontal movement right but reversing the vertical one gives (−5, 8). Treating (0, −1) as the image of every vertex ignores that a translation carries each vertex to a different place.
- (d) $\binom{0}{4}$ — Add the three vectors component by component: x: 3 + (−7) + 4 = 0; y: −2 + 5 + 1 = 4, giving $\binom{0}{4}$. $\binom{−4}{3}$ comes from adding only the first two vectors and forgetting the third. $\binom{14}{−6}$ comes from reading the second vector as $\binom{7}{−5}$ instead of $\binom{−7}{5}$, flipping its signs. $\binom{4}{0}$ comes from swapping the final x-total and y-total.
- (c) $\binom{4}{−3}$ — A positive top number moves a point to the right, and a negative bottom number moves it downwards, so $\binom{4}{−3}$ is right and down. $\binom{−4}{3}$ moves left and up — the opposite direction on both axes. $\binom{4}{3}$ moves right, like the key, but its positive bottom number moves it up, not down. $\binom{−4}{−3}$ moves down, like the key, but its negative top number moves it left, not right.
- (c) (−2, 10) — To translate M(3, 8) by $\binom{−5}{2}$, add −5 to the x-coordinate and 2 to the y-coordinate: (3 + (−5), 8 + 2) = (−2, 10). (5, 3) comes from swapping the two components of the vector before applying them. (−2, 8) applies only the x-component and forgets to add the y-component. (3, 10) applies only the y-component and forgets to add the x-component.
- (c) Swapped the x and y components — The student's vector has the same two numbers, 5 and −2, but in swapped positions, so the error is swapping the x and y components rather than an error with signs or size. 'Reversed both signs' is wrong because the numbers 5 and −2 have not changed sign, only position. 'Reversed only the y sign' is wrong for the same reason — no sign has actually changed. 'Doubled the x component' is wrong because neither number has changed in size.
- (b) $\binom{-6}{10}$ — Translating twice by the same vector doubles both components: 2 × $\binom{-3}{5}$ = $\binom{-6}{10}$. $\binom{-3}{5}$ forgets to double the vector at all, giving only one translation's worth. $\binom{-9}{15}$ trebles the vector instead of doubling it. $\binom{-6}{5}$ doubles only the top number and forgets to double the bottom number.
- (c) $\binom{2}{7}$ — First find the character's position after the first move: (−5 + 6, 2 + (−9)) = (1, −7). The second move takes it from (1, −7) to (3, 0), so subtract the current position from the target: (3 − 1, 0 − (−7)) = $\binom{2}{7}$. $\binom{8}{−2}$ works from the starting point (−5, 2) and ignores the first move — (3 − (−5), 0 − 2) = $\binom{8}{−2}$. $\binom{−2}{−7}$ subtracts the wrong way round, current position minus target, instead of target minus current position — (1 − 3, −7 − 0) = $\binom{−2}{−7}$. $\binom{4}{−7}$ adds the target's coordinates to the current position instead of subtracting — (1 + 3, −7 + 0) = $\binom{4}{−7}$.
- (b) (−1, −2) — To translate R(−6, 9) by $\binom{5}{−11}$, add 5 to the x-coordinate and −11 to the y-coordinate: (−6 + 5, 9 + (−11)) = (−1, −2). (−1, 9) applies only the x-component and leaves the y-coordinate unchanged. (−6, −2) applies only the y-component and leaves the x-coordinate unchanged. (−11, 20) comes from subtracting the vector instead of adding it.
- (d) $\binom{−5}{−3}$ — Left is a negative horizontal move and down is a negative vertical move, so the vector is $\binom{−5}{−3}$. $\binom{5}{−3}$ comes from treating 'left' as a positive move. $\binom{−5}{3}$ comes from treating 'down' as a positive move. $\binom{−3}{−5}$ comes from swapping the horizontal and vertical components.
- (a) (−1, 1) — Translating by $\binom{−2}{3}$ subtracts 2 from every x-coordinate and adds 3 to every y-coordinate. This gives image vertices (−1, 4), (3, 4), (3, 7) and (−1, 7). The point (−1, 1) is not one of these: it has the correct new x-coordinate (1 − 2 = −1) but keeps the original y-coordinate (1) instead of adding 3, as if only the horizontal part of the vector had been applied.
- (b) (3, 5) — Method: add the top number of the vector to the x-coordinate and the bottom number to the y-coordinate. Working: adding −3 to the x-coordinate is 6 − 3 = 3, and adding 4 to the y-coordinate is 1 + 4 = 5. Answer: the image of P is (3, 5). Subtracting the vector instead of adding it reverses the translation and gives (9, −3). Adding the top number but subtracting the bottom one, on the assumption that the lower entry always means downwards, gives (3, −3); the minus sign in a vector has already recorded the direction. Reading the two numbers the wrong way round, so that the shape moves 4 across and 3 down, gives (10, −2).
- (d) B is the reverse of A — Every component of vector B is the negative of the matching component of vector A (−2 is the negative of 2, and 5 is the negative of −5), so B undoes the translation that A performs — B is the reverse of A. 'B is the same as A' ignores that both signs have flipped. 'B is twice A' confuses a sign change with a scale-factor change; the sizes of the components have not changed, only their signs. 'B is unrelated to A in direction' misses that the two vectors are directly linked, just in opposite directions.
- (d) (11, −2) — First undo the original translation to find the vertex on the original shape: (1 − (−8), 6 − 3) = (9, 3). Then apply the second vector to that original vertex: (9 + 2, 3 + (−5)) = (11, −2). (3, 1) comes from applying the second vector to the image point (1, 6) instead of to the original vertex — (1 + 2, 6 + (−5)) = (3, 1). (7, 8) comes from subtracting the second vector from the original vertex (9, 3) instead of adding it — (9 − 2, 3 − (−5)) = (7, 8). (11, 3) comes from applying only the x-component of the second vector to the original vertex and leaving the y-coordinate unchanged.
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