Printable · GCSE Foundation · ages 14-16
Translations as vectors worksheet — GCSE Foundation
Fifteen questions on "translations as vectors" — DfE statement G24. Print it, or print three versions so neighbours cannot copy by letter; the key gives the letter for each version.
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Translations as vectors worksheet — GCSE Foundation
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- 1.A crane's hook starts at the point (3.4, 9.5) on a construction site plan measured in metres. It moves along the vector to pick up a beam, then along the vector to place it. Work out the single column vector that describes the hook's overall movement from its start position to where it places the beam.
- 2.A pin on a map is at grid reference (5, 2). It is moved by the vector . Write down its new grid reference.
- 3.A translation moves the point (1, 1) to the point (9, 4). Write down the column vector of this translation.
- 4.A translation is described by the column vector . Write down the column vector of the translation that undoes it.
- 5.The point R(−6, 9) is translated by the vector . Write down the coordinates of the image of R.
- 6.A student says the reverse of the translation vector is . Write down the correct reverse translation vector.
- 7.Write down the column vector that describes a translation of 5 units to the left and 3 units down.
- 8.The vector describes a translation. A student writes it as by mistake. Write down what error the student has made.
- 9.After a translation by the vector , a point lands on (4, 1). Write down the coordinates of the point before the translation.
- 10.The column vector describes a translation. Write down the movement it represents.
- 11.The point M(3, 8) is translated by the vector . Write down the coordinates of the image of M.
- 12.A ship's radar shows a lighthouse at the point (12, −4) on a grid measured in nautical miles. The ship is at (2, 5). The ship sails along the vector that takes it directly to the lighthouse, then sails along that same vector again. Work out the ship's final position.
- 13.In a phone game, a character starts at the point (−5, 2) on a grid. It moves by the vector to collect a coin. The player now wants the character's next single move to finish at the point (3, 0). Write down the column vector of that second move.
- 14.A drone starts at the point (2, −3) on a coordinate grid. It flies by the vector and then by the vector . Write down the column vector that would take the drone straight back to its starting point.
- 15.Vector A is and vector B is . Write down how vector B compares to vector A.
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