Printable · GCSE Foundation · ages 14-16
Number worksheet — GCSE Foundation
Fifteen questions across the number statements at Foundation tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
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Number worksheet — GCSE Foundation
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- 1.Work out an estimate for 6.4 × 3.9, by rounding each number to the nearest whole number.
- 2.Work out an estimate for 397 ÷ 21, by rounding each number to 1 significant figure.
- 3.Work out the value of 2⁻²
- 4.A pack contains 20 stickers. Noah gives 1/5 of the pack to his sister. Work out how many stickers he gives away.
- 5.Round 0.0759 to 2 decimal places.
- 6.Work out an estimate for 113 + 491, by rounding each number to the nearest 100.
- 7.A circle has a radius of 5 cm. Work out the exact circumference of the circle, in terms of π.
- 8.Two fair six-sided dice are rolled and their scores are added together. By listing the possible totals systematically, work out how many different totals are possible.
- 9.Freya uses her calculator to work out 7² and writes down 14. Work out the correct value of 7².
- 10.A board game has 5 different character pieces and 4 different colour tokens. The dragon piece can only be used with the gold token. Work out how many different combinations of one character piece and one colour token are possible.
- 11.A garden path is measured by Jon as 12 m, correct to the nearest metre, and by Mia as 12.6 m, correct to the nearest 0.1 m. Which statement about the two measurements is correct?
- 12.A charity raises money from a raffle and a cake sale in the ratio 5 : 3. Altogether the charity raises £320. Work out how much money the cake sale raised.
- 13.Work out 6² − 4².
- 14.The number 24 can be written as 2³ × 3, and the number 60 can be written as 2² × 3 × 5. Work out the lowest common multiple of 24 and 60.
- 15.A sponsored walk raised £350 for charity. 20% of the money raised is spent on equipment. Work out how much is spent on equipment.
Answer key
- (c) 24 — Method: round each number to the nearest whole number, then multiply the rounded values. Working: 6.4 rounds to 6 (nearest whole number) and 3.9 rounds to 4 (nearest whole number). 6 × 4 = 24. Answer: 24. 18 comes from rounding 3.9 down to 3 instead of up to the nearest whole number, 4, giving 6 × 3. 28 comes from rounding 6.4 up to 7 instead of down to the nearest whole number, 6, giving 7 × 4. 25 is the exact value of 6.4 × 3.9, which is 24.96, rounded to the nearest whole number after multiplying, rather than estimated by rounding first.
- (a) 20 — Method: round each number to 1 significant figure, then divide. Working: 397 rounds to 400 and 21 rounds to 20, so the estimate is 400 ÷ 20 = 20. Answer: 20. The distractors: 19 comes from not estimating at all, since 397 ÷ 21 = 18.9 to 1 decimal place, which rounds to 19, while the question asks for an estimate from rounded numbers; 200 comes from dividing 400 by 2 instead of by 20, losing the place value of the rounded divisor; 2 comes from dividing the leading digits only and losing the place value of both numbers.
- (c) 1/4 — A negative index means the reciprocal of the positive power, so 2⁻² = 1 ÷ 2² = 1/4. Treating the negative sign as making the answer negative instead gives −(2²) = −4. Ignoring the negative sign altogether gives just 2² = 4. Finding the reciprocal correctly but then also applying a negative sign gives −1/4.
- (a) 4 — Method: a unit fraction acts as an operator, so finding 1/5 of an amount means dividing that amount by 5. Working: 20 ÷ 5 = 4, so Noah gives away 4 stickers. Answer: 4 stickers. The distractors: 100 comes from multiplying by the denominator instead of dividing by it, giving 20 × 5 = 100; 16 comes from working out how many stickers Noah keeps, the other four fifths of the pack, instead of how many he gives away; 5 comes from writing down the denominator, which is the number of equal groups the pack is split into rather than the size of one group.
- (a) 0.08 — Method: decimal places are counted from the decimal point, including any zeros straight after it, so rounding to 2 decimal places is decided by the digit in the third decimal place. Working: 0.0759 has 7 in the second decimal place and 5 in the third, and 5 counts as rounding up, so the 7 goes up to 8. Answer: 0.08. The distractors: 0.07 comes from chopping the digits after the second decimal place off instead of rounding them; 0.076 is 0.0759 correct to 2 significant figures rather than 2 decimal places, because the zeros in front of the 7 are not significant figures; 0.1 is 0.0759 rounded to 1 decimal place, a coarser degree of accuracy than the question asks for.
- (c) 600 — Method: round each number to the nearest 100, then add the rounded values. Working: 113 is nearer to 100 than to 200, so it rounds to 100; 491 is nearer to 500 than to 400, so it rounds to 500; adding those gives the estimate. Answer: 600. The distractors: 500 comes from rounding each number down to the hundred below instead of to the nearest hundred, giving 100 + 400; 700 comes from rounding each number up to the hundred above, giving 200 + 500; 604 is the exact total, worked out in full when the question asks for an estimate.
- (a) 10π cm — The circumference of a circle is found from C = 2 × π × r. With a radius of 5 cm, this gives C = 2 × π × 5 = 10π cm. Using the radius directly in the formula without doubling it gives 5π cm, missing the factor of 2. Using the formula for area, π × r², instead of circumference gives 25π cm, which is also the wrong units for a length. Doubling the radius to get a diameter of 10 and then applying the circumference formula a second time gives 20π cm, doubling the answer that is already correct.
- (a) 11 — Method: list every possible total from the smallest to the largest, and count how many different values there are. Working: the smallest total is 1+1=2 and the largest is 6+6=12, and every whole number total from 2 to 12 is possible: 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12 — that is 11 different totals. Answer: 11. 36 comes from counting the number of possible dice outcomes (6×6) instead of the number of different totals. 10 comes from listing the totals but missing one from the ends of the list, for example starting at 3 instead of 2. 6 comes from counting only the number of different scores on one die, not the totals of both dice together.
- (a) 49 — Method: 7² means 7 multiplied by itself. Working: 7 × 7 = 49. Answer: 49. 14 comes from working out 7 × 2, treating the power 2 as a number to multiply by rather than an instruction to multiply 7 by itself. 77 comes from writing the digit 7 twice side by side, treating the power as an instruction to repeat the digit rather than to multiply. 9 comes from working out 7 + 2, adding the base and the power instead of multiplying the base by itself.
- (d) 17 — Without the restriction there would be 5 × 4 = 20 combinations. The dragon piece can only be paired with the gold token, so of the 4 tokens, 3 are not allowed with the dragon piece, giving 20 − 3 = 17 valid combinations. 20 comes from ignoring the restriction completely. 19 comes from subtracting only 1 of the 3 invalid dragon combinations instead of all 3, 20 − 1 = 19. 16 comes from multiplying only the 4 non-dragon pieces by the 4 tokens, 4 × 4 = 16, and forgetting to add back the one valid combination of the dragon piece with the gold token.
- (a) They cannot both be describing the same path — Jon's measurement means the true length, l, satisfies 11.5 m ≤ l < 12.5 m. Mia's measurement means the true length satisfies 12.55 m ≤ l < 12.65 m. These two ranges do not overlap, so the two measurements cannot both be describing the same path. 'They must both be describing the same path' ignores that the two ranges do not overlap at all. 'Jon's measurement must be wrong' wrongly assumes Jon is the one at fault, when the mismatch does not show which measurement, if either, is wrong. 'Mia's measurement must be wrong' makes the same unjustified assumption in the other direction.
- (d) £120 — Total parts = 5 + 3 = 8, so one part is worth 320 ÷ 8 = 40 pounds. The cake sale is 3 parts, so it raised 3 × 40 = 120 pounds. £200 comes from working out the raffle's share, 5 × 40, instead of the cake sale's share. £40 comes from finding the value of one part but forgetting to multiply by 3. £192 comes from dividing the total by 5 instead of 8 to find the value of one part, 320 ÷ 5 = 64, then multiplying by 3, 3 × 64 = 192.
- (c) 20 — Method: work out each power separately before subtracting. Working: 6² = 36 and 4² = 16, so 6² − 4² = 36 − 16 = 20. Answer: 20. (4 comes from subtracting first, 6 − 4 = 2, and then squaring that result, instead of squaring each number first. 52 comes from adding the two squares, 36 + 16, instead of subtracting them. 2 comes from subtracting the two numbers, 6 − 4, and forgetting to square at all.)
- (a) 120 — For the lowest common multiple, take each prime that appears in either factorisation, raised to the higher power. In 2³ × 3 and 2² × 3 × 5, the prime 2 appears with power 3 in one and power 2 in the other — take the higher, 2³; the prime 3 appears with the same power in both, 3¹; and the prime 5 appears only in the second factorisation, so use 5¹. Multiplying these, 2³ × 3 × 5, gives 120. Taking the lower power of 2 instead of the higher, and leaving out 5 altogether, gives the highest common factor, 12, instead. Multiplying the two original numbers together, 24 × 60, gives 1440, which double-counts every shared prime factor. Assuming the lowest common multiple is simply the larger of the two numbers gives 60, but 60 is not a multiple of 24 — 60 ÷ 24 does not divide exactly. So the lowest common multiple of 24 and 60 is 120.
- (c) £70 — Method: 20% of an amount is 20/100 of it; a reliable route is to find 10% by dividing by 10 and then double it. Working: 10% of £350 is £350 ÷ 10 = £35, and 20% is twice as much, £35 × 2 = £70. Answer: £70. The distractors: £35 comes from finding 10% and stopping there; £17.50 comes from reading 20% as one twentieth and working out £350 ÷ 20 = £17.50; £280 comes from taking 20% off the money raised rather than finding 20% of it, giving £350 ÷ 5 = £70 and then £350 − £70 = £280.
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