Printable · GCSE Foundation · ages 14-16
Number worksheet — GCSE Foundation
Fifteen questions across the number statements at Foundation tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
Non-calculator
Number worksheet — GCSE Foundation
MathsUKwww.geekhero.co.uk
- 1.Work out ⁴√16
- 2.A train leaves Leeds at 14:35. The journey takes 1 hour 50 minutes. Work out the time the train arrives. Give your answer using the 24-hour clock.
- 3.Work out 3π − π, giving your answer as a multiple of π.
- 4.A circle has a radius of 3 cm. Which of these is the exact area of the circle?
- 5.Work out 8% of £250.
- 6.Work out (2/3)² + (1/2)². Give your answer as a fraction.
- 7.Freya uses her calculator to work out 7² and writes down 14. Work out the correct value of 7².
- 8.Write these three numbers in order of size, starting with the smallest: 0.7, 3/4, 0.72
- 9.Write these three numbers in order, starting with the smallest: 7/20, 0.3, 32%
- 10.A café sells ice cream in three flavours: vanilla, mango and pistachio. Isla buys a cone with two scoops, using two different flavours, one for the bottom scoop and one for the top scoop. Work out how many different cones she could buy.
- 11.A space probe is 7.5 × 10⁸ km from Earth. Write this distance as an ordinary number.
- 12.A shape is made by joining a rectangle measuring 10 cm by 6 cm to a semicircle of diameter 6 cm along one of the rectangle's shorter sides. Work out the exact area of the shape, in terms of π.
- 13.Work out ⁴√81
- 14.At a book fair the ratio of fiction books to non-fiction books is 4 : 5. Of the non-fiction books, 3/5 are about history. Work out the fraction of all the books at the fair that are history books.
- 15.Two fair six-sided dice are rolled together. One die is red and the other is blue. Work out how many different outcomes are possible.
Answer key
- (d) 2 — Method: a fourth root undoes raising to the power 4, so look for the number that gives 16 when it is multiplied by itself four times. Working: 2 × 2 = 4, 4 × 2 = 8 and 8 × 2 = 16, which uses four factors of 2. Answer: 2. The distractors: 4 comes from taking the square root of 16 instead of its fourth root; 8 comes from halving 16, treating any root as a halving; 64 comes from multiplying 16 by 4 instead of taking a fourth root.
- (c) 16:25 — Add the whole hour first: 14:35 plus 1 hour is 15:35. Then add the 50 minutes. From 15:35, 25 minutes reaches 16:00 and the remaining 25 minutes gives 16:25. 15:85 adds 35 and 50 to get 85 minutes and never exchanges 60 of them for an hour, 16:05 treats 1 hour 50 minutes as 1.5 hours, and 12:45 subtracts the journey time instead of adding it.
- (b) 2π — Method: treat π as a single unit and subtract the coefficients, just as with algebraic terms. Working: 3π − π = 3π − 1π = 2π. Answer: 2π. 4π comes from adding the coefficients instead of subtracting: 3π + π = 4π. 3 comes from cancelling the π, treating 3π − π as if it were the division 3π ÷ π = 3. 2 comes from finding the correct coefficient, 2, but forgetting to keep π in the final answer.
- (c) 9π cm² — The area of a circle is π × r². With a radius of 3 cm this is π × 3² = 9π cm², and this is exact because π has not been replaced by any approximation. Writing 28.3 cm² replaces π with a rounded decimal value, 3.14, and then rounds the result again, so it is only an approximation. Writing 28.26 cm² uses π ≈ 3.14 without a final rounding step, but this is still only an approximation of 9π, not the exact value. Writing 27 cm² comes from replacing π with the rough approximation 3, which is even further from the true value.
- (d) £20 — 1% of £250 = £2.50, so 8% = 8 × £2.50 = £20. A candidate who misplaces the decimal point and finds 0.8% instead gets £2. A candidate who confuses 8% with 80% gets £200. A candidate who rounds 8% up to the nearby 10% gets £25.
- (c) 25/36 — Method: square a fraction by squaring its numerator and its denominator separately, then add the two results over a common denominator. Working: (2/3)² = 4/9 and (1/2)² = 1/4; the lowest common denominator of 9 and 4 is 36, so 4/9 = 16/36 and 1/4 = 9/36, and 16 + 9 = 25. Answer: 25/36. The distractors: 49/36 comes from adding the two fractions first and squaring the total, giving (7/6)²; 5/13 comes from squaring correctly but then adding the numerators and the denominators, as (4 + 1)/(9 + 4); 7/3 comes from doubling each fraction instead of squaring it, giving 4/3 + 1.
- (a) 49 — Method: 7² means 7 multiplied by itself. Working: 7 × 7 = 49. Answer: 49. 14 comes from working out 7 × 2, treating the power 2 as a number to multiply by rather than an instruction to multiply 7 by itself. 77 comes from writing the digit 7 twice side by side, treating the power as an instruction to repeat the digit rather than to multiply. 9 comes from working out 7 + 2, adding the base and the power instead of multiplying the base by itself.
- (c) 0.7, 0.72, 3/4 — Method: numbers written in different forms cannot be compared as they stand, so every fraction is turned into a decimal by dividing the numerator by the denominator, and the decimals are then compared place by place from the left. Working: 3/4 means 3 ÷ 4 = 0.75, so the three values to compare are 0.7, 0.75 and 0.72; written to two decimal places they are 0.70, 0.75 and 0.72, and the hundredths digits 0, 5 and 2 put 0.70 first, 0.72 next and 0.75 last; written again in the forms the question used, the order from smallest is 0.7, then 0.72, then 3/4. Answer: 0.7, 0.72, 3/4. The distractors: 3/4, 0.7, 0.72 comes from turning 3/4 into 0.34 by writing the numerator and the denominator as the two digits after the point, which makes the fraction the smallest of the three; 0.72, 3/4, 0.7 comes from the belief that the more digits a decimal has the smaller it must be, which puts both 0.72 and 0.75 below 0.7 and 0.72 below 0.75; 3/4, 0.72, 0.7 comes from comparing the three values correctly but listing them largest first, against an instruction to start with the smallest.
- (b) 0.3, 32%, 7/20 — Method: convert every number to a decimal so they can be compared on the same scale. Working: 7/20 = 0.35, 0.3 stays as 0.3, and 32% = 0.32. Comparing 0.3, 0.32 and 0.35 in size gives the order 0.3, then 0.32, then 0.35. Answer: 0.3, 32%, 7/20. 7/20, 32%, 0.3 lists the numbers from largest to smallest instead of smallest to largest. 0.3, 7/20, 32% swaps 32% and 7/20, treating the fraction 7/20 as smaller even though 7/20 = 0.35 is bigger than 32% = 0.32. 32%, 0.3, 7/20 comes from moving the digits one place too far when converting the percentage, giving 0.032 instead of 0.32, which makes 32% look far smaller than it really is.
- (a) 6 — Method: the two scoops sit in different places on the cone, so a cone is an ordered choice; the possibilities can be listed systematically or counted by multiplying the choices available at each stage. Working: there are 3 flavours for the bottom scoop, and once that flavour is used only 2 flavours remain for the top scoop, so there are 3 × 2 = 6 cones; listing them confirms this, since vanilla on the bottom allows mango or pistachio on top, mango on the bottom allows vanilla or pistachio, and pistachio on the bottom allows vanilla or mango. Answer: 6. The distractors: 3 comes from treating the two scoops as interchangeable, so that vanilla under mango and mango under vanilla are counted as one cone; 9 comes from allowing the same flavour to be used for both scoops, giving 3 × 3; 5 comes from adding the 3 choices for the bottom scoop to the 2 choices left for the top scoop instead of multiplying them.
- (b) 750,000,000 — Method: multiplying by 10⁸ moves the decimal point eight places to the right, and every empty place is filled with a zero. Working: 10⁸ = 100,000,000, and moving the decimal point in 7.5 eight places to the right gives 7.5 × 100,000,000. Answer: 750,000,000. The distractors: 7,500,000,000 comes from removing the decimal point first to make 75 and then writing eight zeros after it, which carries the digits one place too far; 600 comes from reading 10⁸ as 10 × 8 = 80 and working out 7.5 × 80; 0.000000075 comes from moving the decimal point eight places to the left, as though the index were negative.
- (b) (60 + 4.5π) cm² — Method: find the area of the rectangle and the area of the semicircle separately, then add them. Working: the rectangle has area 10 × 6 = 60 cm². The semicircle has radius 3 cm, so its area is half of π × 3² = half of 9π = 4.5π cm². Total area = (60 + 4.5π) cm². Answer: (60 + 4.5π) cm². (60 + 18π) cm² comes from using the diameter (6 cm) as the radius in the semicircle area formula: half of π × 6² = 18π. (60 + 9π) cm² comes from forgetting to halve the full circle's area: π × 3² = 9π. (60 + 3π) cm² comes from finding the semicircle's arc length instead of its area: half of 2 × π × 3 = 3π.
- (a) 3 — Method: the fourth root of a number is the positive value that gives that number when it is multiplied by itself four times. Working: 2 × 2 × 2 × 2 = 16, which is too small, and 3 × 3 × 3 × 3 = 9 × 9 = 81. Answer: 3. The distractors: 9 comes from taking the square root of 81 instead of its fourth root; 4.5 comes from taking the square root and then halving it, as though a fourth root were half a square root; 20.25 comes from dividing 81 by 4, treating the root's index as a divisor.
- (c) 1/3 — Method: find non-fiction's fraction of the whole, then multiply by the fraction of non-fiction that is history. Working: total parts = 4 + 5 = 9, so non-fiction is 5/9 of all books. History books are 3/5 of the non-fiction books: 3/5 × 5/9 = 15/45 = 1/3. Answer: 1/3. 3/5 comes from giving the fraction of non-fiction books that are history, without relating it to all the books at the fair. 5/9 comes from stopping after finding the fraction of all books that are non-fiction, without finding the history books within that. 4/15 comes from multiplying 3/5 by the fraction that is fiction (4/9) instead of the fraction that is non-fiction (5/9).
- (c) 36 — Method: set the outcomes out in a grid with one die along the top and the other down the side, so that every cell of the grid is one outcome, and count the cells. Working: the red die can land in 6 ways, so the grid has 6 columns, and the blue die can also land in 6 ways, so the grid has 6 rows; the number of cells is 6 × 6 = 36. Answer: 36. The distractors: 12 comes from adding 6 and 6 instead of multiplying them; 6 comes from counting the outcomes of a single die and forgetting that the second die also has to land; 21 comes from treating the two dice as indistinguishable, so that a red 2 with a blue 3 and a red 3 with a blue 2 are counted as one outcome.
Build your own mix at the worksheet builder.