Printable · GCSE Foundation · ages 14-16
Number worksheet — GCSE Foundation
Fifteen questions across the number statements at Foundation tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
Number worksheet — GCSE Foundation
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- 1.A digital timer truncates every time to 1 decimal place. It shows a swimmer's time for one length as 12.3 seconds. Using t for the swimmer's actual time in seconds, write down the error interval for t.
- 2.A photograph uses 4 × 10⁶ bytes of storage. A memory card holds 3.2 × 10¹⁰ bytes. Work out how many of these photographs the card can hold. Give your answer in standard form.
- 3.3.4 × 10⁵ is written as an ordinary number. Work out this number.
- 4.Grace drinks 1/3 of a bottle of water in the morning and another 1/3 of the same bottle in the afternoon. Work out what fraction of the bottle she has drunk altogether.
- 5.Work out an estimate for 79.3 − 24.6, by rounding each number to the nearest whole number.
- 6.Work out 10% of 30% of £200.
- 7.Work out an estimate for 312 × 19, by rounding each number to 1 significant figure.
- 8.Work out −7 − (−3).
- 9.A number, x, is truncated (not rounded) to 1 decimal place and the result is 6.2. Write down the error interval for x.
- 10.Work out an estimate for 397 ÷ 21, by rounding each number to 1 significant figure.
- 11.Work out √225 ÷ 3.
- 12.Two fair six-sided dice are rolled together. One die is red and the other is blue. Work out how many different outcomes are possible.
- 13.The mass of a radioactive sample, in grams, n years after it was first weighed is modelled by M = 200 × (1/2)ⁿ. Work out the mass the model gives after 3 years.
- 14.The density of a type of plastic is 0.9 g/cm³. Work out this density in kg/m³.
- 15.Zoe worked out 3/8 + 1/8 by adding the numerators and the denominators, and got 4/16. Work out the correct value of 3/8 + 1/8, giving your answer in its simplest form.
Answer key
- (c) 12.3 ≤ t < 12.4 — Method: truncating cuts the later digits off instead of rounding them, so nothing is ever pushed upwards. The displayed value is therefore the smallest the time can be, and the time can run up to, but not reach, the next value the display can show. Working: the display reads 12.3, so the actual time is at least 12.3 seconds; as soon as the time reaches 12.3 + 0.1 = 12.4 seconds the display would read 12.4, so 12.4 is not included. Answer: 12.3 ≤ t < 12.4. The distractors: 12.25 ≤ t < 12.35 is the interval for a time rounded to 1 decimal place, and this display does not round; 12.3 < t ≤ 12.4 excludes the one value the display certainly allows and includes the one it rules out; 12.3 ≤ t ≤ 12.4 treats 12.4 seconds as possible, but at 12.4 seconds the display would no longer read 12.3.
- (a) 8 × 10³ — Method: divide the capacity of the card by the size of one photograph, dividing the coefficients and subtracting the indices, then bring the coefficient back into the range 1 to 10. Working: 3.2 ÷ 4 = 0.8 and 10 − 6 = 4, which gives 0.8 × 10⁴; a coefficient of 0.8 is smaller than 1, so the decimal point moves one place to the right and the index falls by 1. Answer: 8 × 10³. The distractors: 8 × 10⁴ comes from correcting 0.8 to 8 without reducing the index, which makes the answer ten times too large; 1.28 × 10¹⁷ comes from multiplying the two numbers instead of dividing them, since 3.2 × 4 = 12.8 and 10 + 6 = 16; 8 × 10¹⁵ comes from dividing the coefficients but adding the indices instead of subtracting them.
- (d) 340,000 — 3.4 × 10⁵ means moving the decimal point in 3.4 five places to the right, giving 340,000. Moving it only four places gives 34,000, one place short. Moving it six places gives 3,400,000, one place too many. Treating the exponent as negative instead of positive moves the point the wrong way, giving 0.000034.
- (c) 2/3 — Method: fractions with the same denominator are added by adding the numerators and leaving the denominator alone, because the parts are already the same size. Working: 1/3 + 1/3 has numerators 1 + 1 = 2 and the denominator stays as 3, giving 2/3. Answer: 2/3. The distractors: 2/6 comes from adding the denominators as well as the numerators, 1 + 1 over 3 + 3; 2/9 comes from adding the numerators but multiplying the denominators, 1 + 1 over 3 × 3; 1/9 comes from multiplying throughout instead of adding, 1 × 1 over 3 × 3.
- (b) 54 — Method: round each number to the nearest whole number, then subtract the rounded values. Working: 79.3 rounds to 79 (nearest whole number) and 24.6 rounds to 25 (nearest whole number). 79 − 25 = 54. Answer: 54. 54.7 is the exact value of 79.3 − 24.6, found without rounding first, so it is not an estimate. 55 comes from rounding 24.6 down to 24 instead of up to the nearest whole number, 25, giving 79 − 24. 59 comes from rounding 24.6 to the nearest 10, 20, instead of to the nearest whole number, 25, giving 79 − 20.
- (d) £6 — First find 30% of £200, which is £60, then find 10% of that: £60 × 0.1 = £6. Adding the two percentages together instead of applying them one after the other, 10% + 30% = 40%, and finding 40% of £200 gives £80. Finding 30% of £200 = £60 correctly but stopping before applying the second percentage leaves £60 as the final answer. Finding only 10% of the original £200, ignoring the 30% entirely, gives £20.
- (c) 6000 — Method: round each number to 1 significant figure, then multiply the rounded values. Working: 312 rounds to 300 (1 s.f.) and 19 rounds to 20 (1 s.f.). 300 × 20 = 6000. Answer: 6000. 5928 is the exact value of 312 × 19, found by multiplying without rounding first, which is not an estimate. 600 comes from rounding 19 down to 2 instead of to 20, losing a zero from its place value. 6200 comes from rounding 312 to the nearest 10, 310, instead of to 1 significant figure, 300, then multiplying by the correctly rounded 20.
- (b) −4 — To subtract a negative number, add its positive equivalent: −7 − (−3) becomes −7 + 3. Work out −7 + 3 to get −4. Treating "− (−3)" as simply "−3" without flipping the sign gives the wrong working −7 − 3, which is −10. Ignoring the negative sign on −7 and just subtracting the values, 7 − 3, gives 4, which loses the sign of the starting number. Flipping the sign of both numbers, 7 + 3, gives 10, which changes more than the double negative allows. So −7 − (−3) = −4.
- (b) 6.2 ≤ x < 6.3 — Truncating simply cuts off the digits after the required decimal place instead of rounding them, so every value from 6.2 up to (but not reaching) 6.3 truncates to 6.2. This gives the error interval 6.2 ≤ x < 6.3, with no allowance made on the lower side because truncation never rounds a smaller value up into this interval. Using 6.15 ≤ x < 6.25 applies the rounding rule of going half a unit either side, which does not apply to truncation. Writing 6.1 < x ≤ 6.2 puts the interval below 6.2 instead of above it. Writing 6.2 ≤ x ≤ 6.3 wrongly includes 6.3, which truncates down to itself, not to 6.2.
- (a) 20 — Method: round each number to 1 significant figure, then divide. Working: 397 rounds to 400 and 21 rounds to 20, so the estimate is 400 ÷ 20 = 20. Answer: 20. The distractors: 19 comes from not estimating at all, since 397 ÷ 21 = 18.9 to 1 decimal place, which rounds to 19, while the question asks for an estimate from rounded numbers; 200 comes from dividing 400 by 2 instead of by 20, losing the place value of the rounded divisor; 2 comes from dividing the leading digits only and losing the place value of both numbers.
- (b) 5 — Method: find the square root first, then divide. Working: √225 = 15, and 15 ÷ 3 = 5. Answer: 5. (75 comes from dividing 225 by 3 first and forgetting to take the square root at all. 8.7 comes from dividing 225 by 3 inside the root, √(225 ÷ 3) ≈ 8.7, instead of taking the root first. 45 comes from misreading the divisor as 5 instead of 3, working out 225 ÷ 5 = 45.)
- (c) 36 — Method: set the outcomes out in a grid with one die along the top and the other down the side, so that every cell of the grid is one outcome, and count the cells. Working: the red die can land in 6 ways, so the grid has 6 columns, and the blue die can also land in 6 ways, so the grid has 6 rows; the number of cells is 6 × 6 = 36. Answer: 36. The distractors: 12 comes from adding 6 and 6 instead of multiplying them; 6 comes from counting the outcomes of a single die and forgetting that the second die also has to land; 21 comes from treating the two dice as indistinguishable, so that a red 2 with a blue 3 and a red 3 with a blue 2 are counted as one outcome.
- (b) 25 g — Method: substitute the number of years into the model, raise the fraction to that power first, then multiply by the starting mass. Working: with n = 3 the model gives M = 200 × (1/2)³. Since (1/2)³ = 1/8, the mass is 200 ÷ 8 = 25. Answer: 25 g. The distractors: 12.5 g comes from halving four times instead of three, counting the first weighing as a year; 300 g comes from multiplying by 1/2 × 3 = 1.5 instead of raising 1/2 to the power 3; 0.125 g comes from working out (1/2)³ = 0.125 and stopping there, without multiplying by the starting mass.
- (a) 900 kg/m³ — Both parts of the compound unit change. There are 100 cm in a metre, so 1 m³ = 100³ = 1 000 000 cm³, and there are 1000 g in a kilogram. So 1 g/cm³ = 1 000 000 ÷ 1000 = 1000 kg/m³, and the plastic is 0.9 × 1000 = 900 kg/m³. 900 000 kg/m³ converts the volume but leaves the mass in grams, 0.0009 kg/m³ converts the mass but leaves the volume in cm³, and 0.09 kg/m³ uses the 100 cm in a metre without cubing it.
- (d) 1/2 — Method: since the fractions already share a denominator, add only the numerators and keep the denominator the same. Working: 3/8 + 1/8 = 4/8 = 1/2. Answer: 1/2. Zoe's method, adding the denominators too, gives 4/16 = 1/4. 4/9 comes from adding the numerators correctly to get 4, but then building the denominator by adding the 8 of the first fraction to the 1 of the second (8 + 1 = 9), mixing a denominator with a numerator. 3/8 comes from ignoring the second fraction and simply restating the first one.
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