Printable · GCSE Foundation · ages 14-16
Number worksheet — GCSE Foundation
Fifteen questions across the number statements at Foundation tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
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Answer key: Number worksheet — GCSE Foundation
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- (d) 1.6 × 10⁵ — 5.6 ÷ 3.5 = 1.6, and 7 − 2 = 5, so the average turnover per shop is 1.6 × 10⁵ pounds. Multiplying the exponents instead of subtracting them gives 7 × 2 = 14, so 1.6 × 10¹⁴. Adding the exponents instead of subtracting them gives 7 + 2 = 9, so 1.6 × 10⁹. Subtracting the coefficients instead of dividing them gives 5.6 − 3.5 = 2.1, so 2.1 × 10⁵.
- (d) 64 — Method: each time the power increases by 1, the value doubles, since one more 2 is multiplied in. Working: 2⁶ = 2⁵ × 2 = 32 × 2 = 64. Answer: 64. (37 comes from adding the power to the value, 32 + 5, instead of multiplying by the base. 192 comes from multiplying 32 by the new power, 6, instead of by the base, 2. 34 comes from adding the base to the value, 32 + 2, instead of multiplying.)
- (c) 16:25 — Add the whole hour first: 14:35 plus 1 hour is 15:35. Then add the 50 minutes. From 15:35, 25 minutes reaches 16:00 and the remaining 25 minutes gives 16:25. 15:85 adds 35 and 50 to get 85 minutes and never exchanges 60 of them for an hour, 16:05 treats 1 hour 50 minutes as 1.5 hours, and 12:45 subtracts the journey time instead of adding it.
- (d) 1050 ml — Convert both amounts to millilitres: 1.8 litres = 1800 ml and 3/4 litre = 750 ml. Subtracting gives 1800 − 750 = 1050 ml. Confusing 3/4 with 75% and converting it as 75 ml instead of 750 ml gives 1800 − 75 = 1725 ml. Adding the amount poured out instead of subtracting it gives 1800 + 750 = 2550 ml. Misreading 1.8 litres as 0.8 litres, losing the whole litre, gives 800 − 750 = 50 ml.
- (c) 36 — Method: set the outcomes out in a grid with one die along the top and the other down the side, so that every cell of the grid is one outcome, and count the cells. Working: the red die can land in 6 ways, so the grid has 6 columns, and the blue die can also land in 6 ways, so the grid has 6 rows; the number of cells is 6 × 6 = 36. Answer: 36. The distractors: 12 comes from adding 6 and 6 instead of multiplying them; 6 comes from counting the outcomes of a single die and forgetting that the second die also has to land; 21 comes from treating the two dice as indistinguishable, so that a red 2 with a blue 3 and a red 3 with a blue 2 are counted as one outcome.
- (d) 6,000,000 — Method: round each number to 1 significant figure, then subtract. Working: 8,340,000 rounds to 8,000,000 (1 s.f.); 1,950,000 rounds to 2,000,000 (1 s.f.); 8,000,000 − 2,000,000 = 6,000,000. Answer: 6,000,000. 6,390,000 is the exact difference, found without rounding the numbers first. 8,000,000 comes from rounding the population correctly but forgetting to subtract the capital's population at all. 6,300,000 comes from rounding 8,340,000 to the nearest hundred thousand, 8,300,000, instead of to 1 significant figure, then subtracting the correctly rounded 2,000,000.
- (c) 19 — Without any restriction there would be 5 × 4 = 20 different sandwiches. The restriction removes exactly one combination, cheese and mustard on gluten-free bread, so subtract 1: 20 − 1 = 19. 20 comes from ignoring the restriction completely. 15 comes from removing the gluten-free bread altogether, as if none of the fillings were available on it, 5 × 3 = 15. 16 comes from removing the cheese and mustard filling completely, as if it were not available on any bread, 4 × 4 = 16.
- (b) 3.65 ≤ n < 3.75 — Rounding to 1 decimal place means n can be up to half of one decimal place, 0.05, below or above 3.7 before it would round to a different value. This gives a lower bound of 3.7 − 0.05 = 3.65 and an upper bound of 3.7 + 0.05 = 3.75. A value exactly at 3.75 would round up to 3.8, not 3.7, so the upper bound is excluded while the lower bound, 3.65, does still round to 3.7. Writing 3.65 ≤ n ≤ 3.75 wrongly includes 3.75. Writing 3.6 ≤ n < 3.8 uses a whole decimal place, 0.1, either side instead of half of one, 0.05. Writing 3.65 < n < 3.75 wrongly excludes 3.65, which does round to 3.7.
- (c) 25 cm — Method: for a cube, the edge length is the cube root of the volume. Working: 25 × 25 × 25 = 15,625, so the edge length is 25 cm. 5 cm comes from cube-rooting 125 instead of 15,625, misreading the number of digits. 50 cm comes from working out 25 × 2 = 50, doubling the correct edge length. 125 cm comes from taking the square root of the volume instead of the cube root, since 125 × 125 = 15,625 — that would be the side of a SQUARE of area 15,625, not the edge of a cube of that volume. Answer: 25 cm.
- (b) £300 — The increased price is 110% of the original, so the original price = £330 ÷ 1.1 = £300. A candidate who finds 10% of £330 and subtracts it, wrongly treating £330 as the original, gets £330 − £33 = £297. A candidate who adds 10% of £330 again instead of reversing the increase gets £330 + £33 = £363. A candidate who divides by 0.1 instead of 1.1 gets £3,300.
- (d) 1.2 × 10⁵ — 4 × 3 = 12, and 3 + 1 = 4, giving 12 × 10⁴ — but 12 is not between 1 and 10, so this must be rewritten as 1.2 × 10⁵. Stopping at 12 × 10⁴ without rewriting it leaves the coefficient out of range. Rewriting 12 as 1.2 but leaving the exponent at 4 instead of increasing it to 5 gives 1.2 × 10⁴, which is ten times too small. Adding the coefficients instead of multiplying them gives 4 + 3 = 7, so 7 × 10⁴.
- (b) £45.90 — The cost is 18 × £3.45 = £62.10. Profit = £108 − £62.10 = £45.90. A candidate who does not borrow in the tenths column, doing 1 − 0 = 1 instead of borrowing to make 10 − 1 = 9 and so leaving the units as 8 − 2 = 6, gets £46.10. A candidate who adds the cost to the selling price instead of subtracting gets £108 + £62.10 = £170.10. A candidate who gives the cost instead of the profit gets £62.10.
- (c) Sam is correct — The leading zeros in 0.070268 are not significant, so the first three significant figures are 7, 0 and 2. The next digit along is 6, and since 6 is 5 or more, the third significant figure rounds up from 2 to 3, giving 0.0703. This means Sam's answer is correct. Writing 0.070 keeps only 2 significant figures, one short of what was asked. Writing 0.0702 ignores the digit 6 that follows and leaves the third figure unrounded. Writing 0.0704 rounds the third figure up twice, as if a later digit had also pushed it up.
- (d) 24.69 — To round to 2 decimal places, look only at the third decimal digit to decide whether the second decimal digit rounds up. In 24.6851 the third decimal digit is 5, and since 5 is 5 or more, the second decimal digit rounds up from 8 to 9, giving 24.69. Rounding to 1 decimal place instead of 2 gives 24.7, one place value too coarse. Keeping the third decimal digit rather than dropping it gives 24.685, which is 3 decimal places. Looking at the fourth decimal digit, 1, instead of the third one, and wrongly deciding that no rounding is needed, leaves the length unrounded at 24.68.
- (a) 2 — Method: systematically try each possible number of 20p coins, starting from one, and check whether the amount left over can be made exactly using whole 10p coins. Working: one 20p coin leaves 40p, made from four 10p coins — valid. Two 20p coins leave 20p, made from two 10p coins — valid. Three 20p coins leave 0p, which needs zero 10p coins — not valid, since at least one 10p coin is required. So there are 2 different ways. Answer: 2. 3 comes from counting the case of three 20p coins and no 10p coins as if it were allowed, even though at least one 10p coin is required. 4 comes from ignoring the 'at least one of each' condition altogether and counting every way of making 60p, including three 20p coins with no 10p coins and six 10p coins with no 20p coins. 1 comes from finding only one of the two valid combinations and stopping the systematic list too early.
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