Printable · GCSE Foundation · ages 14-16
Number worksheet — GCSE Foundation
Fifteen questions across the number statements at Foundation tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
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Answer key: Number worksheet — GCSE Foundation
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- (d) the first mark after 0 — Method: when a unit length is split into equal parts, each gap is one part of the whole, so 1/4 is one gap along from 0. Working: four equal parts means each gap measures 1/4, so the marks after 0 stand for 1/4, 2/4, 3/4 and 4/4. One gap along from 0 is therefore the mark for 1/4. Answer: the first mark after 0. The distractors: the second mark after 0 comes from counting 0 itself as the first mark; the third mark after 0 comes from counting back from the 1 end instead of forward from 0; the fourth mark after 0 comes from reading the 4 in the denominator as the number of the mark rather than the number of parts.
- (d) 6π — 4π and 2π are like terms, both multiples of π, so they combine by adding their coefficients: 4 + 2 = 6, giving 6π. Multiplying the coefficients instead of adding them, 4 × 2 = 8, gives 8π. Treating the combination as if the two π's multiplied together as well as the coefficients gives 6π². Dropping the π altogether and adding only the coefficients gives 6.
- (b) 2.1 m — The three pieces use 3 × 0.9 = 2.7 m of wood. Remaining wood = 4.8 − 2.7 = 2.1 m. A candidate who miscounts and only subtracts 2 pieces instead of 3 gets 4.8 − 1.8 = 3.0 m. A candidate who adds instead of subtracting gets 4.8 + 2.7 = 7.5 m. A candidate who gives the length used instead of the length remaining gets 2.7 m.
- (d) 0.3 — Converting the fractions to decimals, 1/4 = 0.25 and 2/5 = 0.4, so any decimal between 0.25 and 0.4 is a valid answer, and 0.3 fits. Confusing 1/4 with 1/5 and converting it as 0.2 instead of 0.25 gives a value below the true lower bound. Confusing 2/5 with 1/2 and converting it as 0.5 instead of 0.4 gives a value above the true upper bound. Converting the fractions correctly but choosing a decimal above the true upper bound of 0.4 instead of between the two values gives 0.45.
- (a) 5 — Method: the cube root of a number is the value that multiplies by itself three times to give that number. Working: 5 × 5 × 5 = 125, so ∛125 = 5. 62.5 comes from working out 125 ÷ 2 = 62.5, halving the number instead of finding its cube root. 375 comes from working out 125 × 3 = 375, multiplying by 3 instead of cube-rooting it. 15625 comes from working out 125², squaring the number instead of finding its cube root. Answer: 5.
- (d) 10π cm — Method: for a circle, circumference = π × diameter. Working: circumference = π × 10 = 10π cm. Answer: 10π cm. 20π cm comes from using the formula 2 × π × radius but plugging in the diameter as if it were the radius: 2 × π × 10 = 20π. 25π cm comes from confusing circumference with area, using π × radius² with radius 5: π × 5² = 25π. 5π cm comes from halving the diameter and then multiplying by π, as if circumference were π × radius: π × 5 = 5π.
- (a) 200 g — One quarter of 160 g is 40 g. Increasing the amount means adding this on: 160 + 40 = 200 g. Finding the increase, 1/4 of 160 = 40 g, but stopping there without adding it to the original amount leaves just 40 g. Using 4/5 instead of 5/4 as the scaling fraction, 160 × 4/5 = 128 g, actually decreases the amount rather than increasing it. Increasing by a half instead of a quarter, 160 + 80 = 240 g, uses the wrong fraction of 160.
- (a) 2 — Method: systematically try each possible number of 20p coins, starting from one, and check whether the amount left over can be made exactly using whole 10p coins. Working: one 20p coin leaves 40p, made from four 10p coins — valid. Two 20p coins leave 20p, made from two 10p coins — valid. Three 20p coins leave 0p, which needs zero 10p coins — not valid, since at least one 10p coin is required. So there are 2 different ways. Answer: 2. 3 comes from counting the case of three 20p coins and no 10p coins as if it were allowed, even though at least one 10p coin is required. 4 comes from ignoring the 'at least one of each' condition altogether and counting every way of making 60p, including three 20p coins with no 10p coins and six 10p coins with no 20p coins. 1 comes from finding only one of the two valid combinations and stopping the systematic list too early.
- (b) £72 — One fifth of £60 = £12. New price = £60 + £12 = £72. A candidate who gives the increase instead of the new price gets £12. A candidate who subtracts the increase instead of adding it gets £60 − £12 = £48. A candidate who uses 1/4 instead of 1/5 gets £60 + £15 = £75.
- (c) 280 — Method: round each number to 1 significant figure, then multiply the rounded numbers. Working: 6.8 rounds to 7 because the next digit is 8, and 41 rounds to 40 because its next digit is 1, so the estimate is 7 × 40 = 280. Answer: 280. The distractors: 240 comes from cutting 6.8 down to 6 instead of rounding it up to 7, giving 6 × 40 = 240; 350 comes from rounding 41 up to 50 when the digit after its first significant figure is less than 5, giving 7 × 50 = 350; 28 comes from multiplying the leading digits only and losing the place value of the 40, which makes the estimate ten times too small.
- (a) −3 °C — Method: write each reading as a signed temperature, then choose the one further to the right on a number line. Working: 8 °C below zero is −8 °C and 3 °C below zero is −3 °C. On a number line −3 lies to the right of −8, so it is the warmer reading. Answer: −3 °C. The distractors: −8 °C comes from ordering negatives by the size of their digits, treating −8 as the larger number; 3 °C has the right size but the sign dropped, and a reading of 3 °C is above zero rather than below it; 5 °C comes from working out the difference between the two readings instead of choosing one of them.
- (c) 27 — Each of the 3 digits can be chosen independently for each of the 3 positions, so multiply: 3 × 3 × 3 = 27. 9 comes from multiplying only two of the three positions, 3 × 3, and forgetting the third. 6 comes from working out 3 × 2 × 1 = 6, which counts codes where digits do not repeat, but the question allows repeated digits. 3 comes from considering only one digit position.
- (d) 1,000 — Method: round each number to 1 significant figure, then multiply the rounded values. Working: 49 rounds to 50 and 21 rounds to 20, and 50 × 20 = 1,000 because 5 × 2 = 10 and the two rounded numbers carry one zero each. Answer: 1,000. The distractors: 800 comes from rounding 49 down to 40 instead of to the nearest ten; 1,500 comes from rounding 21 up to 30 rather than down to 20; 1,029 is the exact product 49 × 21, worked out in full when the question asks for an estimate.
- (d) 140 — Method: round each number to the nearest 10, then add the rounded values. Working: 89 rounds to 90 (nearest 10) and 52 rounds to 50 (nearest 10). 90 + 50 = 140. Answer: 140. 141 is the exact value of 89 + 52, found without rounding first, so it is not an estimate. 130 comes from rounding 89 down to 80 instead of up to the nearest 10, 90. 150 comes from rounding 52 up to 60 instead of down to the nearest 10, 50.
- (b) 0.3, 32%, 7/20 — Method: convert every number to a decimal so they can be compared on the same scale. Working: 7/20 = 0.35, 0.3 stays as 0.3, and 32% = 0.32. Comparing 0.3, 0.32 and 0.35 in size gives the order 0.3, then 0.32, then 0.35. Answer: 0.3, 32%, 7/20. 7/20, 32%, 0.3 lists the numbers from largest to smallest instead of smallest to largest. 0.3, 7/20, 32% swaps 32% and 7/20, treating the fraction 7/20 as smaller even though 7/20 = 0.35 is bigger than 32% = 0.32. 32%, 0.3, 7/20 comes from moving the digits one place too far when converting the percentage, giving 0.032 instead of 0.32, which makes 32% look far smaller than it really is.
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