Printable · GCSE Foundation · ages 14-16
Number worksheet — GCSE Foundation
Fifteen questions across the number statements at Foundation tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
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Answer key: Number worksheet — GCSE Foundation
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- (a) 18 — Method: round each number to the nearest whole number, then square each rounded number and add the results. Working: 2.9 rounds to 3 and 3.1 rounds to 3, so the estimate is 3² + 3² = 9 + 9. Answer: 18. The distractors: 36 comes from adding before squaring, working out (3 + 3)² instead of 3² + 3²; 12 comes from doubling each rounded number instead of squaring it, adding 6 and 6; 6 comes from adding the two rounded numbers and forgetting to square them at all.
- (b) 8π cm² — A diameter of 8 cm gives a radius of 4 cm. The area of a full circle would be π × r² = π × 4² = 16π cm², and a semicircle is exactly half of this, giving 16π ÷ 2 = 8π cm². Forgetting to halve the area for the semicircle gives 16π cm², the area of the whole circle. Halving the diameter twice, using a radius of 2 instead of 4, gives π × 2² = 4π cm². Using the diameter itself as the radius, so π × 8² = 64π, and then halving that for the semicircle gives 32π cm².
- (d) −1.7 — Since the numbers have different signs, find the difference between their sizes: 4.5 − 2.8 = 1.7, then keep the sign of the number further from zero. So −4.5 + 2.8 = −1.7. A candidate who drops the negative sign gets 1.7. A candidate who adds the magnitudes instead of finding the difference gets −(4.5 + 2.8) = −7.3. A candidate who takes the smaller digit from the larger in the tenths column, doing 8 − 5 = 3 instead of borrowing to make 15 − 8 = 7, gets 2.3 and so −2.3.
- (b) 1/2 — To multiply fractions, multiply the numerators together and multiply the denominators together: 2 × 3 = 6 and 3 × 4 = 12, giving 6/12, which simplifies to 1/2. Adding the fractions instead of multiplying them, using a common denominator of 12, gives 8/12 + 9/12 = 17/12. Dividing by 3/4 instead of multiplying by it, so multiplying by its reciprocal 4/3, gives 2/3 × 4/3 = 8/9. Multiplying only the numerators, 2 × 3 = 6, and keeping the first denominator, 3, unchanged gives 6/3 = 2.
- (c) 3:4 — The jacket costs 3/7 of £84, which is 3 × (84 ÷ 7) = 3 × 12 = £36. The bag then costs the rest of the money, £84 − £36 = £48. The ratio of the jacket to the bag is 36:48, which simplifies to 3:4. Writing the fraction spent on the jacket, 3/7, directly as the ratio, without working out that the bag's share is the remaining 4/7, gives 3:7. Giving the ratio the wrong way round, bag to jacket instead of jacket to bag, gives 4:3. Assuming the jacket and bag cost the same, ignoring the fraction given, gives 1:1.
- (a) 30 cm — The tile's side length must be a common factor of 90 and 120. The factors of 90 include 1, 2, 3, 5, 6, 9, 10, 15, 18, 30, 45, 90; the factors of 120 include 1, 2, 3, 4, 5, 6, 8, 10, 12, 15, 20, 24, 30, 40, 60, 120. The highest number common to both lists is 30, so the largest square tile has a side length of 30 cm. Picking 15 cm, a common factor but not the largest, gives tiles that are smaller than necessary. Picking 10 cm, also a common factor but smaller still, wastes even more of the possible tile size. Working out the lowest common multiple instead of the highest common factor gives 360 cm, a length far bigger than either side of the patio. So the largest square tile Ben can use has a side length of 30 cm.
- (a) 6 × 10² metres — Method: distance = speed × time, so multiply the coefficients and add the indices. Working: 3 × 2 = 6 for the coefficients, and 8 + (−6) = 2 for the indices; 6 lies between 1 and 10, so the coefficient needs no adjustment. Answer: 6 × 10² metres, which is 600 metres. The distractors: 5 × 10² metres comes from adding the coefficients, 3 + 2, instead of multiplying them; 6 × 10¹⁴ metres comes from subtracting the indices, 8 − (−6), which is the rule for dividing rather than for multiplying; 6 × 10⁻⁴⁸ metres comes from multiplying the indices, 8 × (−6), instead of adding them.
- (c) 6 — Listing systematically: red-black, red-grey, blue-black, blue-grey, green-black, green-grey gives 6 different outfits, matching 3 × 2 = 6. 5 comes from adding the number of T-shirts and shorts instead of multiplying them. 3 comes from counting only the T-shirts. 2 comes from counting only the pairs of shorts.
- (c) −5 — Method: the bracket is worked out first, then the multiplication and the division, which stand as separate parts, and the subtraction that joins them is carried out last; subtracting a negative is the same as adding. Working: (−3) + 5 = 2, so the product is 2 × (−4) = −8; the division gives (−6) ÷ 2 = −3; joining them gives −8 − (−3) = −8 + 3 = −5. Answer: −5. The distractors: −11 comes from taking away 3 instead of taking away −3, giving −8 − 3 = −11; −1 comes from working from left to right once the bracket is done, giving −8 − (−6) = −2 and then −2 ÷ 2 = −1; 11 comes from treating the first product as positive because it was worked out from a bracket, giving 8 − (−3) = 11.
- (a) −3 °C — Method: write each reading as a signed temperature, then choose the one further to the right on a number line. Working: 8 °C below zero is −8 °C and 3 °C below zero is −3 °C. On a number line −3 lies to the right of −8, so it is the warmer reading. Answer: −3 °C. The distractors: −8 °C comes from ordering negatives by the size of their digits, treating −8 as the larger number; 3 °C has the right size but the sign dropped, and a reading of 3 °C is above zero rather than below it; 5 °C comes from working out the difference between the two readings instead of choosing one of them.
- (c) 0.001 — Method: a negative index means 'one over' the positive power, so $10^{-3}$ means one over $10^{3}$. Working: ten cubed is 1000, and one over 1000 is 0.001. 1000 comes from ignoring the negative sign and working out ten cubed instead of its reciprocal. −1000 comes from ignoring what the negative index does to the size, while still writing a negative sign on the large value. −0.001 comes from correctly finding the size, 0.001, but wrongly keeping a negative sign because the index was negative. Answer: 0.001.
- (c) 16:25 — Add the whole hour first: 14:35 plus 1 hour is 15:35. Then add the 50 minutes. From 15:35, 25 minutes reaches 16:00 and the remaining 25 minutes gives 16:25. 15:85 adds 35 and 50 to get 85 minutes and never exchanges 60 of them for an hour, 16:05 treats 1 hour 50 minutes as 1.5 hours, and 12:45 subtracts the journey time instead of adding it.
- (b) 0.6 — Method: convert the fraction to an equivalent fraction with denominator 10, then read off the decimal. Working: 3/5 = 6/10 (multiplying numerator and denominator by 2) = 0.6. Answer: 0.6. 0.35 comes from combining the digits 3 and 5 directly after the decimal point instead of converting the fraction. 0.53 comes from writing the numerator and denominator digits in the wrong order. 1.67 comes from flipping the fraction to 5/3 before converting to a decimal.
- (b) 2π — Method: treat π as a single unit and subtract the coefficients, just as with algebraic terms. Working: 3π − π = 3π − 1π = 2π. Answer: 2π. 4π comes from adding the coefficients instead of subtracting: 3π + π = 4π. 3 comes from cancelling the π, treating 3π − π as if it were the division 3π ÷ π = 3. 2 comes from finding the correct coefficient, 2, but forgetting to keep π in the final answer.
- (a) 1/16 — Method: terms can only be subtracted once they share a denominator, so write every term over the largest denominator, 16, and then subtract the numerators in order from left to right. Working: 1 = 16/16, 1/2 = 8/16, 1/4 = 4/16 and 1/8 = 2/16, so the numerators give 16 − 8 − 4 − 2 − 1 = 1, over a denominator of 16. Answer: 1/16. The distractors: 1/8 comes from stopping one term early, after 16 − 8 − 4 − 2 = 2; 3/16 comes from a sign slip on the last term, adding it instead of subtracting it, which gives 2 + 1 = 3; 15/16 comes from working from the right-hand end as though the last four terms were bracketed together, so that only a single sixteenth is taken away from 1.
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