Printable · GCSE Foundation · ages 14-16
Number worksheet — GCSE Foundation
Fifteen questions across the number statements at Foundation tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
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Answer key: Number worksheet — GCSE Foundation
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- (c) 87 litres — Work out how much water is drained: 8 × 6 = 48 litres. Subtract this from the starting amount: 120 − 48 = 72 litres. Then add the 15 litres from the hose: 72 + 15 = 87 litres. Subtracting the 15 litres instead of adding it, as though the hose also removed water, gives 120 − 48 − 15 = 57 litres. Stopping after the drain step, without adding the hose water back in, leaves the working at 72 litres. Adding the rate and the time instead of multiplying them, 8 + 6 = 14 litres drained, and then working from there gives 120 − 14 + 15 = 121 litres. So 87 litres of water is left in the tank.
- (a) 7 — Dividing by 0.1 is the same as multiplying by 10, so 0.7 ÷ 0.1 = 7. Meera's answer of 0.07 comes from dividing 0.7 by 10 instead of by 0.1, the wrong way round. A candidate who confuses 0.1 with 0.01 multiplies by 100 instead of 10 and gets 70. A candidate who thinks dividing by a number less than 1 does not change the value gets 0.7.
- (b) 31 — Method: a prime number has exactly two factors, 1 and itself, so check each number between 30 and 40 for other factors. Working: 3 × 11 = 33, so 33 is not prime. 2 × 17 = 34, so 34 is not prime. 4 × 9 = 36, so 36 is not prime. 31 has no factors other than 1 and 31, so it is prime. Answer: 31.
- (c) 36 — Method: set the outcomes out in a grid with one die along the top and the other down the side, so that every cell of the grid is one outcome, and count the cells. Working: the red die can land in 6 ways, so the grid has 6 columns, and the blue die can also land in 6 ways, so the grid has 6 rows; the number of cells is 6 × 6 = 36. Answer: 36. The distractors: 12 comes from adding 6 and 6 instead of multiplying them; 6 comes from counting the outcomes of a single die and forgetting that the second die also has to land; 21 comes from treating the two dice as indistinguishable, so that a red 2 with a blue 3 and a red 3 with a blue 2 are counted as one outcome.
- (b) (2 + 3) × 5 − 1 — 2 + 3 = 5, then 5 × 5 = 25, then 25 − 1 = 24, so the brackets belong around 2 + 3. Placing them around 5 − 1 instead gives 5 − 1 = 4, then 3 × 4 = 12, then 2 + 12 = 14. Leaving the multiplication bracketed instead changes nothing, because it already had priority: 3 × 5 = 15, then 2 + 15 = 17, then 17 − 1 = 16. Bracketing both 2 + 3 and 5 − 1 uses two pairs instead of the one asked for: 2 + 3 = 5, 5 − 1 = 4, then 5 × 4 = 20.
- (d) 6π — 4π and 2π are like terms, both multiples of π, so they combine by adding their coefficients: 4 + 2 = 6, giving 6π. Multiplying the coefficients instead of adding them, 4 × 2 = 8, gives 8π. Treating the combination as if the two π's multiplied together as well as the coefficients gives 6π². Dropping the π altogether and adding only the coefficients gives 6.
- (b) 4.05 — Method: line up the decimal points (or place value columns) before adding. Working: 3.60 + 0.45 = 4.05. Answer: 4.05. 3.65 is Priya's answer, from adding the digits without lining up the place value columns, which effectively treats 0.45 as 0.05. 4.5 comes from rounding both numbers up first, 3.6 to 4 and 0.45 to 0.5, and adding those instead of adding the exact values. 0.81 comes from adding the digits 36 and 45 together to get 81, then placing the decimal point in the wrong position.
- (d) 3/5 — Method: a decimal with one digit after the point is a number of tenths, so it is written over 10 and then cancelled. Working: 0.6 is six tenths, so 0.6 = 6/10; the highest common factor of 6 and 10 is 2, and 6 ÷ 2 = 3 with 10 ÷ 2 = 5. Answer: 3/5. The distractors: 2/3 comes from confusing 0.6 with the recurring decimal 0.666..., which is the one that equals 2/3; 1/6 comes from putting 1 over the single digit after the point; 3/50 comes from using hundredths for a one-place decimal, giving 6/100, which then cancels by 2 to 3/50.
- (b) −5 — Using the order of operations, work out the multiplication first: 4 × (−2) = −8. Then 3 + (−8) = −5. A candidate who adds before multiplying gets (3 + 4) × (−2) = −14. A candidate who drops the negative sign on the multiplication gets 3 + 4 × 2 = 11. A candidate who works out the multiplication correctly but gives that as the final answer, forgetting to combine it with the 3, gets −8.
- (c) 0.94 — Method: a fraction is written as a decimal by making the denominator a power of ten, because the decimal places record tenths, hundredths and thousandths. Working: 50 × 2 = 100, so the numerator must also be multiplied by 2, giving 47 × 2 = 94 and the equivalent fraction 94/100; 94 hundredths is written with two digits after the decimal point. Answer: 0.94. The distractors: 0.47 comes from treating the denominator as though it were already 100 and writing the digits of the numerator straight after the point; 4.7 comes from dividing 47 by 10 instead of by 50; 0.094 comes from multiplying the denominator by 20 to reach 1000 but the numerator by only 2, giving 94/1000.
- (a) 7 — Method: BIDMAS deals with the index first, then the multiplication, then the subtraction. Working: (−2)² = (−2) × (−2) = 4, then 3 × 4 = 12, and finally 12 − 5 = 7. Answer: 7. The distractors: −17 comes from squaring only the 2 and keeping the minus sign, giving 3 × (−4) = −12 and then −12 − 5 = −17; 31 comes from multiplying before applying the index, giving (3 × (−2))² = (−6)² = 36 and then 36 − 5 = 31; −3 comes from carrying out the subtraction before the multiplication, giving 3 × (4 − 5) = 3 × (−1) = −3.
- (b) 9/4 — Method: write the whole part as a fraction with the same denominator, then add the fraction part to it. Working: there are 4 quarters in 1 whole, so 2 wholes are 2 × 4 = 8 quarters; adding the 1 quarter that is already there gives 8 + 1 = 9 quarters over a denominator of 4. Answer: 9/4. The distractors: 3/4 comes from adding the whole number to the numerator, as 2 + 1, instead of multiplying it by the denominator first; 7/4 comes from multiplying correctly but then subtracting the numerator, as 2 × 4 − 1; 5/4 comes from multiplying the numerator by the denominator instead of the whole number, as 1 × 4 + 1.
- (d) 3,200,000 — 1 million = 1,000,000, so 3.2 million = 3.2 × 1,000,000 = 3,200,000. A candidate who moves the decimal point one place too many gets 32,000,000. A candidate who moves it one place too few gets 320,000. A candidate who writes the .2 as extra thousands instead of hundred-thousands gets 3,002,000.
- (d) −1.7 — Since the numbers have different signs, find the difference between their sizes: 4.5 − 2.8 = 1.7, then keep the sign of the number further from zero. So −4.5 + 2.8 = −1.7. A candidate who drops the negative sign gets 1.7. A candidate who adds the magnitudes instead of finding the difference gets −(4.5 + 2.8) = −7.3. A candidate who takes the smaller digit from the larger in the tenths column, doing 8 − 5 = 3 instead of borrowing to make 15 − 8 = 7, gets 2.3 and so −2.3.
- (d) 140 — Method: round each number to the nearest 10, then add the rounded values. Working: 89 rounds to 90 (nearest 10) and 52 rounds to 50 (nearest 10). 90 + 50 = 140. Answer: 140. 141 is the exact value of 89 + 52, found without rounding first, so it is not an estimate. 130 comes from rounding 89 down to 80 instead of up to the nearest 10, 90. 150 comes from rounding 52 up to 60 instead of down to the nearest 10, 50.
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