Printable · GCSE Foundation · ages 14-16
Number worksheet — GCSE Foundation
Fifteen questions across the number statements at Foundation tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
Answer key: Number worksheet — GCSE Foundation
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- (c) Ben: 2 × 3 = 6, then 6 + 6 = 12 — Multiplication has priority over addition, so 2 × 3 = 6 is worked out first, then 6 + 6 = 12 — this is Ben's method. Amy adds 6 and 2 before multiplying: 6 + 2 = 8, then 8 × 3 = 24, breaking the priority rule. Chen multiplies the wrong pair of numbers, 6 and 2, instead of 2 and 3: 6 × 2 = 12, then 12 + 3 = 15. Dev applies the right order but slips when multiplying, using 5 instead of 6 for 2 × 3, so the final step becomes 6 + 5 = 11.
- (a) 10 °C — Method: work out the coldest and warmest of the four temperatures, then subtract to find the difference. Working: the coldest temperature is Sam's, −9 °C, and the warmest is Alex's, 1 °C. The difference is 1 − (−9) = 1 + 9 = 10. Answer: 10 °C. 8 °C comes from working out 1 − 9 = −8 and reporting 8, dropping the negative sign on −9 instead of turning the subtraction into an addition. 3 °C comes from comparing the wrong pair, Sam's −9 °C and Ben's −6 °C, instead of the coldest and the warmest: −6 − (−9) = 3. 7 °C comes from comparing Ben's −6 °C with Alex's 1 °C, mistakenly treating Ben's reading as the coldest instead of Sam's.
- (c) 5 × 10⁶ — Method: standard form is written as A × 10ⁿ, where A is at least 1 and less than 10 and n counts the places the decimal point moves. Working: the digits of 5,000,000 give a coefficient of A = 5, and the decimal point travels from the end of 5,000,000 until it sits just after the 5, a move of 6 places, so n = 6. Answer: 5 × 10⁶. The distractors: 50 × 10⁵ comes from stopping before the coefficient has been brought into range, and 50 is not less than 10, so it is not standard form; 5 × 10⁷ comes from counting the seven digits of 5,000,000 instead of the six places the decimal point moves; 5 × 10⁻⁶ comes from making the index negative because the decimal point was carried to the left, when a negative index belongs to a number smaller than 1.
- (c) £47.00 — First apply the 20% reduction: £65 × 0.8 = £52.00. Then take off the further £5: £52.00 − £5 = £47.00. Treating the 20% as a flat £20 rather than a percentage of the price, £65 − £20 − £5, gives £40.00. Applying the 20% reduction correctly but forgetting to take off the extra £5 leaves £52.00. Taking off the £5 first and then applying the 20% reduction to the smaller amount, (£65 − £5) × 0.8, gives £48.00.
- (c) £70 — Method: 20% of an amount is 20/100 of it; a reliable route is to find 10% by dividing by 10 and then double it. Working: 10% of £350 is £350 ÷ 10 = £35, and 20% is twice as much, £35 × 2 = £70. Answer: £70. The distractors: £35 comes from finding 10% and stopping there; £17.50 comes from reading 20% as one twentieth and working out £350 ÷ 20 = £17.50; £280 comes from taking 20% off the money raised rather than finding 20% of it, giving £350 ÷ 5 = £70 and then £350 − £70 = £280.
- (c) 36 — Method: set the outcomes out in a grid with one die along the top and the other down the side, so that every cell of the grid is one outcome, and count the cells. Working: the red die can land in 6 ways, so the grid has 6 columns, and the blue die can also land in 6 ways, so the grid has 6 rows; the number of cells is 6 × 6 = 36. Answer: 36. The distractors: 12 comes from adding 6 and 6 instead of multiplying them; 6 comes from counting the outcomes of a single die and forgetting that the second die also has to land; 21 comes from treating the two dice as indistinguishable, so that a red 2 with a blue 3 and a red 3 with a blue 2 are counted as one outcome.
- (a) £6 — 10% of £40 is £4, and 5% of £40 is half of that, £2. Adding these gives 15% of £40 = £4 + £2 = £6. Finding only the 10% part and stopping there gives £4. Finding only the 5% part and stopping there gives £2. Multiplying 40 by 15 without dividing by 100 gives £600, which treats the percentage as if it were a whole number multiplier.
- (a) £18 — Method: the percentage acts as an operator on the bill, and 15% can be built from 10% and 5%, where 5% is half of 10%. Working: 10% of £120 is £120 ÷ 10 = £12, and 5% is half of that, £6, so the charge is £12 + £6 = £18. Answer: £18. The distractors: £8 comes from reading 15% as one fifteenth and working out £120 ÷ 15 = £8; £12 comes from finding 10% of the bill and stopping there; £138 comes from finding the charge correctly and then giving the new total, £120 + £18, rather than the charge the question asks for.
- (d) 5/7 — Add the parts of the ratio to find the total: 2 + 5 = 7. Oranges are 5 of those 7 parts, so the fraction of the fruit that are oranges is 5/7. 2/7 comes from finding the fraction of bananas instead of oranges. 5/2 comes from writing the ratio itself as a fraction, without adding the parts to find the total. 7/5 comes from putting the total number of parts over the number of oranges instead of the number of oranges over the total.
- (a) = — Method: convert the fraction to a decimal so both numbers are in the same form. Working: 3/10 means 3 divided by 10, which is 0.3. Answer: 3/10 = 0.3, so the symbol is =. < comes from treating the fraction as smaller than the decimal without converting it first. > comes from the same mistake the other way round. ≠ comes from assuming a fraction and a decimal can never be equal.
- (c) £384.00 — Adding 20% VAT means multiplying the price by 1.2: £320 × 1.2 = £384.00. Treating the 20% as a flat £20 rather than a percentage of the price, £320 + £20, gives £340.00. Working out the VAT amount alone, £320 × 0.2 = £64.00, and stopping there without adding it back to the original price gives just the VAT, not the total price. Misplacing the decimal point and using 2% instead of 20%, £320 × 1.02, gives £326.40.
- (b) 1 — Any non-zero number raised to the power 0 equals 1, so 7⁰ = 1. Writing 0 confuses this rule with multiplying by zero. Writing 7 mistakes the power of 0 for leaving the base unchanged, as if nothing happened. Writing 1/7 confuses the zero index with a negative one — it is 7⁻¹ that equals 1/7, while 7⁰ equals 1.
- (b) 4.05 — Method: line up the decimal points (or place value columns) before adding. Working: 3.60 + 0.45 = 4.05. Answer: 4.05. 3.65 is Priya's answer, from adding the digits without lining up the place value columns, which effectively treats 0.45 as 0.05. 4.5 comes from rounding both numbers up first, 3.6 to 4 and 0.45 to 0.5, and adding those instead of adding the exact values. 0.81 comes from adding the digits 36 and 45 together to get 81, then placing the decimal point in the wrong position.
- (b) 0.3, 32%, 7/20 — Method: convert every number to a decimal so they can be compared on the same scale. Working: 7/20 = 0.35, 0.3 stays as 0.3, and 32% = 0.32. Comparing 0.3, 0.32 and 0.35 in size gives the order 0.3, then 0.32, then 0.35. Answer: 0.3, 32%, 7/20. 7/20, 32%, 0.3 lists the numbers from largest to smallest instead of smallest to largest. 0.3, 7/20, 32% swaps 32% and 7/20, treating the fraction 7/20 as smaller even though 7/20 = 0.35 is bigger than 32% = 0.32. 32%, 0.3, 7/20 comes from moving the digits one place too far when converting the percentage, giving 0.032 instead of 0.32, which makes 32% look far smaller than it really is.
- (c) 6 — The units digit must be even, so it can be 2 or 8, giving 2 choices. The tens digit can then be any of the remaining 3 digits, since one digit has been used for the units. Multiply: 2 × 3 = 6. 12 comes from working out how many two-digit numbers can be made in total, 4 × 3 = 12, ignoring the requirement that the number is even. 8 comes from choosing the units digit from 2 options and then wrongly allowing any of the 4 digits again for the tens digit, 2 × 4 = 8, which lets a digit repeat. 2 comes from counting only the choices for the units digit and forgetting the tens digit.
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