Printable · GCSE Foundation · ages 14-16
Number worksheet — GCSE Foundation
Fifteen questions across the number statements at Foundation tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
Answer key: Number worksheet — GCSE Foundation
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- (c) 7 — Method: a square root asks which positive number multiplied by itself gives the number under the root sign, so work up through the square numbers until one of them is 49. Working: 5 × 5 = 25, 6 × 6 = 36 and 7 × 7 = 49. Answer: 7. The distractors: 9 comes from recalling the wrong square fact and pairing 49 with 9, when 9 × 9 = 81; 24.5 comes from treating a square root as a halving and working out 49 ÷ 2; 2401 comes from squaring 49 instead of square-rooting it, applying the inverse operation the wrong way round.
- (c) 25/36 — Method: square a fraction by squaring its numerator and its denominator separately, then add the two results over a common denominator. Working: (2/3)² = 4/9 and (1/2)² = 1/4; the lowest common denominator of 9 and 4 is 36, so 4/9 = 16/36 and 1/4 = 9/36, and 16 + 9 = 25. Answer: 25/36. The distractors: 49/36 comes from adding the two fractions first and squaring the total, giving (7/6)²; 5/13 comes from squaring correctly but then adding the numerators and the denominators, as (4 + 1)/(9 + 4); 7/3 comes from doubling each fraction instead of squaring it, giving 4/3 + 1.
- (c) 6 — The units digit must be even, so it can be 2 or 8, giving 2 choices. The tens digit can then be any of the remaining 3 digits, since one digit has been used for the units. Multiply: 2 × 3 = 6. 12 comes from working out how many two-digit numbers can be made in total, 4 × 3 = 12, ignoring the requirement that the number is even. 8 comes from choosing the units digit from 2 options and then wrongly allowing any of the 4 digits again for the tens digit, 2 × 4 = 8, which lets a digit repeat. 2 comes from counting only the choices for the units digit and forgetting the tens digit.
- (a) 91 is not prime, because 91 = 7 × 13. — Check 91 for prime factors up to its square root, which is just under 10: 91 ÷ 7 = 13, and both 7 and 13 are prime, so 91 = 7 × 13 and 91 is not a prime number. Checking only 2, 3 and 5 misses that 7 also needs to be tried — 91 is odd, its digits do not sum to a multiple of 3 (9 + 1 = 10), and it does not end in 0 or 5, so those three checks alone wrongly suggest it is prime. Assuming any odd number ending in 1 must be prime ignores that 91 = 7 × 13 is a counterexample. Misapplying the digit-sum test for 3 by miscounting 9 + 1 as a multiple of 3 wrongly concludes 91 is divisible by 3, when the correct digit sum, 10, is not a multiple of 3. So 91 is not prime, because 91 = 7 × 13.
- (a) 11.5 ≤ L < 12.5 — Rounding to the nearest centimetre means L can be up to half a centimetre below or above 12 before it would round to a different whole number. Half of 1 cm is 0.5 cm, so the lower bound is 12 − 0.5 = 11.5 and the upper bound is 12 + 0.5 = 12.5. A value exactly at the upper bound, 12.5, would round up to 13, not 12, so 12.5 itself is excluded, giving 11.5 ≤ L < 12.5. Writing 11.5 ≤ L ≤ 12.5 wrongly includes 12.5 on both ends. Writing 11 ≤ L < 13 uses a whole centimetre either side instead of half a centimetre. Writing 11.5 < L < 12.5 wrongly excludes the lower bound, which is a value that does round to 12.
- (a) −108 — Method: a power is worked out before any minus sign written in front of it, while a minus sign inside the brackets is part of the base. Working: (−3)⁴ = 81, because four negative factors multiply to a positive result, so −(−3)⁴ = −81. (−3)³ = −27, because three negative factors multiply to a negative result. Adding gives −81 + (−27) = −108. Answer: −108. The distractors: 54 comes from attaching the leading minus sign to the base, working out (−(−3))⁴ = 81 and then adding −27; −54 comes from taking (−3)³ as +27, forgetting that an odd power keeps the negative sign; 108 comes from believing that any power of a negative number is positive and that the leading minus belongs to the base, giving 81 + 27.
- (a) 125 — Method: a power tells you how many times to multiply the base by itself. Working: 5³ = 5 × 5 × 5 = 125. Answer: 125. (15 comes from multiplying the base by the power, 5 × 3, instead of using repeated multiplication. 53 comes from reading the power as if it were a two-digit number rather than an operation. 25 comes from using one fewer 5, effectively working out 5² instead of 5³.)
- (d) 6,000,000 — Method: round each number to 1 significant figure, then subtract. Working: 8,340,000 rounds to 8,000,000 (1 s.f.); 1,950,000 rounds to 2,000,000 (1 s.f.); 8,000,000 − 2,000,000 = 6,000,000. Answer: 6,000,000. 6,390,000 is the exact difference, found without rounding the numbers first. 8,000,000 comes from rounding the population correctly but forgetting to subtract the capital's population at all. 6,300,000 comes from rounding 8,340,000 to the nearest hundred thousand, 8,300,000, instead of to 1 significant figure, then subtracting the correctly rounded 2,000,000.
- (b) 30 — Method: 12% of an amount is 12/100 of it, so find 1% by dividing by 100 and then multiply by 12. Working: 1% of 250 is 250 ÷ 100 = 2.5, and 12% is 2.5 × 12 = 30. Answer: 30 seats. The distractors: 3 comes from writing 12% as 0.012 instead of 0.12, giving 0.012 × 250 = 3; 25 comes from finding 10% of the seats and stopping there; 24 comes from counting 12 seats for each whole hundred, 12 + 12 = 24, and ignoring the remaining 50 seats.
- (c) 0.5, 0.45, −0.09, −0.15, −0.6 — Method: compare the decimals by their position on a number line, remembering that with negative decimals the one closer to zero is larger. Working: 0.5 and 0.45 are positive, so they come first, with 0.5 the larger of the two. Among the negatives, −0.09 is closest to zero, then −0.15, then −0.6 is furthest from zero and so the smallest. Answer: 0.5, 0.45, −0.09, −0.15, −0.6. 0.5, 0.45, −0.15, −0.09, −0.6 swaps −0.09 and −0.15, treating the negative decimal with more digits after the point as closer to zero. −0.6, −0.15, −0.09, 0.45, 0.5 lists the numbers from smallest to largest instead of largest to smallest. 0.5, 0.45, −0.6, −0.15, −0.09 orders the negative decimals by the size of the digit (0.6 > 0.15 > 0.09) as if they were positive, instead of recognising that a bigger negative decimal is further from zero and so smaller.
- (b) 4.05 — Method: line up the decimal points (or place value columns) before adding. Working: 3.60 + 0.45 = 4.05. Answer: 4.05. 3.65 is Priya's answer, from adding the digits without lining up the place value columns, which effectively treats 0.45 as 0.05. 4.5 comes from rounding both numbers up first, 3.6 to 4 and 0.45 to 0.5, and adding those instead of adding the exact values. 0.81 comes from adding the digits 36 and 45 together to get 81, then placing the decimal point in the wrong position.
- (d) 7/20 — Method: write the decimal over the power of ten that matches the number of digits after the point, then divide the numerator and the denominator by their highest common factor. Working: 0.35 has two digits after the point, so it is 35 hundredths and can be written as 35/100; the highest common factor of 35 and 100 is 5, and 35 ÷ 5 = 7 with 100 ÷ 5 = 20. Answer: 7/20. The distractors: 3/10 comes from reading only the first digit after the point and converting 0.3; 7/25 comes from dividing the numerator by 5 but the denominator by 4, using a different factor on the top and on the bottom; 35/10 comes from counting one decimal place instead of two and writing the digits over 10.
- (c) 0.36 — Method: convert the fraction to an equivalent fraction with denominator 100, then read off the decimal. Working: 9/25 = 36/100 (multiplying numerator and denominator by 4) = 0.36. Answer: 0.36. 2.8 comes from flipping the fraction and dividing the denominator by the numerator instead: 25 ÷ 9 = 2.77…, rounded to 2.8. 0.925 comes from writing the digits of the numerator and denominator directly after the decimal point without scaling the fraction. 0.9 comes from writing the numerator straight after the decimal point, as if the denominator were 10 rather than 25.
- (a) 2 — Method: systematically try each possible number of 20p coins, starting from one, and check whether the amount left over can be made exactly using whole 10p coins. Working: one 20p coin leaves 40p, made from four 10p coins — valid. Two 20p coins leave 20p, made from two 10p coins — valid. Three 20p coins leave 0p, which needs zero 10p coins — not valid, since at least one 10p coin is required. So there are 2 different ways. Answer: 2. 3 comes from counting the case of three 20p coins and no 10p coins as if it were allowed, even though at least one 10p coin is required. 4 comes from ignoring the 'at least one of each' condition altogether and counting every way of making 60p, including three 20p coins with no 10p coins and six 10p coins with no 20p coins. 1 comes from finding only one of the two valid combinations and stopping the systematic list too early.
- (b) 2.1 m — The three pieces use 3 × 0.9 = 2.7 m of wood. Remaining wood = 4.8 − 2.7 = 2.1 m. A candidate who miscounts and only subtracts 2 pieces instead of 3 gets 4.8 − 1.8 = 3.0 m. A candidate who adds instead of subtracting gets 4.8 + 2.7 = 7.5 m. A candidate who gives the length used instead of the length remaining gets 2.7 m.
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