Printable · GCSE Foundation · ages 14-16
Probabilities of exhaustive events sum to one worksheet — GCSE Foundation
Fifteen questions on "probabilities of exhaustive events sum to one" — DfE statement P4. Print it, or print three versions so neighbours cannot copy by letter; the key gives the letter for each version.
Probabilities of exhaustive events sum to one worksheet — GCSE Foundation
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- 1.A spinner can land on red, blue, green or yellow, and it cannot land on more than one colour. The probability that it lands on red is 0.05 and the probability that it lands on yellow is 0.35. The probability that it lands on blue is twice the probability that it lands on green. Work out the probability that it lands on green.
- 2.At a fun run, each runner finishes, retires or is disqualified, and cannot do more than one of these. The probability that a runner finishes is 68.5% and the probability that a runner retires is 24.75%. Work out the probability, as a percentage, that a runner is disqualified.
- 3.The probability that Priya's dentist appointment overruns is 0.35. Work out the probability that it does not overrun.
- 4.A card is taken at random from an ordinary pack of 52 playing cards. The probability that the card is a diamond is 1/4. Work out the probability that the card is not a diamond.
- 5.In a game, Freddie says the probability of winning is 0.45, the probability of drawing is 0.3 and the probability of losing is 0.35, and that all three of his probabilities are correct. Which statement about Freddie's probabilities is correct?
- 6.Each turn of a game ends in a win, a draw or a loss, and no turn can end in more than one of these. The probability of a win is 1/4 and the probability of a draw is 1/3. Work out the probability of a loss.
- 7.A bag contains counters that are red, blue or green only. The probability that a counter taken at random is not red is 0.8. The bag contains 25 counters in total. Work out how many of the counters are red.
- 8.At a quiz night, each team's result is a win, a draw or a loss, and no team can have more than one of these results. The probability that a team wins is 42% and the probability that a team draws is 18.5%. Work out the probability, as a percentage, that a team does not win and does not draw.
- 9.At a school car park, each car is a saloon, an estate or a hatchback, and no car is more than one of these. Among 200 cars, the probability that a car chosen at random is a saloon is 0.28 and the probability that it is an estate is 0.37. Work out how many of the 200 cars are hatchbacks.
- 10.A spinner can land on red, blue, green or yellow. The probability that it lands on red is 0.24 and the probability that it lands on yellow is 0.16. The probabilities of landing on blue and on green are equal, and each is called x. Work out the value of x.
- 11.Isla travels to school by bus, by bike, on foot or by car, and never by more than one of these on the same day. The probability that she travels by bus is 0.2, the probability that she travels by bike is 0.3 and the probability that she travels on foot is 0.1. Work out the probability that she travels to school by bus, by bike or on foot.
- 12.A biased six-sided dice is rolled once. The probability that it lands on 6 is 0.25. The other five scores are all equally likely. Work out the probability that it lands on 3.
- 13.A spinner lands on red, on blue or on green, and it cannot land on more than one colour at a time. The probability that it lands on red is 0.3 and the probability that it lands on blue is 0.5. Work out the probability that it lands on red or on blue.
- 14.The probability that Oliver's train is delayed on any morning is 0.3. Work out the probability that his train is not delayed.
- 15.A charity raffle has three types of ticket: winning, near-miss and losing, and every ticket is exactly one of these. The probability that a ticket is winning is 1/8 and the probability that it is a near-miss is 1/4. Work out the probability that a ticket is losing.
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