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Combinations of transformations and invariance worksheet — GCSE Higher
Fifteen questions on "combinations of transformations and invariance" — DfE statement G8. Print it, or print three versions so neighbours cannot copy by letter; the key gives the letter for each version.
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Combinations of transformations and invariance worksheet — GCSE Higher
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- 1.Point Q has coordinates (3, 5). It is translated by the vector (1, −2), and the image is then enlarged by scale factor 3, centre the origin. Work out the coordinates of the final image of Q.
- 2.Triangle T has vertices (1, 1), (3, 1) and (1, 4). It is mapped onto triangle T′ with vertices (5, −1), (3, −1) and (5, −4). Which single composition of two transformations maps T onto T′?
- 3.A game designer places a coin at (5, 3) on a grid. The game rotates the coin 90° clockwise about the point (2, 3) each time the player presses a button, and this is applied twice in a row. Work out the coordinates of the coin after the button is pressed twice.
- 4.A shape is reflected in the line y = x, and the image is then reflected in the line y = 0. These two lines meet at the origin. Work out the single rotation, centre and angle, that is equivalent to this combination of two reflections, for every point.y = x
- 5.Triangle S has vertices (2, 2), (5, 2) and (2, 5). It is mapped onto triangle S′ with vertices (2, 5), (5, 5) and (2, 2). Which single composition of two transformations maps S onto S′?
- 6.A rotation of 200° clockwise about the origin is applied, and the image is then rotated 250° anticlockwise about the origin. Work out the single angle of rotation, measured clockwise and between 0° and 360°, that has the same overall effect as the two rotations combined.
- 7.Point P has coordinates (6, 4). P is rotated 90° clockwise about the point (1, 2), and the image is then translated by the vector (−3, 5). Work out the coordinates of the final image of P.
- 8.Triangle E has vertices (1, 2), (4, 2) and (1, 5). It is rotated 90° anticlockwise about the origin, and the image is then reflected in the line y = x. Work out the coordinates of the image of (4, 2).y = x
- 9.Point P is translated by the vector (5, −2), and the image is then rotated 90° clockwise about the origin to give the point (3, 9). Work out the coordinates of P.
- 10.A shape is reflected in the line x = 1, and the image is then reflected in the line x = 5. Which single transformation is equivalent to this combination, for every point?
- 11.A shape is reflected in the line y = −x. Which of these points is invariant under this reflection?y = −x
- 12.A shape is translated by the vector (5, −3), and the image is then translated by the vector (−5, 3). Which single transformation has the same overall effect as this combination, for every point?
- 13.A line passes through the points (1, 2) and (3, 6). The line is reflected in the x-axis, and the image is then translated by the vector (2, 0). Work out the gradient of the image line after both transformations.
- 14.A trapezium has vertices (2, 1), (6, 1), (5, 4) and (3, 4). It is rotated 180° about the vertex (2, 1). Work out the number of points on the trapezium — including its vertices, edges and interior — that are invariant under this rotation.
- 15.Square B has vertices (1, 1), (4, 1), (4, 4) and (1, 4). It is rotated 90° clockwise about the origin, and the image is then translated by the vector (2, −1). Work out the coordinates of the image of (4, 1).
Answer key
- (b) (12, 9) — Apply the transformations in the order given: first translate, then enlarge. Translating (3, 5) by the vector (1, −2) gives (3 + 1, 5 − 2) = (4, 3). Enlarging this by scale factor 3 about the origin multiplies both coordinates by 3: (4 × 3, 3 × 3) = (12, 9). Enlarging first and translating afterwards reverses the order and gives (3 × 3 + 1, 5 × 3 − 2) = (10, 13), a different point because the two transformations do not commute. Enlarging the original point by scale factor 3 while forgetting to translate it at all gives (3 × 3, 5 × 3) = (9, 15). Reversing the signs of the translation vector before applying it gives (3 − 1, 5 + 2) = (2, 7), which then enlarges to (2 × 3, 7 × 3) = (6, 21).
- (b) Rotate 180° about the origin, then translate by (6, 0). — Rotating 180° about the origin sends (x, y) to (−x, −y); applied to T's vertices (1, 1), (3, 1) and (1, 4) this gives (−1, −1), (−3, −1) and (−1, −4). Translating this image by the vector (6, 0) adds 6 to every x-coordinate, giving (5, −1), (3, −1) and (5, −4), which matches T′ exactly. Reflecting in the x-axis first changes the sign of the y-coordinate only, and translating that image by (6, 0) gives (7, −1), (9, −1) and (7, −4) — the wrong triangle. Using the correct rotation but translating by (4, 0) instead of (6, 0) gives (3, −1), (1, −1) and (3, −4), shifted 2 units too far left. Reflecting in the y-axis first changes the sign of the x-coordinate only, so translating that image by (6, 0) leaves every y-coordinate positive, giving (5, 1), (3, 1) and (5, 4) — the correct x-coordinates but the wrong sign throughout on y.
- (d) (−1, 3) — Method: two 90° rotations about the SAME centre, applied one after another, combine into a single 180° rotation about that same centre: use the shortcut (x, y) → (2a − x, 2b − y) for a half-turn about (a, b). Working: with centre (2, 3), doubling each coordinate gives 2 × 2 = 4 and 2 × 3 = 6, so the rule is (x, y) → (4 − x, 6 − y). Applying it to (5, 3) gives 4 − 5 = −1 and 6 − 3 = 3, so the coin ends at (−1, 3). Answer: (−1, 3). Rotate about the centre (2, 3) stated in the game, not about the origin, and remember the button is pressed TWICE: stopping after one press, or rotating about the wrong centre, both leave the coin somewhere else.
- (a) 90° clockwise about (0, 0) — Two reflections in lines through a common point compose to a single rotation about that point, through an angle equal to twice the angle between the two lines, in the direction from the first line to the second. The line y = x makes a 45° angle with the line y = 0, so the resulting rotation turns through 2 × 45° = 90°; testing the point (1, 0) — which reflects to (0, 1) in y = x, then to (0, −1) in y = 0 — shows the turn is clockwise, about the origin where the two lines cross. Taking the rotation anticlockwise instead reverses the direction the two reflections actually compose in. Using 45° directly, without doubling the angle between the lines, gives an angle equal to only half the true rotation. Treating any pair of reflecting lines as perpendicular, and so always giving a 180° rotation, ignores that these two lines actually meet at 45°, not 90°.
- (a) Reflect in the x-axis, then translate by (0, 7). — Reflecting in the x-axis sends (x, y) to (x, −y); applied to S's vertices (2, 2), (5, 2) and (2, 5) this gives (2, −2), (5, −2) and (2, −5). Translating this image by the vector (0, 7) adds 7 to every y-coordinate, giving (2, 5), (5, 5) and (2, 2), which matches S′ exactly. Using the correct reflection but translating by (7, 0) instead moves the image sideways rather than upwards, giving (9, −2), (12, −2) and (9, −5) — nowhere near S′. Reflecting in the y-axis instead of the x-axis changes the sign of the x-coordinate rather than the y-coordinate, so translating that image by (0, 7) gives (−2, 9), (−5, 9) and (−2, 12), the wrong shape entirely. Rotating 180° about the origin instead of reflecting sends every coordinate to its negative, so translating by (0, 7) gives (−2, 5), (−5, 5) and (−2, 2) — the y-coordinates match S′ but the x-coordinates do not.
- (a) 310° — Method: give the two rotations opposite signs since they turn in opposite senses — clockwise positive, anticlockwise negative — combine them into a single signed turn, then convert that turn into an angle measured clockwise between 0° and 360°. Working: the first rotation is 200° clockwise, so +200. The second is 250° anticlockwise, so −250. Combined: 200 − 250 = −50, meaning the net effect is a 50° turn anticlockwise. Measured clockwise instead, that same turn is 360 − 50 = 310°. Answer: 310°. Give the two rotations opposite signs before combining them, and convert a negative (anticlockwise) result into a clockwise angle by subtracting it from 360°, not from 180°: taking 50° away from a half turn gives 130°, which is a different rotation altogether; adding the two sizes as if both were clockwise gives 450°, which reduces to 90°; and reporting the anticlockwise size without converting it gives 50°.
- (b) (0, 2) — Method: to rotate about a point that is not the origin, first subtract the centre's coordinates, apply the rotation rule to the shifted point, then add the centre's coordinates back on; only after that do you apply the translation, in the order the question states them. Working: shifting P relative to the centre gives (6 − 1, 4 − 2) = (5, 2); rotating 90° clockwise sends (x, y) to (y, −x), giving (2, −5); adding the centre back on gives (2 + 1, −5 + 2) = (3, −3); applying the translation (−3, 5) gives (3 − 3, −3 + 5) = (0, 2). Answer: (0, 2). Applying the translation BEFORE the rotation, reversing the order the question gives them in, gives (8, 0); stopping after the rotation and forgetting the translation altogether gives (3, −3); and rotating anticlockwise instead of clockwise, using (x, y) → (−y, x), gives (−4, 12). Always carry out the two transformations in the order stated — rotate about the given centre first, then translate — and check each step before moving to the next.
- (d) (4, −2) — Method: apply the rotation to the point first, then reflect the rotated image, in the order stated. Working: rotating (4, 2) by 90° anticlockwise about the origin sends (x, y) to (−y, x), so (4, 2) becomes (−2, 4). Reflecting (−2, 4) in the line y = x swaps its coordinates, giving (4, −2). Answer: (4, −2). Rotate before you reflect, exactly as the question orders them: these two maps do not commute, so reflecting first, only rotating without swapping the coordinates afterwards, or forgetting to negate the coordinate when rotating anticlockwise all send you to a different point.
- (d) (−14, 5) — To undo a composition, reverse the order and invert each transformation: undo the rotation first, then undo the translation. The inverse of 'rotate 90° clockwise about the origin' is 'rotate 90° anticlockwise about the origin', which maps (x, y) to (−y, x); applied to (3, 9) this gives (−9, 3). Then undo the translation by subtracting the vector (5, −2), i.e. adding (−5, 2): (−9 − 5, 3 + 2) = (−14, 5). Undoing the two inverse steps in the same order as the original composition, rather than reversing it, gives (−11, −2). Rotating 90° clockwise again instead of inverting the rotation's direction gives (4, −1). Adding the translation vector again instead of subtracting it, after correctly inverting the rotation, gives (−4, 1).
- (c) Translation by the vector (8, 0) — Method: reflecting twice in two parallel vertical lines is always equivalent to a single translation, at right angles to the lines, of twice the distance between them. Working: the two lines are 5 − 1 = 4 units apart, so the translation is 2 × 4 = 8 units in the positive x-direction. Answer: translation by the vector (8, 0). Using just the gap itself, without doubling it, gives (4, 0); translating in the negative x-direction, from the second line back towards the first, gives (−8, 0); and describing the combination as a single reflection in the line halfway between them, x = 3, confuses this combination with the effect of a single reflection — two reflections in parallel lines are always equivalent to a translation, never to another reflection. Always double the gap between the lines, and translate in the direction from the first line towards the second.
- (a) (4, −4) — A point is invariant under a reflection only if it lies exactly on the mirror line. The line y = −x consists of every point where the y-coordinate is the negative of the x-coordinate: (4, −4) satisfies this, since −4 = −(4), so it is invariant. (5, 5) lies on the line y = x, a different line altogether, not y = −x. (4, 4) has equal coordinates, but that alone does not put it on y = −x; it would need y = −4, not 4. (−4, −4) also has equal coordinates and lies on y = x, not y = −x — its coordinates would need opposite signs to sit on the given mirror line. Only a point whose coordinates are negatives of each other stays fixed under this reflection.
- (d) No transformation — every point stays exactly where it was — The two vectors (5, −3) and (−5, 3) are opposites, so adding them gives (0, 0): every point ends up exactly where it started, and there is no transformation at all. Misreading the second vector's signs and effectively adding (5, −3) to itself instead of to its opposite gives a translation by the vector (10, −6). Assuming two translations must combine into a reflection gives a reflection in the x-axis — but a reflection reverses orientation, and translations never do. Assuming that two opposite vectors must mean a half turn gives a rotation of 180° about the origin — but a 180° rotation moves every point except its own centre, whereas this pair of translations leaves every single point exactly where it was. Two translations by opposite vectors always cancel exactly, leaving every point unmoved.
- (b) −2 — The gradient of the original line is (6 − 2) ÷ (3 − 1) = 4 ÷ 2 = 2. Reflecting in the x-axis sends every y-coordinate to its negative, which flips the sign of the gradient: the image line has gradient −2. Translating by (2, 0) is a horizontal shift, which does not change the line's steepness or direction at all, so the gradient stays at −2. Assuming the gradient is unaffected by the reflection gives 2, the original gradient carried straight through. Thinking a reflection in the x-axis turns a gradient into its positive reciprocal gives 1/2. Combining that same wrong idea with the sign flip from the reflection gives −1/2. Only the sign flips, from the reflection, and translating never changes a gradient at all, so the answer is −2.
- (b) 1 point — A rotation about a point P always leaves P itself unchanged, and — unless the shape has rotational symmetry about that exact point — no other point of the shape maps onto itself. The centre of rotation here is the vertex (2, 1), so exactly one point of the trapezium, that vertex, is invariant. Thinking that a rotation always has no invariant points ignores the centre of rotation itself, which is always fixed, and gives 0 points. Assuming every vertex of the shape is invariant confuses a rotation with the identity transformation and gives 4 points, the total number of vertices. Believing that the point diametrically opposite the centre is also fixed applies point symmetry of the whole coordinate grid rather than checking whether that point actually lies on this particular trapezium, and gives 2 points.
- (b) (3, −5) — Method: apply the rotation to the point first, then translate the image, in the order the question gives them. Working: rotating (4, 1) by 90° clockwise about the origin sends (x, y) to (y, −x), so (4, 1) becomes (1, −4). Translating (1, −4) by the vector (2, −1) gives 1 + 2 = 3 and −4 − 1 = −5, so the final image is (3, −5). Answer: (3, −5). Use the CLOCKWISE rule, (x, y) → (y, −x), not the anticlockwise one, and apply the rotation before the translation, exactly as the question states them: reversing the order or the direction of turn both land on a different point.
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