Printable · GCSE Higher · ages 14-16
Combinations of transformations and invariance worksheet — GCSE Higher
Fifteen questions on "combinations of transformations and invariance" — DfE statement G8. Print it, or print three versions so neighbours cannot copy by letter; the key gives the letter for each version.
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Answer key: Combinations of transformations and invariance worksheet — GCSE Higher
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- (d) (0, −2) — To rotate (4, 2) by 90° clockwise about (1, 1), first find its position relative to the centre: (4 − 1, 2 − 1) = (3, 1). A 90° clockwise rotation sends (a, b) to (b, −a), so (3, 1) becomes (1, −3); adding the centre back gives (1 + 1, 1 − 3) = (2, −2). Reflecting (2, −2) in the line x = 1 gives (2 × 1 − 2, −2) = (0, −2). Doing the two transformations in the opposite order, reflecting first and then rotating, gives a different result, (2, 4), which shows the order matters. Stopping after the rotation and forgetting the reflection gives (2, −2). Stopping after only reflecting P in x = 1 and forgetting the rotation entirely gives (−2, 2). Rotate first, then reflect, in that order, and the final image is (0, −2).
- (d) No transformation — every point stays exactly where it was — The two vectors (5, −3) and (−5, 3) are opposites, so adding them gives (0, 0): every point ends up exactly where it started, and there is no transformation at all. Misreading the second vector's signs and effectively adding (5, −3) to itself instead of to its opposite gives a translation by the vector (10, −6). Assuming two translations must combine into a reflection gives a reflection in the x-axis — but a reflection reverses orientation, and translations never do. Assuming that two opposite vectors must mean a half turn gives a rotation of 180° about the origin — but a 180° rotation moves every point except its own centre, whereas this pair of translations leaves every single point exactly where it was. Two translations by opposite vectors always cancel exactly, leaving every point unmoved.
- (a) Translation by the vector (0, 6) — Method: reflecting twice in two parallel horizontal lines is always equivalent to a single translation, at right angles to the lines, of twice the distance between them. Working: the two lines are 4 − 1 = 3 units apart, so the translation is 2 × 3 = 6 units in the positive y-direction. Answer: translation by the vector (0, 6). Using just the gap itself, without doubling it, gives (0, 3); translating in the negative y-direction, from the second line back towards the first, gives (0, −6); and describing the combination as a single reflection in the line halfway between them, y = 2.5, confuses this combination with the effect of a single reflection — two reflections in parallel lines are always equivalent to a translation, never to another reflection. Always double the gap between the lines, and translate in the direction from the first line towards the second.
- (b) Rotate 180° about the origin, then translate by (6, 0). — Rotating 180° about the origin sends (x, y) to (−x, −y); applied to T's vertices (1, 1), (3, 1) and (1, 4) this gives (−1, −1), (−3, −1) and (−1, −4). Translating this image by the vector (6, 0) adds 6 to every x-coordinate, giving (5, −1), (3, −1) and (5, −4), which matches T′ exactly. Reflecting in the x-axis first changes the sign of the y-coordinate only, and translating that image by (6, 0) gives (7, −1), (9, −1) and (7, −4) — the wrong triangle. Using the correct rotation but translating by (4, 0) instead of (6, 0) gives (3, −1), (1, −1) and (3, −4), shifted 2 units too far left. Reflecting in the y-axis first changes the sign of the x-coordinate only, so translating that image by (6, 0) leaves every y-coordinate positive, giving (5, 1), (3, 1) and (5, 4) — the correct x-coordinates but the wrong sign throughout on y.
- (d) (−1, 3) — Method: two 90° rotations about the SAME centre, applied one after another, combine into a single 180° rotation about that same centre: use the shortcut (x, y) → (2a − x, 2b − y) for a half-turn about (a, b). Working: with centre (2, 3), doubling each coordinate gives 2 × 2 = 4 and 2 × 3 = 6, so the rule is (x, y) → (4 − x, 6 − y). Applying it to (5, 3) gives 4 − 5 = −1 and 6 − 3 = 3, so the coin ends at (−1, 3). Answer: (−1, 3). Rotate about the centre (2, 3) stated in the game, not about the origin, and remember the button is pressed TWICE: stopping after one press, or rotating about the wrong centre, both leave the coin somewhere else.
- (b) (3, −5) — Method: apply the rotation to the point first, then translate the image, in the order the question gives them. Working: rotating (4, 1) by 90° clockwise about the origin sends (x, y) to (y, −x), so (4, 1) becomes (1, −4). Translating (1, −4) by the vector (2, −1) gives 1 + 2 = 3 and −4 − 1 = −5, so the final image is (3, −5). Answer: (3, −5). Use the CLOCKWISE rule, (x, y) → (y, −x), not the anticlockwise one, and apply the rotation before the translation, exactly as the question states them: reversing the order or the direction of turn both land on a different point.
- (a) 310° — Method: give the two rotations opposite signs since they turn in opposite senses — clockwise positive, anticlockwise negative — combine them into a single signed turn, then convert that turn into an angle measured clockwise between 0° and 360°. Working: the first rotation is 200° clockwise, so +200. The second is 250° anticlockwise, so −250. Combined: 200 − 250 = −50, meaning the net effect is a 50° turn anticlockwise. Measured clockwise instead, that same turn is 360 − 50 = 310°. Answer: 310°. Give the two rotations opposite signs before combining them, and convert a negative (anticlockwise) result into a clockwise angle by subtracting it from 360°, not from 180°: taking 50° away from a half turn gives 130°, which is a different rotation altogether; adding the two sizes as if both were clockwise gives 450°, which reduces to 90°; and reporting the anticlockwise size without converting it gives 50°.
- (b) (2, 3) — Applying A first: reflecting (2, 1) in the x-axis gives (2, −1). Applying B to that image: translating (2, −1) by (0, 4) gives (2, −1 + 4) = (2, 3). Applying the transformations in the opposite order — B first, then A — gives a different result: (2, 1) translates to (2, 5), which then reflects to (2, −5); this shows that the order genuinely matters here. Applying only A and stopping there, without the translation, gives (2, −1). Applying only B and stopping there, without the reflection, gives (2, 5). Do both transformations, in the order A then B, and the image of P is (2, 3).
- (d) A translation by the vector (8, 0) — Method: two reflections in PARALLEL lines combine into a single translation, perpendicular to the lines, of size twice the distance between them; two reflections in lines that CROSS combine into a rotation instead, never a translation. Working: the lines x = 2 and x = 6 are parallel, a distance of 6 − 2 = 4 apart. Doubling this distance gives 2 × 4 = 8, and the translation runs in the direction from the first line towards the second, so the vector is (8, 0). Answer: a translation by the vector (8, 0). Double the distance between the lines rather than using it directly, keep the direction running from the FIRST line reflected to the SECOND, and remember that two reflections in lines that never meet can only give a translation, never a rotation.
- (c) (2, −3) — Method: apply the transformations in the order given, translation first, then reflection, to the point itself. Working: translating (5, 1) by the vector (−3, 2) moves the x-coordinate by −3 and the y-coordinate by 2, giving 5 − 3 = 2 and 1 + 2 = 3, so the image after the translation is (2, 3). Reflecting this point in the x-axis leaves the x-coordinate unchanged and reverses the sign of the y-coordinate, giving (2, −3). Answer: (2, −3). Do the two maps in the stated order and carry the point all the way through both of them: swapping the order, or stopping after the first map, lands you on a different point altogether.
- (b) (5, −3) — Method: rotate the point about the given centre first, then translate the image, in the stated order. Working: rotating (0, 2) by 180° about (2, 2) uses the rule (x, y) → (4 − x, 4 − y), since the centre doubles in each coordinate. This gives 4 − 0 = 4 and 4 − 2 = 2, so (0, 2) maps to (4, 2). Translating (4, 2) by the vector (1, −5) gives 4 + 1 = 5 and 2 − 5 = −3, so the final image is (5, −3). Answer: (5, −3). Rotate about the centre GIVEN in the question, (2, 2), not about the origin, and translate the rotated image afterwards, in that order: rotating about the wrong centre, swapping the order, or stopping after one step all give a different point.
- (b) 1 point — A rotation about a point P always leaves P itself unchanged, and — unless the shape has rotational symmetry about that exact point — no other point of the shape maps onto itself. The centre of rotation here is the vertex (2, 1), so exactly one point of the trapezium, that vertex, is invariant. Thinking that a rotation always has no invariant points ignores the centre of rotation itself, which is always fixed, and gives 0 points. Assuming every vertex of the shape is invariant confuses a rotation with the identity transformation and gives 4 points, the total number of vertices. Believing that the point diametrically opposite the centre is also fixed applies point symmetry of the whole coordinate grid rather than checking whether that point actually lies on this particular trapezium, and gives 2 points.
- (c) (2, 1) — A point that lies on both mirror lines is fixed by each reflection individually, and so is fixed by the combination of the two — it is the intersection point of l1 and l2 that is invariant. Substituting x = 2 into y = x − 1 gives y = 2 − 1 = 1, so the intersection point is (2, 1). Forgetting the '− 1' in l2's equation and using y = x instead gives (2, 2). Making a sign error and computing y = x − (−1) = x + 1 instead gives (2, 3). Solving for x from an assumed y = 0 instead of substituting the given x = 2 gives (1, 0). Substitute x = 2 into l2's equation correctly, and the invariant point is (2, 1).
- (d) (4, −2) — Method: apply the rotation to the point first, then reflect the rotated image, in the order stated. Working: rotating (4, 2) by 90° anticlockwise about the origin sends (x, y) to (−y, x), so (4, 2) becomes (−2, 4). Reflecting (−2, 4) in the line y = x swaps its coordinates, giving (4, −2). Answer: (4, −2). Rotate before you reflect, exactly as the question orders them: these two maps do not commute, so reflecting first, only rotating without swapping the coordinates afterwards, or forgetting to negate the coordinate when rotating anticlockwise all send you to a different point.
- (a) 90° clockwise about (0, 0) — Two reflections in lines through a common point compose to a single rotation about that point, through an angle equal to twice the angle between the two lines, in the direction from the first line to the second. The line y = x makes a 45° angle with the line y = 0, so the resulting rotation turns through 2 × 45° = 90°; testing the point (1, 0) — which reflects to (0, 1) in y = x, then to (0, −1) in y = 0 — shows the turn is clockwise, about the origin where the two lines cross. Taking the rotation anticlockwise instead reverses the direction the two reflections actually compose in. Using 45° directly, without doubling the angle between the lines, gives an angle equal to only half the true rotation. Treating any pair of reflecting lines as perpendicular, and so always giving a 180° rotation, ignores that these two lines actually meet at 45°, not 90°.
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