Printable · GCSE Higher · ages 14-16
Probability worksheet — GCSE Higher
Fifteen questions across the probability statements at Higher tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
Calculator
Probability worksheet — GCSE Higher
MathsUKwww.geekhero.co.uk
- 1.A raffle has two independent draws. In the first, a winning ticket is picked at random from 5 red tickets and 3 blue tickets. In the second, a winning number is picked using a fair spinner with 4 equal sections, numbered 1 to 4. Work out the probability that the first winning ticket is blue and the second winning number is greater than 2.
- 2.At a school car park, each car is a saloon, an estate or a hatchback, and no car is more than one of these. Among 200 cars, the probability that a car chosen at random is a saloon is 0.28 and the probability that it is an estate is 0.37. Work out how many of the 200 cars are hatchbacks.
- 3.Two goalkeepers face penalty kicks. Elin saves 34% of the penalties she faces. Noah saves 11/32 of the penalties he faces. Which statement correctly compares them?
- 4.Two games are offered at a school fair, and every one of the 40 pupils in a class plays each game once. In Game A, the probability of winning a prize is 0.2 and the prize is worth £5. In Game B, the probability of winning a prize is 0.1 and the prize is worth £12. Work out which game gives a higher expected total value of prizes for the class, and by how much.
- 5.A two-way table records 150 customers at a café. 90 of the customers bought a hot drink and the rest did not. 54 of the hot-drink customers also bought a cake. 21 of the customers who did not buy a hot drink bought a cake. Work out the percentage of all 150 customers who bought a cake.
- 6.At a fête, a game costs £3 to play. The probability of winning is 0.1, and each win pays out £20. 150 people play the game. Work out the fête's expected profit from the game.
- 7.The probability that Leo wakes up before his alarm is 0.35. The probability that his younger sister wakes up before her alarm, independently of Leo, is 0.28. Work out the probability that neither of them wakes up before their alarm.
- 8.A council surveyed 140 households about recycling. 85 of the households are in Zone A. 52 of the Zone A households recycle glass. 21 of the Zone B households do not recycle glass. Work out the probability that a household, chosen at random from the 140, recycles glass. Give your answer as a fraction in its simplest form.
- 9.Two pupils each flip the same coin to estimate the probability of heads. Leah flips it 40 times and gets 24 heads. Ben flips it 60 times and gets 33 heads. By combining both pupils' results, work out the relative frequency of heads, giving your answer as a fraction in its simplest form.
- 10.A quality inspector tests 145 light bulbs and finds that 33 are faulty. Work out the relative frequency of a bulb being faulty, as a percentage correct to 1 decimal place.
- 11.At a sports centre, 45% of the members are aged under 18. 60% of the members aged under 18 swim each week. 20% of the members aged 18 or over swim each week. Work out the percentage of all the members who swim each week.
- 12.A frequency tree records the results of 160 patients who took a new medicine. It splits them into those who reported side effects and those who did not. 15% of the patients reported side effects. Work out how many of the 160 patients did not report side effects.
- 13.A quality inspector examines a sample of 60 items from a production line and finds that 8 are faulty. Using this sample's proportion, work out how many faulty items would be expected in a new batch of 750 items.
- 14.A charity fundraiser runs a game using a spinner with 5 equal sections numbered 1 to 5. A player wins a £4 prize if the spinner lands on 5, and wins nothing otherwise. It costs £1 to play, and the game is played 100 times during the fundraiser. Decide which statement correctly describes the game.
- 15.A leisure centre has 150 members. 80 of the members are male and the rest are female. Every member uses either the pool or the gym, but not both. 66 members use the pool, and 35 of those pool users are male. Work out how many female members use the gym.
Answer key
- (d) 3/16 — Method: work out each draw's own probability first, then multiply them together since the two draws are independent. Working: there are 8 tickets in all, 3 of them blue, so P(blue) = 3/8. P(spinner number greater than 2) = 2/4 = 1/2, since 3 and 4 qualify. Multiplying gives 3/8 × 1/2, which comes to 3/16. Answer: 3/16. Watch out: writing down 3/8 stops after the first draw and never brings in the spinner at all. Writing down 1/2 does the opposite, using only the spinner and ignoring the ticket draw. And writing down 5/16 uses 5/8, the probability of a RED ticket, instead of 3/8 for blue — reading the wrong colour off the raffle.
- (b) 70 — Saloon, estate and hatchback are exhaustive, so their probabilities sum to 1: the probability of a hatchback is 1 − 0.28 − 0.37 = 0.35. The number of hatchbacks is 0.35 × 200 = 70. Treating the SUM of the other two probabilities, 0.28 + 0.37 = 0.65, as the probability of a hatchback instead of its complement gives 0.65 × 200 = 130. Multiplying the correct probability, 0.35, by 100 instead of the 200 cars actually surveyed gives 35. Averaging the two given probabilities, (0.28 + 0.37) ÷ 2 = 0.325, instead of subtracting them from 1, and then multiplying by 200 gives 65.
- (c) Noah — 11/32 = 0.34375, above 34%. — Converting 11/32 to a decimal gives 11 ÷ 32 = 0.34375, which is greater than 34% (0.34), so Noah has the better save rate: 'Noah — 11/32 = 0.34375, above 34%.' Comparing the raw numbers 34 and 11 directly, without converting the fraction to the same form, gives 'Elin — 34 is bigger than 11.' Treating a larger denominator as meaning a bigger value, rather than smaller equal shares, gives 'Noah — 32 is a bigger denominator.' Rounding 34.375% to 34% to the nearest whole percent hides the difference and gives 'Equal — both round to 34% to the nearest percent.'
- (a) Game B, by £8 — Game A's expected total is 40 × 0.2 × £5 = £40. Game B's expected total is 40 × 0.1 × £12 = £48. Game B is higher, by £48 − £40 = £8. Writing 'Game A, by £8' is wrong because it has the right difference but the wrong game — Game A's total (£40) is actually LOWER than Game B's, not higher. Writing 'Game B, by £48' is wrong because £48 is Game B's whole expected total, not the DIFFERENCE between the two games. Writing 'Game A, by £40' is wrong in the same way, using Game A's whole total as if it were the margin, and naming the wrong game as the winner. Game B gives the higher expected total, by £8.
- (b) 50% — The total number of customers who bought a cake is 54 + 21 = 75, combining both hot-drink and non-hot-drink customers. As a percentage of all 150 customers, this is (75 ÷ 150) × 100 = 50%. Choosing 36% comes from only counting the hot-drink customers who bought a cake, (54 ÷ 150) × 100 = 36%, and forgetting the 21 non-hot-drink customers who also bought a cake. Choosing 14% comes from only counting the non-hot-drink customers who bought a cake, (21 ÷ 150) × 100 = 14%, and forgetting the 54 hot-drink customers who also bought a cake. Choosing 60% comes from dividing by the hot-drink total of 90 instead of the grand total of 150, (54 ÷ 90) × 100 = 60%.
- (a) £150 — Each game, the expected payout is 0.1 × £20 = £2, so the fête's expected profit per game is the £3 charged minus the £2 expected payout, £1. Over 150 games, that is 150 × £1 = £150. Writing £300 is wrong because 150 × £2 = £300 is the total expected PAYOUT, not the profit — it has not been subtracted from the entry fees. Writing £450 is wrong because 150 × £3 = £450 is the total money taken in entry fees, without accounting for what is expected to be paid out in prizes. Writing £1 is wrong because that is only the expected profit for ONE game — it has not been scaled up to all 150 games. The fête's expected profit is £150.
- (d) 0.468 — The probability that Leo does not wake up before his alarm is 1 − 0.35 = 0.65, and the probability that his sister does not is 1 − 0.28 = 0.72. Since the two events are independent, multiply the complements: 0.65 × 0.72 = 0.468. A candidate who answers 0.63 has added the two given probabilities, 0.35 + 0.28, instead of finding and multiplying the complements. A candidate who answers 0.098 has multiplied the two given probabilities directly, 0.35 × 0.28, without taking complements first. A candidate who answers 0.532 has correctly reached 0.468 but then subtracted it from 1 again by mistake.
- (a) 43/70 — There are 140 − 85 = 55 Zone B households, and 55 − 21 = 34 of them recycle glass. In total, 52 + 34 = 86 households recycle glass, out of 140: 86/140 = 43/70. Writing 13/35 is wrong because 52/140 simplifies to 13/35, and 52 only counts Zone A, leaving out the 34 Zone B recyclers. Writing 17/70 is wrong because 34/140 simplifies to 17/70, and 34 only counts Zone B, leaving out the 52 Zone A recyclers. Writing 73/140 is wrong because it adds the 52 Zone A recyclers to the 21 Zone B households that do NOT recycle, mixing up two different groups instead of adding the two recycling groups. The probability is 43/70.
- (b) 57/100 — Pooling both trials: total heads = 24 + 33 = 57, total flips = 40 + 60 = 100, so the combined relative frequency is 57/100, which is already in its simplest form since 57 and 100 share no common factor. Averaging the two separate relative frequencies instead, (24/40 + 33/60) ÷ 2 = (0.6 + 0.55) ÷ 2 = 0.575 = 23/40, treats the two trials as equally weighted even though Ben made more flips, which is not correct. Using only Leah's data gives 24/40 = 3/5. Using only Ben's data gives 33/60 = 11/20.
- (b) 22.8% — Relative frequency as a percentage is the faulty count divided by the total, then multiplied by 100: 33 ÷ 145 × 100 = 22.76, which rounds to 22.8%. Giving 33.0% as the answer uses the frequency, 33, directly as a percentage without dividing by the total 145 at all. Rounding 22.76 down to 22.7% instead of up applies the wrong rounding direction at the first decimal place. Finding the relative frequency of the bulbs that were NOT faulty first: 145 − 33 = 112, and 112 ÷ 145 × 100 = 77.24, answers the opposite question and rounds to 77.2%.
- (b) 38% — Method: the two swimming percentages are quoted inside different age groups, so weight each one by the size of its group and add the two results. Working: the under 18s are 45% of the members and 60% of them swim, giving 0.45 × 60 = 27% of all the members. The members aged 18 or over are 55% of the members and 20% of them swim, giving 0.55 × 20 = 11% of all the members. Adding these gives 38%. Answer: 38% of the members swim each week. The distractors: 80% comes from adding 60% and 20% straight off, treating two rates quoted inside different groups as though they could be added; 40% is the mean of 60% and 20%, which would be right only if the two age groups were the same size, and they are not; 42% comes from pairing each swimming rate with the wrong age group, working out 0.45 × 20 added to 0.55 × 60.
- (d) 136 — 15% of 160 = 0.15 × 160 = 24 patients reported side effects, so 160 − 24 = 136 did not. Stopping after finding the number who reported side effects, 24, answers the wrong question — it is not the number who did NOT report them. Misreading '15%' as a raw count of 15 patients, rather than a percentage, gives 160 − 15 = 145. Subtracting 15% of 160 twice, 160 − 24 − 24 = 112, double-counts the side-effect group.
- (b) 100 — The sample shows a proportion of 8/60 = 2/15 faulty. Apply that proportion to the new batch of 750: 750 × 2/15 = 100. Flipping the ratio, calculating 8/750 × 60 instead of 8/60 × 750, gives 0.64, which rounds to about 1. Assuming the same number of faulty items applies to the new batch, without scaling for its larger size, just repeats the sample's count of 8. Rounding the proportion 8/60 = 0.1333... down to 0.1 before multiplying gives 750 × 0.1 = 75.
- (b) Organiser favoured — expected pay-out is under £1 — The expected pay-out per game is the prize times the probability of winning: £4 × 1/5 = £0.80. The expected income per game is the £1 entry fee, which the organiser collects regardless of the result. Since £0.80 is less than £1, the game favours the organiser, because the expected pay-out is under £1. The claim that the game favours the player, because the pay-out is over £1, is wrong on both counts — the pay-out is not over £1, and it is the organiser who benefits. The claim that the organiser is favoured because the pay-out is over £1 reaches the right side but the wrong reason: £0.80 is under £1, not over it. The claim that the two expected amounts are equal is also wrong: £0.80 and £1 are different amounts, so the game is not fair to both sides.
- (b) 39 — Method: put the counts into a two-way table and fill each missing cell by subtracting along a row or down a column. Working: the number of female members is 150 − 80 = 70. The pool column holds 66 members and 35 of them are male, so the number of female pool users is 66 − 35 = 31. Subtracting along the female row, 70 − 31 = 39 female members use the gym. Answer: 39 female members use the gym. The distractors: 45 comes from subtracting along the male row instead, 80 − 35 = 45, which counts male gym users; 31 is the female pool cell, written down one step before the gym cell; 84 is 150 − 66 and counts every gym user, male and female together.
Build your own mix at the worksheet builder.