Printable · GCSE Higher · ages 14-16
Probability worksheet — GCSE Higher
Fifteen questions across the probability statements at Higher tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
Calculator
Probability worksheet — GCSE Higher
MathsUKwww.geekhero.co.uk
- 1.A drawing pin is dropped many times and lands either point up or point down. The relative frequency of landing point up is recorded as the experiment goes on: after 50 drops it is 0.720, after 200 drops it is 0.665, and after 1000 drops it is 0.638. The pin is to be dropped a further 2000 times. Work out the best estimate of the number of times it will land point up.
- 2.A clinic recorded 300 booked appointments using a frequency tree. The first branch splits them into 210 adult appointments and the rest child appointments. Of the adult appointments, 189 were attended and the rest were missed. Of the child appointments, 81 were attended. Work out the probability that a booked appointment, chosen at random from the 300, was missed. Give your answer as a fraction in its simplest form.
- 3.A survey of 160 employees at a company recorded whether they cycle to work, using a frequency tree. The first branch splits them into 90 who work full-time and 70 who work part-time. Of the full-time employees, 27 cycle to work. Of the part-time employees, 14 cycle to work. Work out the probability that an employee, chosen at random from the 160, cycles to work. Give your answer as a fraction in its simplest form.
- 4.A charity raffle sells 250 tickets. A group of friends buy 40 of the tickets between them. Three prizes are awarded, each to a different randomly drawn ticket, and no ticket can win more than one prize. Work out the expected number of prizes won by the group. Give your answer as a fraction in its simplest form.
- 5.A charity fundraiser runs a game using a spinner with 5 equal sections numbered 1 to 5. A player wins a £4 prize if the spinner lands on 5, and wins nothing otherwise. It costs £1 to play, and the game is played 100 times during the fundraiser. Decide which statement correctly describes the game.
- 6.A raffle sells 400 tickets at 50p each. There is one prize of £45. Aisha buys 8 tickets. Work out how much money Aisha should expect to lose from playing, giving your answer in pounds.
- 7.A two-way table records 200 members of a gym. 80 of the members are women and the rest are men. 60 of the women attend yoga classes. Work out the percentage of the women who attend yoga classes.
- 8.A quality inspector examines a sample of 60 items from a production line and finds that 8 are faulty. Using this sample's proportion, work out how many faulty items would be expected in a new batch of 750 items.
- 9.A charity bake sale tracked 240 items sold using a frequency tree. The first branch splits sales into 150 cake sales and 90 biscuit sales. Of the cake sales, 100 were bought by adults and the rest by children. Of the biscuit sales, 54 were bought by children. Each item sold for £1.20. Work out the total amount of money raised from sales to children.
- 10.A quality inspector tests 145 light bulbs and finds that 33 are faulty. Work out the relative frequency of a bulb being faulty, as a percentage correct to 1 decimal place.
- 11.A bag contains beads that are exactly one of red, white or black. The probability of taking a red bead is 3/10 and the probability of taking a white bead is 1/4. Work out the probability of taking a bead that is red or white.
- 12.A factory tests components from a large batch in which 6% are defective. Two components are selected at random, and the batch is large enough that the selections can be treated as independent. Given that at least one of the two components is defective, work out the probability that both are defective.
- 13.A fair six-sided dice is rolled 90 times. Work out how many more times you would expect it to land on a number less than 4 than on a 6.
- 14.Two ordinary fair dice are rolled and the two scores are multiplied together. Work out the probability that the product is odd.
- 15.Dice A is a fair six-sided dice. Dice B is biased so that P(6) = 0.3. Dice A is rolled 150 times and Dice B is rolled 150 times. Work out how many more sixes you would expect from Dice B than from Dice A.
Answer key
- (a) 1276 — Method: an unbiased relative frequency tends towards the theoretical probability as the number of trials increases, so use the record resting on the most trials, then multiply by the number of new trials. Working: the three records rest on 50, 200 and 1000 drops, so the most reliable is the one after 1000 drops, namely 0.638, and the run is indeed settling as the trials increase. The expected number of point up landings in 2000 further drops is 2000 × 0.638 = 1276. Answer: about 1276 times. The distractors: 1440 uses the earliest record, which rests on only 50 drops, giving 2000 × 0.720 = 1440; 1330 uses the middle record, treating 200 drops as a safe compromise when 1000 drops is better still, giving 2000 × 0.665 = 1330; 1348 comes from averaging the three records, since 0.720 + 0.665 + 0.638 = 2.023 and 2.023 ÷ 3 = 0.674, then 2000 × 0.674 = 1348, which gives the 50 drop record the same weight as the 1000 drop record.
- (c) 1/10 — On the adult branch, 210 − 189 = 21 appointments were missed. There are 300 − 210 = 90 child appointments, and 90 − 81 = 9 of those were missed. In total, 21 + 9 = 30 appointments were missed, out of 300: 30/300 = 1/10. Writing 7/100 is wrong because 21/300 simplifies to 7/100, and 21 only counts the adult branch, leaving out the 9 missed child appointments. Writing 3/100 is wrong because 9/300 simplifies to 3/100, and 9 only counts the child branch, leaving out the 21 missed adult appointments. Writing 1/9 is wrong because it divides the 30 missed appointments by the 270 that were attended (300 − 30) instead of by the whole 300 booked. The probability is 1/10.
- (b) 41/160 — In total, 27 + 14 = 41 of the 160 employees cycle to work, so the probability is 41/160 (41 and 160 share no common factor, so this is already in its simplest form). Writing 27/160 is wrong because it only counts the full-time cyclists and leaves out the 14 part-time cyclists. Writing 41/90 is wrong because it uses the full-time total (90) as the denominator instead of the whole survey (160). Writing 1/5 is wrong because it only uses the part-time branch, simplifying 14/70 to 1/5 and ignoring the full-time cyclists completely. The probability is 41/160.
- (d) 12/25 — The group holds 40 of the 250 tickets, so for any one prize the probability the group wins it is 40/250 = 4/25. There are 3 prizes and the group has the same chance at each one, so the expected number won is 3 × 4/25 = 12/25. Writing 4/25 is wrong because it is the chance of winning just ONE prize, without multiplying by the 3 prizes available. Writing 4/75 is wrong because it divides by the 3 prizes instead of multiplying (4/25 ÷ 3 = 4/75), which would mean the group did worse the more prizes were on offer. Writing 64/15625 is wrong because it multiplies the single-prize probability by itself three times, (4/25)³, as though all three prizes had to be won together, instead of adding up the expected number across the three separate prizes. The expected number of prizes won by the group is 12/25.
- (b) Organiser favoured — expected pay-out is under £1 — The expected pay-out per game is the prize times the probability of winning: £4 × 1/5 = £0.80. The expected income per game is the £1 entry fee, which the organiser collects regardless of the result. Since £0.80 is less than £1, the game favours the organiser, because the expected pay-out is under £1. The claim that the game favours the player, because the pay-out is over £1, is wrong on both counts — the pay-out is not over £1, and it is the organiser who benefits. The claim that the organiser is favoured because the pay-out is over £1 reaches the right side but the wrong reason: £0.80 is under £1, not over it. The claim that the two expected amounts are equal is also wrong: £0.80 and £1 are different amounts, so the game is not fair to both sides.
- (c) £3.10 — Aisha's tickets cost 8 × 50p = £4.00. Her expected winnings are (8/400) × £45 = £0.90, since she holds 8 of the 400 tickets. Her expected loss is the cost minus the expected winnings: £4.00 − £0.90 = £3.10. Writing £4.00 is wrong because it is only the cost of her tickets, with no account taken of the expected winnings she might get back. Writing £0.90 is wrong because that is her expected WINNINGS, not her loss — the cost has not been subtracted. Writing £3.89 is wrong because it uses 1 ticket instead of her actual 8 tickets when working out the expected winnings: (1/400) × £45 = £0.1125, giving £4.00 − £0.11 = £3.89. Aisha should expect to lose £3.10.
- (a) 75% — 'Percentage of the women' restricts the group to the 80 women, of whom 60 attend yoga: 60/80 = 0.75 = 75%. Dividing by the number of men (200 − 80 = 120) instead of the number of women gives 60/120 = 0.5 = 50%. Dividing by all 200 members instead of just the 80 women gives 60/200 = 0.3 = 30%. Using the 20 women who do NOT attend yoga (80 − 60) as the numerator instead of the 60 who do gives 20/80 = 0.25 = 25%.
- (b) 100 — The sample shows a proportion of 8/60 = 2/15 faulty. Apply that proportion to the new batch of 750: 750 × 2/15 = 100. Flipping the ratio, calculating 8/750 × 60 instead of 8/60 × 750, gives 0.64, which rounds to about 1. Assuming the same number of faulty items applies to the new batch, without scaling for its larger size, just repeats the sample's count of 8. Rounding the proportion 8/60 = 0.1333... down to 0.1 before multiplying gives 750 × 0.1 = 75.
- (a) £124.80 — On the cake branch, 150 − 100 = 50 cakes were bought by children. Adding the 54 biscuits bought by children gives 50 + 54 = 104 items sold to children in total, and at £1.20 each that raises 104 × £1.20 = £124.80. Writing £60.00 is wrong because 50 × £1.20 = £60.00 only counts the cake sales to children and leaves out the 54 biscuits. Writing £163.20 is wrong because it uses the ADULT sales instead of children's: 100 cake adults plus 90 − 54 = 36 biscuit adults gives 136 × £1.20 = £163.20. Writing £136.80 is wrong because it finds the cake children's number by subtracting the wrong branch (150 − 90 = 60 instead of 150 − 100 = 50), giving 60 + 54 = 114 items and 114 × £1.20 = £136.80. The total raised from sales to children is £124.80.
- (b) 22.8% — Relative frequency as a percentage is the faulty count divided by the total, then multiplied by 100: 33 ÷ 145 × 100 = 22.76, which rounds to 22.8%. Giving 33.0% as the answer uses the frequency, 33, directly as a percentage without dividing by the total 145 at all. Rounding 22.76 down to 22.7% instead of up applies the wrong rounding direction at the first decimal place. Finding the relative frequency of the bulbs that were NOT faulty first: 145 − 33 = 112, and 112 ÷ 145 × 100 = 77.24, answers the opposite question and rounds to 77.2%.
- (c) 11/20 — 'Red or white' combines two mutually exclusive events, so add their probabilities: 3/10 = 6/20 and 1/4 = 5/20, giving 6/20 + 5/20 = 11/20. Multiplying the two probabilities instead of adding them, 3/10 × 1/4, gives 3/40, which would be the probability of red and white together, not red or white — and a bead can't be both colours. Subtracting the sum from 1, 1 − 11/20 = 9/20, gives the probability of the bead being black instead of red or white. Converting 1/4 as 4/20 instead of 5/20 (dividing 20 by 4 but forgetting to scale the numerator) gives 6/20 + 4/20 = 1/2.
- (b) 0.0309 — Method: P(both defective | at least one defective) = P(both defective) ÷ P(at least one defective). Find each using independence: P(both) = 0.06², P(at least one) = 1 − P(neither) = 1 − 0.94². Working: P(both) = 0.06² = 0.0036. P(neither) = 0.94² = 0.8836, so P(at least one) = 1 − 0.8836 = 0.1164. P(both | at least one) = 0.0036 ÷ 0.1164 = 0.0309 (3 s.f.). Answer: 0.0309. Watch out: leaving the answer as 0.0036 gives P(both defective) itself, not the probability once you already know at least one is defective — you still need to divide by P(at least one defective). Giving 0.0600 answers with the single-component defect rate, ignoring the condition altogether. And 0.5000 assumes that 'at least one' makes the outcomes 'exactly one defective' and 'both defective' equally likely, which is not how these probabilities combine.
- (c) 30 — The numbers less than 4 are 1, 2 and 3, so the probability of that event is 3/6, and the expected count in 90 rolls is 90 × 3/6 = 45. The probability of rolling a 6 is 1/6, and the expected count is 90 × 1/6 = 15. The difference between the two expected counts is 45 − 15 = 30. A candidate who answers 45 has given the expected count for 'less than 4' only, forgetting to subtract the other expected count. A candidate who answers 15 has given the expected count for '6' only. A candidate who answers 36 has used a dice with 5 possible numbers instead of 6, giving 90 × 3/5 = 54 and 90 × 1/5 = 18, a difference of 36.
- (d) 1/4 — Method: a product is odd only when BOTH factors are odd, so list the ordered pairs where both scores are odd and divide by 36. Working: the odd scores on a dice are 1, 3 and 5, so there are 3 × 3 = 9 ordered pairs where both scores are odd, out of the 36 equally likely pairs, cancelling down to 1/4. Answer: 1/4. Watch out: writing down 3/4 finds the probability that AT LEAST ONE score is odd, 1 minus the probability both are even, which is a different, easier condition to meet than both being odd. Considering only the first dice's score and ignoring the second gives 1/2, since 3 of the first dice's 6 scores are odd — but the product also depends on what the second dice shows. And writing down 1/12 comes from counting only the pairs where the SAME odd number appears twice, (1, 1), (3, 3) and (5, 5), missing pairs like (1, 3) and (5, 1) where the two odd scores differ.
- (a) 20 — Dice A is fair, so its expected number of sixes is 150 × 1/6 = 25. Dice B has P(6) = 0.3, so its expected number of sixes is 150 × 0.3 = 45. The difference is 45 − 25 = 20. Adding the two expected values instead of subtracting them gives 25 + 45 = 70. Reporting Dice B's expected sixes on their own, without comparing to Dice A, gives 45. Using the fair probability 1/6 for Dice B as well as Dice A ignores the bias altogether, giving 150 × 1/6 = 25 for both dice and a difference of 0.
Build your own mix at the worksheet builder.