Printable · GCSE Higher · ages 14-16
Probability worksheet — GCSE Higher
Fifteen questions across the probability statements at Higher tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
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Probability worksheet — GCSE Higher
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- 1.A factory finds that the probability a randomly chosen light bulb is defective is 0.035. In a batch of 4,000 bulbs, work out how many bulbs you would expect to work correctly.
- 2.A factory checked 400 items. A frequency tree splits them into 250 items made by machine A and 150 items made by machine B. On machine A's branch, 15 of the items were faulty. On machine B's branch, 5 of the items were faulty. One of the 400 items is picked at random. Work out the probability that it is faulty. Give your answer as a fraction in its simplest form.
- 3.A bag contains 5 yellow marbles and 3 blue marbles. Noah takes a marble at random, notes its colour and puts it back in the bag. He then takes a second marble at random. Work out the probability that the first marble is yellow and the second marble is blue.
- 4.On the probability scale from 0 (impossible) to 1 (certain), evens is exactly halfway. An event is 3/10 more likely than evens. Work out the probability of that event, giving your answer as a decimal.
- 5.A council surveyed 140 households about recycling. 85 of the households are in Zone A. 52 of the Zone A households recycle glass. 21 of the Zone B households do not recycle glass. Work out the probability that a household, chosen at random from the 140, recycles glass. Give your answer as a fraction in its simplest form.
- 6.An archer hits the bullseye with probability 0.24 on any one shot. She wants to know how many shots she must take to expect to hit the bullseye 12 times. Work out how many shots this is.
- 7.A charity tombola has 30 tickets, 6 of which win a prize. Priya buys a ticket at random and does not return it. Her friend Tom then buys a second ticket at random from the remaining tickets. Work out the probability that both Priya and Tom win a prize.
- 8.A fair coin is flipped three times. Work out the probability of getting at least one head.
- 9.A group of 80 pupils was asked whether they walk to school. 45 of the pupils are girls and 35 are boys. 30 of the girls walk to school and 14 of the boys walk to school. One of the girls is picked at random. Work out the probability that she walks to school. Give your answer in its simplest form.
- 10.At a garden centre, 3/5 of the plants for sale are perennials. 1/4 of the perennials are in flower. Work out the probability that a plant picked at random from the garden centre is a perennial and is in flower.
- 11.A bag contains 3 yellow counters and 2 green counters. Sophie takes one counter at random and does not put it back. She then takes a second counter at random. Work out the probability that the first counter is yellow and the second is green.
- 12.The probability that a seed fails to germinate is 1/5. Three seeds are planted independently. Work out the probability that at least one of the three seeds germinates.
- 13.Spinner A has 4 equal sections, numbered 1, 2, 3 and 4. Spinner B has 3 equal sections, coloured red, red and blue. Both spinners are spun once. Work out the probability of getting an even number on Spinner A and red on Spinner B.
- 14.A fair spinner has 8 equal sections: 5 are red and 3 are blue. Freya spins it twice, and each spin is independent of the other. Work out the probability that she gets one red and one blue in the two spins, in either order.
- 15.A leisure centre has 150 members. 80 of the members are male and the rest are female. Every member uses either the pool or the gym, but not both. 66 members use the pool, and 35 of those pool users are male. Work out how many female members use the gym.
Answer key
- (a) 3,860 — The probability a bulb works correctly is the complement of being defective: 1 − 0.035 = 0.965. Expected number working correctly = 0.965 × 4,000 = 3,860. Using the probability of being defective instead of its complement gives 4,000 × 0.035 = 140, the expected number of DEFECTIVE bulbs, not working ones. Shifting the decimal point in the complement, using 0.0965 instead of 0.965, gives 4,000 × 0.0965 = 386. Assuming every bulb works, ignoring the 0.035 probability altogether, gives the full batch of 4,000.
- (d) 1/20 — Method: add the counts on the faulty end branches, divide by the total number of items in the experiment, then cancel. Working: the faulty items number 15 + 5 = 20, and 400 items were checked, so the probability is 20/400. Dividing the top and the bottom by 20 gives 1/20. Answer: the probability is 1/20. The distractors: 3/50 is 15/250 and comes from dividing machine A's faults by machine A's output, which is that machine's own fault rate rather than the probability for the whole batch; 1/30 is 5/150 and does the same on machine B's branch; 19/20 is 380/400 and gives the probability that the item picked is not faulty.
- (d) 15/64 — Method: because the first marble is put back, the second draw is made from the same 8 marbles, so the two draws are independent and their probabilities are multiplied. Working: the bag holds 8 marbles both times, so yellow first has probability 5/8 and blue second has probability 3/8. Multiplying fractions gives 5 × 3 = 15 on the top and 8 × 8 = 64 on the bottom. Answer: the probability is 15/64. The distractors: 9/64 comes from working out the probability that BOTH marbles are blue, 3/8 × 3/8, instead of one of each colour in the stated order; 15/16 comes from multiplying the numerators but adding the denominators; 5/8 comes from writing down the first draw only and never combining it with the second.
- (d) 0.80 — Evens is exactly halfway along the scale, at 0.5, and 3/10 written as a decimal is 0.3. A probability 3/10 higher than evens is 0.5 + 0.3 = 0.80. Giving 0.30 as the answer converts the increase but never adds it to the value of evens. Adding the increase to 1, the 'certain' end of the scale, instead of to evens gives 1 + 0.3 = 1.30, which cannot be a probability. Writing 3/10 as 0.03 instead of 0.3, a place-value slip, gives 0.5 + 0.03 = 0.53.
- (a) 43/70 — There are 140 − 85 = 55 Zone B households, and 55 − 21 = 34 of them recycle glass. In total, 52 + 34 = 86 households recycle glass, out of 140: 86/140 = 43/70. Writing 13/35 is wrong because 52/140 simplifies to 13/35, and 52 only counts Zone A, leaving out the 34 Zone B recyclers. Writing 17/70 is wrong because 34/140 simplifies to 17/70, and 34 only counts Zone B, leaving out the 52 Zone A recyclers. Writing 73/140 is wrong because it adds the 52 Zone A recyclers to the 21 Zone B households that do NOT recycle, mixing up two different groups instead of adding the two recycling groups. The probability is 43/70.
- (a) 50 — To find the number of shots needed for an expected 12 hits, divide the number of hits wanted by the probability of a hit: 12 ÷ 0.24 = 50. Multiplying the number of hits by the probability instead of dividing gives 12 × 0.24 = 2.88, which rounds to 3 shots. Rounding 0.24 to 0.25 before dividing gives 12 ÷ 0.25 = 48. Using the probability of missing, 1 − 0.24 = 0.76, instead of the probability of hitting, gives 12 ÷ 0.76 = 15.79, which rounds to 16.
- (a) 1/29 — The probability that Priya's ticket wins is 6/30. Since her ticket is not returned, there are now only 5 winning tickets left out of 29 tickets in total, so the probability that Tom's ticket also wins is 5/29. Multiplying these, 6/30 × 5/29 = 30/870 = 1/29. A candidate who answers 1/25 has treated Priya's ticket as returned, using 6/30 twice. A candidate who answers 1/30 has correctly reduced the winning tickets to 5 for Tom but forgotten to reduce the total number of tickets, using 5/30 instead of 5/29. A candidate who answers 11/59 has added the numerators and added the denominators, (6+5)/(30+29), instead of multiplying.
- (c) 7/8 — Method: 'at least one head' is the opposite of 'no heads at all', so work out the probability of three tails and take it away from 1. Working: a flip that is not a head has probability 1/2, and the flips are independent, so three tails in a row has probability 1/2 × 1/2 × 1/2 = 1/8. Taking this from 8/8 leaves 7/8. Answer: the probability is 7/8. The distractors: 1/8 is the probability of three tails, written down without the final subtraction; 3/8 is the probability of exactly one head, which comes from reading 'at least one' as 'exactly one'; 1/2 comes from giving the probability of a head on a single flip and ignoring that three flips are made.
- (d) 2/3 — Method: the pupil picked is known to be a girl, so the sample space is the 45 girls and not all 80 pupils; divide the number of girls who walk by the number of girls. Working: 30 of the 45 girls walk to school, which gives 30/45. Dividing the numerator and the denominator by 15 gives 2/3. Answer: the probability is 2/3. The distractors: 3/8 is 30/80, dividing the girls who walk by every pupil in the group, which is the commonest slip on a conditional probability because it keeps the restricted numerator but the whole denominator; 1/3 is 15/45, counting the 15 girls who do not walk to school and so answering the opposite event inside the correct group; 11/20 is 44/80, adding the 30 girls and the 14 boys who walk and dividing by the whole group, which throws away the information that the pupil picked is a girl.
- (c) 3/20 — Method: the second fraction is quoted for the perennials only, so it is a conditional probability and the two fractions multiply. Working: the probability that a plant is a perennial is 3/5, and given that it is a perennial the probability that it is in flower is 1/4. Multiplying gives 3 × 1 over 5 × 4, which is 3/20. Answer: the probability is 3/20. The distractors: 17/20 comes from adding the fractions, 12/20 plus 5/20, instead of multiplying, which would be right only for two outcomes that cannot both happen; 4/9 comes from adding the numerators and the denominators separately, the classic 3 + 1 over 5 + 4; 1/4 quotes the flowering fraction on its own, as though every plant in the garden centre were a perennial, so the 3/5 is never used.
- (b) 3/10 — Method: on a tree diagram, follow the path that matches the description and multiply the probabilities written along it; with nothing put back, the second set of branches is worked out from the counters that are left. Working: 3 of the 5 counters are yellow, so the first branch of the path is 3/5. A yellow counter has been kept out, so 4 counters remain and both green counters are still there, making the second branch 2/4. Multiplying along the path gives 6/20. Answer: the probability is 3/10. The distractors: 6/25 comes from using 2/5 on the second branch, which is the tree for a counter that is put back; 3/20 comes from taking one off the green count as well as off the total, using 1/4 on the second branch; 3/5 comes from reading the first branch only and never multiplying along the path.
- (d) 124/125 — The probability that a seed germinates is 1 − 1/5 = 4/5, so the probability that all three seeds fail to germinate is 1/5 × 1/5 × 1/5 = 1/125. The probability that at least one germinates is 1 − 1/125 = 124/125. Choosing 4/5 comes from giving the probability that a single seed germinates, forgetting to combine all three seeds. Choosing 64/125 comes from working out the probability that ALL three seeds germinate, 4/5 × 4/5 × 4/5 = 64/125, instead of at least one. Choosing 12/125 comes from working out the probability that EXACTLY one seed germinates, 3 × 4/5 × 1/5 × 1/5 = 12/125, instead of at least one.
- (a) 1/3 — Method: for two independent spinners, multiply the probability of each separate outcome, but first work out each spinner's own probability correctly, using how many of its equal sections actually carry that result. Working: Spinner A has 2 even numbers, 2 and 4, out of 4 sections, so P(even) = 2/4 = 1/2. Spinner B has 2 red sections out of 3, so P(red) = 2/3. Multiplying gives 1/2 × 2/3, which cancels down to 1/3. Answer: 1/3. Watch out: writing down 1/4 treats Spinner B's two colours as equally likely and uses 1/2 for red, when in fact 2 of its 3 sections are red — the sections are not split evenly between the two colours. Writing down 1/6 undercounts Spinner A's even numbers as just one out of four instead of two. And writing down 5/6 applies the 'at least one' formula, P(A) + P(B) − P(A)×P(B), which answers a different question about EITHER spinner landing the right way, not both together.
- (b) 15/32 — Method: there are two ways to get one of each colour, red then blue and blue then red. Work out the probability of each path by multiplying, then add the two paths. Working: red then blue is 5/8 × 3/8 = 15/64, and blue then red is 3/8 × 5/8 = 15/64. Adding the two paths gives 30/64. Answer: the probability is 15/32. The distractors: 15/64 comes from working out red then blue only and forgetting that blue then red also gives one of each; 15/28 comes from doubling correctly but reducing the total to 7 for the second spin, which is what happens to a bag when an item is kept out, not to a spinner; 39/64 comes from working from the opposite event and subtracting only the two-red case, 1 − 25/64, leaving the two-blue case inside the answer.
- (b) 39 — Method: put the counts into a two-way table and fill each missing cell by subtracting along a row or down a column. Working: the number of female members is 150 − 80 = 70. The pool column holds 66 members and 35 of them are male, so the number of female pool users is 66 − 35 = 31. Subtracting along the female row, 70 − 31 = 39 female members use the gym. Answer: 39 female members use the gym. The distractors: 45 comes from subtracting along the male row instead, 80 − 35 = 45, which counts male gym users; 31 is the female pool cell, written down one step before the gym cell; 84 is 150 − 66 and counts every gym user, male and female together.
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