Printable · GCSE Higher · ages 14-16
Probability worksheet — GCSE Higher
Fifteen questions across the probability statements at Higher tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
Probability worksheet — GCSE Higher
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- 1.Four bags each contain counters, some of which are winning counters. The probability of taking a winning counter is 5/12 from the red bag, 3/8 from the blue bag, 7/24 from the green bag and 1/3 from the yellow bag. Work out which bag has the smallest probability of giving a winning counter.
- 2.A survey found that, of 250 shoppers questioned, 68% said they had used a self-checkout in the past month. A different store expects 1400 shoppers this week. Using this relative frequency, work out how many of the 1400 shoppers would be expected to have used a self-checkout in the past month.
- 3.A red dice and a blue dice are rolled. Both dice are ordinary and fair. Work out the probability of getting a 1 on the red dice and a 2 on the blue dice.
- 4.A drawer contains 9 black socks and 4 white socks. Three socks are taken out at random, one after another, without being replaced. Given that at least two of the three socks taken out are black, work out the probability that all three are black.
- 5.A bag contains beads that are exactly one of red, white or black. The probability of taking a red bead is 3/10 and the probability of taking a white bead is 1/4. Work out the probability of taking a bead that is red or white.
- 6.A factory checked 400 items. A frequency tree splits them into 250 items made by machine A and 150 items made by machine B. On machine A's branch, 15 of the items were faulty. On machine B's branch, 5 of the items were faulty. One of the 400 items is picked at random. Work out the probability that it is faulty. Give your answer as a fraction in its simplest form.
- 7.Oliver flips three fair coins at the same time. Work out the probability that exactly two of the three coins land on heads.
- 8.At a school fête, a tombola stall costs £1.50 to play. The probability of winning is 0.2, and the prize is worth £6. Work out the stall's expected profit, on average, from each game played.
- 9.A bag contains 3 red counters and 5 blue counters. Three counters are taken out at random, one after another, without being replaced. Work out the probability that all three counters taken out are red.
- 10.A company has 400 employees. 150 of them work part time and 160 of them cycle to work. Working part time and cycling to work are independent. Work out how many of the employees you would expect both to work part time and to cycle to work.
- 11.A test for a medical condition is given to 1000 people. 50 of the people have the condition and 950 do not. The test is positive for 45 of the 50 people who have the condition, and it is also positive for 95 of the 950 people who do not have the condition. One of the people whose test is positive is picked at random. Work out the probability that this person has the condition.
- 12.A red fair dice and a blue fair dice are rolled together. Every outcome is listed as an ordered pair, red score then blue score. Work out the probability that the red score is less than the blue score.
- 13.A school surveys 60 pupils. 32 say they walk to school, 24 say they cycle to school, and 12 say they do both, on different days. The rest travel only by car. One of the 60 pupils is chosen at random. Work out the probability that this pupil travels only by car.
- 14.A school buys pens from two suppliers and has 1000 pens in stock. Supplier X provided 70% of the pens and supplier Y provided the other 30%. 2% of supplier X's pens are faulty and 8% of supplier Y's pens are faulty. A pen picked at random from the stock is found to be faulty. Work out the probability that it came from supplier Y. Give your answer as a fraction.
- 15.Two pupils each flip the same coin to estimate the probability of heads. Leah flips it 40 times and gets 24 heads. Ben flips it 60 times and gets 33 heads. By combining both pupils' results, work out the relative frequency of heads, giving your answer as a fraction in its simplest form.
Answer key
- (c) The green bag (7/24) — Method: fractions can only be ordered once they share a denominator, so rewrite all four over the lowest common denominator and compare the numerators. Working: the lowest common denominator of 12, 8, 24 and 3 is 24, and scaling gives 5/12 = 10/24, 3/8 = 9/24, 7/24 stays as it is, and 1/3 = 8/24; the numerators are then 10, 9, 7 and 8. Answer: the smallest numerator is 7, so the green bag, with 7/24, is the least likely and sits furthest to the left on the 0 to 1 scale. The distractors: the red bag (5/12) comes from finding the largest of the four probabilities instead of the smallest; the blue bag (3/8) comes from scaling 3/8 by changing only the denominator to 24, which turns it into 3/24 and makes it look the smallest; the yellow bag (1/3) comes from comparing numerators alone and assuming the fraction with the numerator 1 must be the smallest.
- (a) 952 — 68% = 0.68. The relative frequency from the survey applies to the new group of 1400 shoppers, so the expected number is 0.68 × 1400 = 952. Working out 1 − 0.68 = 0.32 and applying that instead, 0.32 × 1400 = 448, finds the number who have NOT used a self-checkout, not the number who have. Applying 68% to the original sample size of 250 instead of the new total of 1400 gives 0.68 × 250 = 170. Applying the complement percentage to the original sample size, 0.32 × 250 = 80, compounds both mistakes.
- (c) 1/36 — Method: the two dice do not affect each other, so the probability that both results happen is the product of the two separate probabilities. Working: a 1 on the red dice has probability 1/6 and a 2 on the blue dice has probability 1/6. Multiplying gives 1 × 1 = 1 on the top and 6 × 6 = 36 on the bottom. Answer: the probability is 1/36. The distractors: 1/18 comes from allowing either order, counting a 2 on the red dice with a 1 on the blue dice as well, although the stem names which dice shows which score; 1/3 comes from adding 1/6 and 1/6 instead of multiplying; 1/6 comes from giving the probability for one dice only and treating the other as making no difference.
- (c) 7/19 — Method: 'at least two black' covers two cases — all three black, and exactly two black. Work out the probability of each along a tree, add them, then use P(all three black | at least two black) = P(all three black) ÷ P(at least two black). Working: P(all three black) = 9/13 × 8/12 × 7/11 = 504/1716 = 42/143. For exactly two black, one order is black, black, white = 9/13 × 8/12 × 4/11 = 288/1716; the white sock could be drawn first, second or third, so there are 3 such orders, giving 3 × 288/1716 = 864/1716 = 72/143. P(at least two black) = 42/143 + 72/143 = 114/143. P(all three black | at least two black) = (42/143) ÷ (114/143) = 42/114 = 7/19. Answer: 7/19. Watch out: stopping at 42/143 gives the unconditioned probability that all three are black — it ignores that you already know at least two of them are. Dividing by the 'exactly two black' probability on its own gives 7/12, and forgets that the all-black outcomes are themselves part of the 'at least two black' group, so they must be inside the denominator, not left out of it. And 7/11 answers a different, easier question — the probability the THIRD sock is black given the FIRST TWO specifically are black — not 'at least two of the three, in any order, are black'.
- (c) 11/20 — 'Red or white' combines two mutually exclusive events, so add their probabilities: 3/10 = 6/20 and 1/4 = 5/20, giving 6/20 + 5/20 = 11/20. Multiplying the two probabilities instead of adding them, 3/10 × 1/4, gives 3/40, which would be the probability of red and white together, not red or white — and a bead can't be both colours. Subtracting the sum from 1, 1 − 11/20 = 9/20, gives the probability of the bead being black instead of red or white. Converting 1/4 as 4/20 instead of 5/20 (dividing 20 by 4 but forgetting to scale the numerator) gives 6/20 + 4/20 = 1/2.
- (d) 1/20 — Method: add the counts on the faulty end branches, divide by the total number of items in the experiment, then cancel. Working: the faulty items number 15 + 5 = 20, and 400 items were checked, so the probability is 20/400. Dividing the top and the bottom by 20 gives 1/20. Answer: the probability is 1/20. The distractors: 3/50 is 15/250 and comes from dividing machine A's faults by machine A's output, which is that machine's own fault rate rather than the probability for the whole batch; 1/30 is 5/150 and does the same on machine B's branch; 19/20 is 380/400 and gives the probability that the item picked is not faulty.
- (c) 3/8 — Method: write out every result of the three coins as a string of three letters, H for heads and T for tails, count the results that match the description and divide by how many results the list holds. Working: each coin lands two ways and no coin affects another, so the list holds 2 × 2 × 2 = 8 equally likely results. Exactly two heads means one coin lands on tails and the other two on heads, so the results are HHT, HTH and THH — 3 of the 8. Answer: the probability is 3/8. The distractors: 4/8 comes from reading 'exactly two heads' as 'at least two heads' and counting HHH as well; 2/8 comes from a list made without a system, in which HHT and THH are written down and HTH, the result with the tail between the two heads, is missed; 6/8 comes from counting 3 × 2 = 6 ways of picking which two of the three coins show heads, which counts every pair of coins twice, once in each order.
- (b) £0.30 profit for the stall — The stall keeps the £1.50 entry fee whatever happens, and expects to pay out prize × probability of winning = £6 × 0.2 = £1.20 on average. So its expected profit per game is £1.50 − £1.20 = £0.30. Reporting the expected pay-out of £1.20 itself as the profit forgets that the stall also keeps the entry fee. Assuming the player always wins gives an expected cost of £6 − £1.50 = £4.50, treated as a loss for the stall. Using the probability of NOT winning, 0.8, to find the expected pay-out gives £6 × 0.8 = £4.80, and £1.50 − £4.80 = −£3.30, a £3.30 loss.
- (c) 1/56 — Method: for draws without replacement, multiply a chain of three fractions where both the numerator (reds remaining) and the denominator (counters remaining) fall by one after each draw. Working: P(all three red) = 3/8 × 2/7 × 1/6 = 6/336 = 1/56. Answer: 1/56. Watch out: using 3/8 for all three draws (27/512) treats the counters as if they were replaced each time. Reducing only the numerator each draw (3/8 × 2/8 × 1/8) forgets that the total number of counters left in the bag also falls. And reducing only the denominator while keeping the numerator at 3 each time (3/8 × 3/7 × 3/6) forgets that a red counter has actually left the bag.
- (b) 60 — Method: independence means the proportion of part timers among the cyclists is the same as the proportion among all the employees, so find that proportion and apply it to the cyclists. Working: 150 of the 400 employees work part time, which is a proportion of 0.375. Applying it to the 160 cyclists gives 0.375 × 160 = 60 employees. Answer: you would expect 60 employees. The distractors: 310 adds 150 and 160, treating the group who do both as everyone who does one thing or the other; 10 subtracts 150 from 160, reading 'both' as the difference between the two counts; 75 halves the 150 part timers, assuming that independence means they split evenly between cyclists and non cyclists, which would need exactly half the workforce to cycle.
- (c) 9/28 — Method: two linked steps. Total everyone whose test is positive, since the person picked is known to be one of them, then divide the positive tests that belong to people with the condition by that total. Working: 45 positive tests come from people who have the condition and 95 come from people who do not, so 140 tests are positive. The people with the condition give 45/140, and dividing the numerator and the denominator by 5 gives 9/28. Answer: the probability is 9/28. The distractors: 9/10 is 45/50, the probability of a positive test given that the person has the condition, which is the condition and the event the wrong way round and is the figure a candidate quotes when the two are confused; 9/200 is 45/1000, dividing by everyone tested rather than by the 140 who tested positive; 1/20 is 50/1000, the probability that a person has the condition before the test result is used at all.
- (b) 5/12 — There are 36 equally likely ordered pairs. Listing the pairs where the red score is smaller than the blue score gives 15 outcomes, so the probability is 15/36 = 5/12. Choosing 1/2 comes from assuming the 36 outcomes split evenly between 'red smaller' and 'red bigger', which ignores the 6 outcomes where the two dice show the same score. Choosing 7/12 comes from including the outcomes where the two scores are equal, 15 + 6 = 21, giving 21/36 = 7/12, instead of using 'less than' strictly. Choosing 5/36 comes from counting only the outcomes where the two scores differ by exactly 1, such as (1, 2) and (2, 3), which is 5 outcomes, and missing the pairs that differ by more than 1.
- (a) 4/15 — Method: first find how many pupils travel only by car, then write that as a fraction of the 60 pupils surveyed. Working: pupils who walk or cycle or both = 32 + 24 − 12 = 44. Only by car = 60 − 44 = 16. P(only by car) = 16/60 = 4/15. Answer: 4/15. Watch out: writing down 1/5 takes the overlap of 12 pupils on its own, 12/60, mistaking the group who do both for the group who travel only by car. Writing down 4/5 comes from 60 − 12 = 48, subtracting only the overlap from the total instead of the whole walk-or-cycle count, so cyclists and walkers who are not in the overlap are wrongly swept into the only-car group. And writing down 7/15 comes from 60 − 32 = 28, subtracting the walkers alone and forgetting the cyclists altogether.
- (b) 12/19 — Method: turn the percentages into expected frequencies out of 1000, total the faulty pens, then divide supplier Y's faulty pens by that total, because the pen picked is known to be faulty. Working: supplier X provided 700 pens and 2% of them are faulty, which is 14 pens. Supplier Y provided 300 pens and 8% of them are faulty, which is 24 pens. Altogether 38 pens are faulty, so the probability is 24/38, and dividing the numerator and the denominator by 2 gives 12/19. Answer: the probability is 12/19. The distractors: 3/10 is supplier Y's share of the stock, the answer before the faulty information is used at all; 3/125 is 24/1000, the probability that a pen is from supplier Y and faulty, which stops at the joint probability and never divides by the probability of a fault; 4/5 is 8 divided by 2 + 8, comparing the two fault rates as though the suppliers provided equal numbers of pens, so the 70 to 30 split is thrown away.
- (b) 57/100 — Pooling both trials: total heads = 24 + 33 = 57, total flips = 40 + 60 = 100, so the combined relative frequency is 57/100, which is already in its simplest form since 57 and 100 share no common factor. Averaging the two separate relative frequencies instead, (24/40 + 33/60) ÷ 2 = (0.6 + 0.55) ÷ 2 = 0.575 = 23/40, treats the two trials as equally weighted even though Ben made more flips, which is not correct. Using only Leah's data gives 24/40 = 3/5. Using only Ben's data gives 33/60 = 11/20.
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