Printable · GCSE Higher · ages 14-16
Probability worksheet — GCSE Higher
Fifteen questions across the probability statements at Higher tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
Answer key: Probability worksheet — GCSE Higher
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- (d) 0.80 — Evens is exactly halfway along the scale, at 0.5, and 3/10 written as a decimal is 0.3. A probability 3/10 higher than evens is 0.5 + 0.3 = 0.80. Giving 0.30 as the answer converts the increase but never adds it to the value of evens. Adding the increase to 1, the 'certain' end of the scale, instead of to evens gives 1 + 0.3 = 1.30, which cannot be a probability. Writing 3/10 as 0.03 instead of 0.3, a place-value slip, gives 0.5 + 0.03 = 0.53.
- (a) 17/32 — Because the counter is replaced, each pick is independent with P(red) = 5/8 and P(blue) = 3/8 every time. Both red has probability 5/8 × 5/8 = 25/64, and both blue has probability 3/8 × 3/8 = 9/64. 'Same colour' means either of these, so add them: 25/64 + 9/64 = 34/64 = 17/32. Giving 25/64 finds only the probability of both counters being red, leaving out both counters being blue, which also counts as the same colour. Giving 15/64 finds the probability of one red and one blue counter in just one of the two possible orders — the opposite of what was asked, and only half of it. Giving 13/28 works out the probabilities as if the counter had NOT been replaced, using 5/8 × 4/7 and 3/8 × 2/7, even though the question states it was put back.
- (a) 9/25 — Method: P(badminton | tennis) = n(tennis and badminton) ÷ n(tennis) — restrict to the tennis-players, then find what fraction of them also play badminton. Working: n(tennis and badminton) = 18, n(tennis) = 50, so P(badminton | tennis) = 18/50 = 9/25. Answer: 9/25. Watch out: dividing by 40 (the badminton total) finds P(tennis | badminton) instead of P(badminton | tennis) — the wrong direction. Dividing by 90 (all the members named in the question) ignores that you already know the member plays tennis. And dividing by 72 (50 + 40 − 18, the number who play at least one of the two sports) answers a question about the union, not the condition you were given.
- (a) 1/3 — Method: for two independent spinners, multiply the probability of each separate outcome, but first work out each spinner's own probability correctly, using how many of its equal sections actually carry that result. Working: Spinner A has 2 even numbers, 2 and 4, out of 4 sections, so P(even) = 2/4 = 1/2. Spinner B has 2 red sections out of 3, so P(red) = 2/3. Multiplying gives 1/2 × 2/3, which cancels down to 1/3. Answer: 1/3. Watch out: writing down 1/4 treats Spinner B's two colours as equally likely and uses 1/2 for red, when in fact 2 of its 3 sections are red — the sections are not split evenly between the two colours. Writing down 1/6 undercounts Spinner A's even numbers as just one out of four instead of two. And writing down 5/6 applies the 'at least one' formula, P(A) + P(B) − P(A)×P(B), which answers a different question about EITHER spinner landing the right way, not both together.
- (d) 2/3 — Method: the pupil picked is known to be a girl, so the sample space is the 45 girls and not all 80 pupils; divide the number of girls who walk by the number of girls. Working: 30 of the 45 girls walk to school, which gives 30/45. Dividing the numerator and the denominator by 15 gives 2/3. Answer: the probability is 2/3. The distractors: 3/8 is 30/80, dividing the girls who walk by every pupil in the group, which is the commonest slip on a conditional probability because it keeps the restricted numerator but the whole denominator; 1/3 is 15/45, counting the 15 girls who do not walk to school and so answering the opposite event inside the correct group; 11/20 is 44/80, adding the 30 girls and the 14 boys who walk and dividing by the whole group, which throws away the information that the pupil picked is a girl.
- (c) 1/36 — Method: the two dice do not affect each other, so the probability that both results happen is the product of the two separate probabilities. Working: a 1 on the red dice has probability 1/6 and a 2 on the blue dice has probability 1/6. Multiplying gives 1 × 1 = 1 on the top and 6 × 6 = 36 on the bottom. Answer: the probability is 1/36. The distractors: 1/18 comes from allowing either order, counting a 2 on the red dice with a 1 on the blue dice as well, although the stem names which dice shows which score; 1/3 comes from adding 1/6 and 1/6 instead of multiplying; 1/6 comes from giving the probability for one dice only and treating the other as making no difference.
- (b) 11/20 — Method: the person picked is known to own a bicycle, so work inside the 20 bicycle owners and count how many of them do not own a car. Working: 9 of the 20 bicycle owners also own a car, so 11 of them do not. The probability is 11/20, which will not cancel. Answer: the probability is 11/20. The distractors: 9/20 gives the bicycle owners who DO own a car, answering the opposite event inside the correct group; 11/50 divides by the whole group of 50, keeping the restricted numerator but the full denominator; 11/32 puts the count over the number of car owners, conditioning on the wrong group entirely.
- (d) 7/18 — Method: the pupil picked is known to study French, so the sample space shrinks to the 18 French students; divide the number who study both languages by 18. Working: 7 of the pupils study both French and German, and all 7 of them are among the 18 French students, so the probability is 7/18, which will not cancel. Answer: the probability is 7/18. The distractors: 7/30 divides by the whole class, keeping the restricted numerator but the full denominator; 1/2 is 7/14, which conditions on the German students instead, answering the probability that a German student also studies French; 7/25 uses 18 + 14 minus 7 = 25, the number who study at least one language, which is a larger group than the one the question restricts you to.
- (d) 1/3 — List the outcomes for the two spinners systematically in a 3 × 3 grid: 1-1, 1-2, 1-3, 2-1, 2-2, 2-3, 3-1, 3-2, 3-3, where the first number is the score on spinner A and the second is the score on spinner B — 9 equally likely outcomes in total. The pairs where the two numbers are the same are 1-1, 2-2 and 3-3, so there are 3 favourable outcomes. P(same number) = 3/9 = 1/3. 2/3 comes from working out the probability that the two numbers are different and then forgetting to take the complement the right way round, so the probability of "different" is given instead of the probability of "same". 1/2 comes from listing only the 6 unordered pairs 1-1, 2-2, 3-3, 1-2, 1-3, 2-3 instead of all 9 ordered outcomes in the grid, then taking 3 out of that 6. 1/9 comes from spotting only one of the three matching pairs, such as 1-1, and missing 2-2 and 3-3.
- (d) 19/30 — Exactly one means only fiction or only non-fiction, not both: 21 + 17 = 38 out of the 60 readers, which simplifies to 19/30. Including the 14 who read both as well gives 21 + 17 + 14 = 52, so 52/60 = 13/15 — that is at least one, not exactly one. Using only the both-count, 14, as the numerator gives 14/60 = 7/30, the probability of reading both, not exactly one. Using 52, the number who read at least one type, as the denominator instead of the full 60 readers surveyed gives 38/52 = 19/26.
- (d) 0.468 — The probability that Leo does not wake up before his alarm is 1 − 0.35 = 0.65, and the probability that his sister does not is 1 − 0.28 = 0.72. Since the two events are independent, multiply the complements: 0.65 × 0.72 = 0.468. A candidate who answers 0.63 has added the two given probabilities, 0.35 + 0.28, instead of finding and multiplying the complements. A candidate who answers 0.098 has multiplied the two given probabilities directly, 0.35 × 0.28, without taking complements first. A candidate who answers 0.532 has correctly reached 0.468 but then subtracted it from 1 again by mistake.
- (a) 5/8 — Winning, near-miss and losing are exhaustive, so the three probabilities sum to 1. Writing 1/4 as 2/8 so every fraction has the same denominator, 1 − 1/8 − 2/8 = 8/8 − 1/8 − 2/8 = 5/8. Subtracting only the winning probability and forgetting the near-miss probability gives 1 − 1/8 = 7/8. Subtracting only the near-miss probability and forgetting the winning probability gives 1 − 1/4 = 3/4. Adding the two given probabilities and stopping there gives 1/8 + 2/8 = 3/8, the probability that a ticket is winning or a near-miss, not the probability that it is losing.
- (b) 0.225 — The relative frequency of rain is the number of rainy days out of all days recorded: 9 ÷ 40 = 0.225, which is noticeably less than the forecaster's claimed 0.3. Using the number of dry days, 40 − 9 = 31, as the denominator instead of the total of 40 gives 9 ÷ 31 = 0.29 (2 d.p.). Simply reporting the forecaster's claimed value, 0.3, without calculating anything from the data at all, ignores the recorded results completely. Misplacing the decimal point, treating 9 out of 40 as 9%, gives 0.09 instead of 0.225.
- (c) 0.37 — Method: pool the two runs into one combined set of results, then find the relative frequency of red across all of the spins together. Working: total reds = 16 + 21 = 37. Total spins = 40 + 60 = 100. Relative frequency = 37 ÷ 100 = 0.37. Answer: 0.37. Watch out: writing down 0.40 uses only the first run, 16 ÷ 40, and throws away the extra evidence from the second 60 spins. Writing down 0.35 uses only the second run, 21 ÷ 60, and throws away the first run instead. And writing down 0.375 averages the two runs' separate rates, (0.40 + 0.35) ÷ 2, which treats a run of 40 spins and a run of 60 spins as equally weighted, when pooling the actual counts gives the larger run its fair share of influence.
- (c) 24 — Silver, bronze and copper cover every counter, so their probabilities sum to 1: P(copper) = 1 − 1/2 − 1/8 = 3/8. Number of copper counters = 3/8 × 64 = 24. Multiplying the silver probability by 64 gives 32, the number of silver counters, not copper. Multiplying the bronze probability by 64 gives 8, the number of bronze counters. Adding the silver and bronze probabilities (1/2 + 1/8 = 5/8) and multiplying by 64 gives 40, the combined number of silver and bronze counters, not the copper count.
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