Printable · GCSE Higher · ages 14-16
Probability worksheet — GCSE Higher
Fifteen questions across the probability statements at Higher tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
Answer key: Probability worksheet — GCSE Higher
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- (c) 9/16 — There are 180 students in total and 84 are in Year 11, so Year 10 has 180 − 84 = 96 students. Of those 96, 42 travel by bus, so 96 − 42 = 54 walk. P(Year 10 student walks) = 54/96 = 9/16. Using the whole school of 180 as the denominator instead of just the 96 Year 10 students gives 54/180 = 3/10. Using the bus count, 42, as if it were the number who walk gives 42/96 = 7/16, the wrong branch of the Year 10 row. Working out the probability for Year 11 instead of Year 10 — 46 walkers out of 84 — gives 46/84 = 23/42.
- (c) 1/2 — Method: restrict to the students who did NOT bring a packed lunch, then find what fraction of that group are girls. Girls without lunch = 42 − 24 = 18. Boys = 70 − 42 = 28, so boys without lunch = 28 − 10 = 18. Total without lunch = 18 + 18 = 36. Working: P(girl | no lunch) = 18 ÷ 36 = 1/2. Answer: 1/2. Watch out: dividing 18 by 42 (the total number of girls) instead of by 36 finds P(no lunch | girl), the reverse conditional. Dividing by 70 (the whole trip) ignores that you already know the student did not bring a lunch. And using the 'brought a lunch' numbers (24 out of 34) answers the question for the wrong group entirely — you were asked about the students who did NOT bring one.
- (b) 70 — Saloon, estate and hatchback are exhaustive, so their probabilities sum to 1: the probability of a hatchback is 1 − 0.28 − 0.37 = 0.35. The number of hatchbacks is 0.35 × 200 = 70. Treating the SUM of the other two probabilities, 0.28 + 0.37 = 0.65, as the probability of a hatchback instead of its complement gives 0.65 × 200 = 130. Multiplying the correct probability, 0.35, by 100 instead of the 200 cars actually surveyed gives 35. Averaging the two given probabilities, (0.28 + 0.37) ÷ 2 = 0.325, instead of subtracting them from 1, and then multiplying by 200 gives 65.
- (a) 4/9 — Method: two steps. Find how many cars failed altogether, because the car picked is known to be one of them, then divide the diesel failures by that total. Working: 30 petrol cars and 24 diesel cars failed, so 54 cars failed. The diesel failures give 24/54, and dividing the numerator and the denominator by 6 gives 4/9. Answer: the probability is 4/9. The distractors: 3/10 is 24/80, the probability that a car fails given that it is a diesel car, which is the condition and the event swapped; 3/25 is 24/200, dividing by every car serviced that week rather than by the 54 that failed; 2/5 is 80/200, the probability that a car chosen from the whole week is a diesel car, which ignores the fact that the car picked failed.
- (b) 1/3 — Method: the first sweet has already been taken and it was red, so work out the second probability from what is actually left in the bag. Working: one red sweet has gone, so 3 red sweets remain out of 9 sweets altogether, giving 3/9. Dividing the numerator and the denominator by 3 gives 1/3. Answer: the probability is 1/3. The distractors: 2/5 is 4/10, the probability for the first draw used again, which is only right if the first sweet is put back; 3/10 takes one off the red count but leaves the total at 10, updating half of the fraction; 4/9 takes one off the total but leaves the red count at 4, updating the other half of the fraction.
- (a) 0.09 — Method: two independent events that must both happen are combined by multiplying their probabilities. Working: the same probability 0.3 applies to each day, so the calculation is 0.3 × 0.3. Written as fractions this is 3/10 × 3/10 = 9/100. Answer: the probability is 0.09. The distractors: 0.6 comes from adding 0.3 and 0.3 instead of multiplying them; 0.3 comes from quoting the single-day probability, as though the second day added no further condition; 0.9 comes from multiplying 3 by 3 correctly but keeping only one decimal place in the product instead of two.
- (c) 0.15 — Method: for two independent events, multiply along the branches of the tree to find the probability of both outcomes happening together. Working: P(red and heads) = P(red) × P(heads) = 0.3 × 0.5 = 0.15. Answer: 0.15. Watch out: adding the two probabilities, 0.3 + 0.5 = 0.8, does not give the probability of both — probabilities along one path of a tree are multiplied, not added. Writing down 0.5 ignores the spinner altogether and gives only the coin's probability. And writing down 0.65 is the probability of red OR heads, which is 0.3 + 0.5 − 0.15 = 0.65, a different question from the one asked here.
- (d) 1/20 — Method: add the counts on the faulty end branches, divide by the total number of items in the experiment, then cancel. Working: the faulty items number 15 + 5 = 20, and 400 items were checked, so the probability is 20/400. Dividing the top and the bottom by 20 gives 1/20. Answer: the probability is 1/20. The distractors: 3/50 is 15/250 and comes from dividing machine A's faults by machine A's output, which is that machine's own fault rate rather than the probability for the whole batch; 1/30 is 5/150 and does the same on machine B's branch; 19/20 is 380/400 and gives the probability that the item picked is not faulty.
- (d) 3/20 — The probability of taking a red ball from Bag A is 3/5, and the probability of taking a red ball from Bag B is 1/4. Since the two picks are independent, the probabilities are multiplied: 3/5 × 1/4 = 3/20. A candidate who answers 4/9 has added the numerators and added the denominators, (3+1)/(5+4), instead of multiplying the two fractions. A candidate who answers 17/20 has added the two fractions, 3/5 + 1/4, instead of multiplying them. A candidate who answers 3/25 has misread Bag B as also containing 5 balls, using 1/5 instead of 1/4.
- (a) 6.75% — Finishing, retiring and being disqualified are exhaustive, so the three percentages sum to 100%: 100% − 68.5% − 24.75% = 6.75%. Adding the two given percentages instead of subtracting them from 100% gives 68.5% + 24.75% = 93.25%, the combined probability of finishing or retiring, not of being disqualified. Subtracting only the retiring percentage from 100% and forgetting the finishing percentage gives 100% − 24.75% = 75.25%. Subtracting only the finishing percentage and forgetting the retiring percentage gives 100% − 68.5% = 31.50%.
- (b) (48/52) × (47/51) — Method: for two deals one after the other with nothing put back, multiply the probability of the first by the probability of the second worked out from the cards that are left. Working: 52 − 4 = 48 cards are not aces, so the first card is not an ace with probability 48/52. One card has now gone and it was not an ace, so 51 cards remain and 47 of them are not aces, giving 47/51. Answer: the probability is (48/52) × (47/51). The distractors: (48/52) × (48/52) comes from leaving the pack at 52 cards for the second deal, which is only true if the first card is replaced; (4/52) × (3/51) comes from working out the probability that both cards ARE aces instead of neither; (4/52) × (4/51) comes from the same misreading with the ace count left at 4 while the total is reduced, adjusting only half of the second fraction.
- (a) 70 — Method: two linked steps. Find the expected number of billing calls first, then take the 35% of those, because the 35% is quoted for billing calls only. Working: 40% of 500 is 200 billing calls. 35% of 200 is 70 calls. Answer: you would expect 70 calls. The distractors: 200 stops after the first step and gives the billing calls, forgetting that only some of them are dealt with quickly; 175 is 35% of 500, applying the quick response rate to every call the centre takes rather than to the billing calls only; 375 comes from adding 40% and 35% to get 75% and taking 75% of 500, which treats two stages of one journey as separate outcomes to be added.
- (b) 120 — Purple's probability is its angle out of the full circle: 144° ÷ 360° = 2/5. Expected number on purple = 2/5 × 300 = 120. Assuming the three colours are equally likely, ignoring their different angles, gives 300 ÷ 3 = 100. Using orange's angle, 90°, instead of purple's 144° gives a probability of 1/4, so 300 × 1/4 = 75. Treating 144 as a percentage instead of finding its fraction of 360° gives 300 × 0.144 = 43.2, which rounds to 43.
- (c) 24 — Silver, bronze and copper cover every counter, so their probabilities sum to 1: P(copper) = 1 − 1/2 − 1/8 = 3/8. Number of copper counters = 3/8 × 64 = 24. Multiplying the silver probability by 64 gives 32, the number of silver counters, not copper. Multiplying the bronze probability by 64 gives 8, the number of bronze counters. Adding the silver and bronze probabilities (1/2 + 1/8 = 5/8) and multiplying by 64 gives 40, the combined number of silver and bronze counters, not the copper count.
- (b) 100 — The sample shows a proportion of 8/60 = 2/15 faulty. Apply that proportion to the new batch of 750: 750 × 2/15 = 100. Flipping the ratio, calculating 8/750 × 60 instead of 8/60 × 750, gives 0.64, which rounds to about 1. Assuming the same number of faulty items applies to the new batch, without scaling for its larger size, just repeats the sample's count of 8. Rounding the proportion 8/60 = 0.1333... down to 0.1 before multiplying gives 750 × 0.1 = 75.
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