Sample paper · GCSE Higher · grades 4–9
GCSE Higher sample Paper 1 (non-calculator)
The real Paper 1 is 1.5 hour 30 minutes and 80 marks, non-calculator, and all three papers carry equal weight. This sample is 20 original questions in the same content proportions as the Higher qualification — number 15%, algebra 30%, ratio, proportion and rates of change 20%, geometry and measures 20%, probability 7.5%, statistics 7.5% — with no calculator-only items. AO1 / AO2 / AO3 at this tier: 40% / 30% / 30%.
Non-calculatorGCSE Higher
Answer key: GCSE Higher sample Paper 1 (non-calculator)
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- (a) 300 — Method: round each number to 1 significant figure, then divide the rounded values. Working: 8,900 rounds to 9,000 and 29 rounds to 30; cancelling a zero from each gives 900 ÷ 3. Answer: 300. The distractors: 450 comes from rounding 29 down to 20 instead of to the nearest ten, giving 9,000 ÷ 20; 3,000 comes from rounding 29 to 3 rather than to 30, a place-value slip that divides by a number ten times too small; 307 is the exact quotient rounded to the nearest whole number, worked out in full when the question asks for an estimate.
- (d) 12 m — Method: give the width a letter, write the length in terms of it and use length × width = area to form a quadratic. Working: with a width of x metres the length is x + 4, so x(x + 4) = 96, which rearranges to x² + 4x − 96 = 0; factorising gives (x + 12)(x − 8) = 0, and a width must be positive, so x = 8 and the length is 8 + 4 = 12. Answer: 12 m, and 12 × 8 = 96 as the area requires. The distractors: 8 m is the width rather than the length asked for; 16 m comes from taking the other root as 12 and adding 4 to it, ignoring that the root −12 cannot be a width; 24 m comes from dividing the area by the 4 in the question instead of forming an equation.
- (a) 4 days — Method: the fence is a fixed amount of work, so builders × days is constant; find that product and divide it by the new number of builders. Working: 3 × 12 = 36 builder-days of work, so with 9 builders the time is 36 ÷ 9 = 4 days. Answer: 4 days. The distractors: 6 days comes from halving the 12 days because there are more builders, rather than dividing by the factor of 3 by which the workforce has grown; 36 days is the constant product of builders and days, given as a number of days instead of being shared between the builders; 9 days comes from taking 3 days off the 12, treating three extra builders as three fewer days, which is additive rather than proportional.
- (c) 24 — PQ lies along the x-axis with length 6, and PR lies along the y-axis with length 8, meeting at a right angle at P, so QR = √(6² + 8²) = √100 = 10. The perimeter is 6 + 8 + 10 = 24. "14" adds only the two shorter sides, PQ and PR, and leaves out the hypotenuse QR completely. "28" comes from finding QR incorrectly as 6 + 8 = 14 instead of using Pythagoras' theorem, then adding 6 + 8 + 14. "48" comes from multiplying the two shorter sides, 6 × 8, instead of finding and adding all three sides of the triangle.
- (a) 5/36 — Method: list every result of the two dice as an ordered pair, first score then second score, count the pairs that give the total asked for and divide by how many pairs the list holds. Working: each dice can show 6 scores, so there are 6 × 6 = 36 equally likely ordered pairs. The pairs whose scores add to 6 are (1, 5), (2, 4), (3, 3), (4, 2) and (5, 1), which is 5 pairs out of the 36. Answer: the probability is 5/36. The distractors: 4/36 comes from listing (1, 5), (5, 1), (2, 4) and (4, 2) and leaving (3, 3) out, because a double does not look like a pair that can be turned round; 5/12 comes from finding the 5 pairs but taking the number of possible results to be 6 + 6 = 12, adding the two dice instead of multiplying them; 1/11 comes from treating the eleven possible totals 2, 3, 4 and so on up to 12 as equally likely, so that a total of 6 is one result out of eleven.
- (c) 20 ≤ h < 40 — Method: with 80 values the lower quartile is the 80 ÷ 4 = 20th value in order, so build a running total until it first reaches 20. Working: the running totals are 14, then 14 + 22 = 36, then 52, then 80; the 20th plant is past 14 but not past 36, so it lies in the second class. Answer: the lower quartile lies in the class 20 ≤ h < 40. The distractors: 0 ≤ h < 20 comes from believing that the bottom quarter of the data must all sit in the first class, when that class holds only 14 of the 80 plants; 40 ≤ h < 50 comes from using the position 80 ÷ 2 = 40 and so locating the median rather than the lower quartile; 50 ≤ h < 80 comes from counting 20 plants down from the tallest instead of up from the shortest, which locates the upper quartile at the 60th plant.
- (a) the nearest whole number — The error intervals are 23.5 ≤ p < 24.5 and 5.5 ≤ q < 6.5. The minimum of p ÷ q is 23.5 ÷ 6.5 ≈ 3.615, and the maximum is 24.5 ÷ 5.5 ≈ 4.455. Both of these round to 4 at the nearest whole number, so the answer is guaranteed correct to the nearest whole number — but not to the nearest 0.1, since 3.615 rounds to 3.6 while 4.455 rounds to 4.5, which do not agree. Claiming the nearest 0.1 assumes every figure a calculator shows is trustworthy, without checking whether the bounds actually agree that far. Claiming only the nearest 10 badly understates how much can be guaranteed here, since both bounds already round to 4, not merely to 0. Saying no degree of accuracy can be guaranteed gives up before checking whether the bounds agree at any level at all.
- (d) 3x² + 4x − 7 — Method: the minus sign in front of the second bracket changes the sign of every term inside it; then collect like terms. Working: removing the brackets gives 5x² + 3x − 2 − 2x² + x − 5; the squared terms give 5x² − 2x² = 3x², the x terms give 3x + x = 4x, and the number terms give −2 − 5 = −7. Answer: 3x² + 4x − 7. The distractors: 7x² + 2x + 3 comes from adding the two brackets instead of subtracting, giving 5x² + 2x², 3x − x and −2 + 5; 3x² + 2x + 3 comes from applying the minus sign to 2x² only, leaving −x and +5 unchanged so that 3x − x = 2x and −2 + 5 = 3; 3x² + 4x + 3 comes from changing the signs of the terms with letters but leaving +5 as it stood, so the number terms give −2 + 5 = 3.
- (c) 2 : 5 — The point (4, 10) gives x = 4, y = 10, so x : y = 4 : 10. Dividing both parts by their highest common factor, 2, gives 2 : 5 in simplest form. Inverting the whole ratio gives 5 : 2, which is y : x instead of x : y. Dividing only the x-part by 2 and leaving the y-part as 10 gives 2 : 10, but scaling one part on its own changes the ratio: 2 : 10 is the same as 1 : 5, not 4 : 10. Dividing only the y-part by 2 and leaving the x-part as 4 gives 4 : 5, the same one-sided mistake made on the other part of the ratio.
- (d) XP is the shortest distance from X to the line — The perpendicular from a point to a line always gives the shortest possible distance to that line — joining X to any other point on the line forms the hypotenuse of a right-angled triangle with XP as one of the shorter sides, and a hypotenuse is always longer than either of the other two sides. So XP is shorter than the distance to every other point on the line. "XP is the longest distance from X to the line" reverses this relationship. "XP equals every other distance from X to the line" would only be true if X were equidistant from every point on the line, which is impossible for a point and a straight line. "XP cannot be compared without knowing the line's length" is false — the shortest-distance fact holds whatever the line's length, since only the local right angle matters.
- (c) 1/36 — Method: the two dice do not affect each other, so the probability that both results happen is the product of the two separate probabilities. Working: a 1 on the red dice has probability 1/6 and a 2 on the blue dice has probability 1/6. Multiplying gives 1 × 1 = 1 on the top and 6 × 6 = 36 on the bottom. Answer: the probability is 1/36. The distractors: 1/18 comes from allowing either order, counting a 2 on the red dice with a 1 on the blue dice as well, although the stem names which dice shows which score; 1/3 comes from adding 1/6 and 1/6 instead of multiplying; 1/6 comes from giving the probability for one dice only and treating the other as making no difference.
- (a) 36 kg — The mix is 3 + 5 = 8 equal shares, so the cement is 3/8 of the mass. One share is 96 ÷ 8 = 12 kg, and the cement is 3 shares: 3 × 12 = 36 kg. Working out 3/5 of 96 gives 57.6 kg, which uses the sand as the denominator instead of the whole mix; 60 kg is the mass of the sand; 12 kg is one share only.
- (c) y = 3x + 7 — Method: the gradient is the change in y divided by the change in x with both taken in the same order, and a point whose x-coordinate is 0 gives the constant straight away because it lies on the y-axis. Working: m = (7 − 1) ÷ (0 − (−2)) = 6 ÷ 2 = 3; the point (0, 7) lies on the y-axis, so c = 7 and the line is y = 3x + 7. Answer: y = 3x + 7. The distractors: y = −3x + 7 comes from taking the y-difference as 1 − 7 while taking the x-difference as 0 − (−2), so the two subtractions run in opposite orders; y = 3x + 1 comes from using the y-coordinate of (−2, 1) as the constant instead of the point that actually lies on the y-axis; y = (1/3)x + 7 comes from writing the gradient upside down as the change in x over the change in y, 2 ÷ 6.
- (c) L = d/5 — The scale 1 : 20 means each cm on the drawing represents 20 cm in real life, so the real length in cm is 20d. Converting to metres by dividing by 100: L = 20d/100 = d/5.
- (a) 3 times the size, opposite side, rotated 180° — Method: for any enlargement, the MAGNITUDE of the scale factor gives the size ratio between image and object, while the SIGN decides which side of the centre the image falls on; a negative scale factor puts the image on the opposite side, which is equivalent to a 180° rotation about the centre. Working: the scale factor is −3, so the size ratio is the magnitude, which is 3, and the negative sign puts the image on the opposite side of the centre, rotated 180° relative to the original. Answer: 3 times the size, opposite side, rotated 180°. The magnitude of the scale factor controls the SIZE only: do not let the sign leak into it and turn 3 into 1/3. The sign controls the SIDE and orientation, which a positive-only view of enlargement, just 'further away' with the same orientation, misses entirely.
- (b) 10 — Check n = 9: a₉ = 3 × 2⁸ = 3 × 256 = 768, below 1,000. Check n = 10: a₁₀ = 3 × 2⁹ = 3 × 512 = 1,536, above 1,000. So the first term greater than 1,000 is at position n = 10. Answering 9 comes from forgetting the −1 shift and using the formula as 3 × 2ⁿ instead of 3 × 2ⁿ⁻¹: checking 3 × 2⁹ = 1,536 (which exceeds 1,000) but then reporting the position as n = 9, the exponent used, instead of n = 10 — wrong, because the exponent in the real formula is n − 1, not n. Answering 11 comes from going one term too far: correctly finding that a₁₀ already exceeds 1,000, but then checking one position further and reporting n = 11 instead of stopping at the first position that already works — wrong, because n = 11 is not the FIRST term greater than 1,000. Answering 1,536 gives the VALUE of the term (a₁₀ itself) rather than its position — wrong, because the question asks which term it is (the value of n), not what that term is worth.
- (d) 125 — Since y is directly proportional to x², y = kx² for a constant k. Using x = 3, y = 45: 45 = k × 9, so k = 45 ÷ 9 = 5. The equation is y = 5x². When x = 5: 5² = 25, and 5 × 25 = 125, so y = 125. Reporting 5² = 25 on its own, without multiplying by the constant k, gives only the square of the new x-value, not the value of y. Treating the proportion as if y were proportional to x itself, rather than to x², gives k = 45 ÷ 3 = 15 and then y = 15 × 5 = 75, which is not this relationship. Squaring the new x-value as though squaring meant doubling it instead gives 5 × 10 = 50, not the true square. When x = 5, y = 125.
- (b) (5, −3) — Method: rotate the point about the given centre first, then translate the image, in the stated order. Working: rotating (0, 2) by 180° about (2, 2) uses the rule (x, y) → (4 − x, 4 − y), since the centre doubles in each coordinate. This gives 4 − 0 = 4 and 4 − 2 = 2, so (0, 2) maps to (4, 2). Translating (4, 2) by the vector (1, −5) gives 4 + 1 = 5 and 2 − 5 = −3, so the final image is (5, −3). Answer: (5, −3). Rotate about the centre GIVEN in the question, (2, 2), not about the origin, and translate the rotated image afterwards, in that order: rotating about the wrong centre, swapping the order, or stopping after one step all give a different point.
- (c) x = 0 or x = 3 — Method: take out the common factor 5x: 5x(x − 3) = 0, so 5x = 0 or x − 3 = 0, giving x = 0 or x = 3. Distractor origins: x = 0 or x = 15 comes from forgetting to divide the second term by the common factor 5x correctly, leaving 15 instead of 3; x = 3 loses the solution x = 0 by dividing both sides by x; x = 5 or x = 3 mistakes the coefficient 5 itself for one of the solutions.
- (d) 128 — In 2p³ the index belongs to p only, so cube p first and multiply by the coefficient afterwards. Cubing gives 4 × 4 × 4 = 64, and then 2 × 64 = 128. Cubing the coefficient as well would mean working out (2 × 4)³, which is 512. Reading the index as an instruction to multiply by 3 gives 2 × 4 × 3 = 24, and ignoring the coefficient altogether leaves 64.
How the 20 questions are shared out
- Number — 3 questions (15% of the qualification)
- Algebra — 6 questions (30% of the qualification)
- Ratio, proportion and rates of change — 4 questions (20% of the qualification)
- Geometry and measures — 4 questions (20% of the qualification)
- Probability — 2 questions (7.5% of the qualification)
- Statistics — 1 question (7.5% of the qualification)
Where an area has fewer printable questions than its share, the shortfall is filled from the other areas. These are original questions, not past papers.