Printable · GCSE Foundation · ages 14-16
Translations as vectors worksheet — GCSE Foundation
Fifteen questions on "translations as vectors" — DfE statement G24. Print it, or print three versions so neighbours cannot copy by letter; the key gives the letter for each version.
Translations as vectors worksheet — GCSE Foundation
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- 1.A pin on a map is at grid reference (5, 2). It is moved by the vector . Write down its new grid reference.
- 2.The column vector describes a translation. Write down the movement it represents.
- 3.A robotic arm's tip starts at the point (12.5, −4.25) on a grid measured in centimetres. It moves by the vector to pick up a component, then by the vector to place it. Work out the coordinates of the tip after both moves.
- 4.A translation is described by the column vector . Write down the column vector of the translation that undoes it.
- 5.A translation is described by the column vector . Write down a description of this translation in words, stating the horizontal and vertical movement.
- 6.A student says the reverse of the translation vector is . Write down the correct reverse translation vector.
- 7.Write down the column vector, from the options given, that would move a point to the right and downwards.
- 8.A point is translated twice by the vector . Write down the single column vector that describes the overall translation.
- 9.The point M(3, 8) is translated by the vector . Write down the coordinates of the image of M.
- 10.A shape is translated by the vector , and one vertex of the image is at the point (1, 6). The original shape is instead translated by the vector . Work out the coordinates of the image of that same vertex under this second translation.
- 11.Write down the column vector that describes a translation of 5 units to the left and 3 units down.
- 12.The point A(2, 5) is translated to the point B(7, 3). Write down the column vector that describes this translation.
- 13.In a phone game, a character starts at the point (−5, 2) on a grid. It moves by the vector to collect a coin. The player now wants the character's next single move to finish at the point (3, 0). Write down the column vector of that second move.
- 14.Vector A is and vector B is . Write down how vector B compares to vector A.
- 15.A shape is translated by the vector . The point P(6, 1) lies on the shape. Write down the coordinates of the image of P.
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